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scintillating primordial fragment
This looks as if it could be used in level 60-69 special recipes.
FABLED
Creates Items:
Primordial Adornment of Talent (Hands)
NO-VALUE  NO-TRADE  

Vital Transfer VI (Grandmaster)
Converts some of the wizard's health into power.
FABLED
Target
Caster
Health
691
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
79

Wizard
Effects:
  Increases power of caster by 3.8 - 4.2% of caster's max power.
  This effect cannot be critically applied.

Harmony VIII (Expert)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
268
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
99

Templar
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 26,256
  Decreases Combat Mitigation of targets in Area of Effect by 2.3.
  Dazes targets in Area of Effect
  Dispelled when target receives hostile action
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.

Focused Intervention V (Expert)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
500
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
100

Templar
Effects:
  When any damage is received this spell will cast Benefaction on target.
  Heals target for 1,351 - 1,652.
  Grants a total of 8 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Holy Salvation VI (Expert)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
100

Templar
Effects:
  On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
  Heals target for 2,888.
  Increases Mitigation of target vs physical damage by 1,694.
  Grants a total of 1 trigger of the spell.

Repent III (Expert)
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
375
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
100

Templar
Effects:
  Wards target against 4,127 points of all damage

Word of Redemption VIII (Expert)
Heals all allies near the templar.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
580
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
100

Templar
Effects:
  Heals group members (AE) for 2,339 - 2,859.

Virtue VII (Expert)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 35.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
99

Templar
Effects:
  Increases STR and WIS of target by 200.7.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 587.

Unswerving Hammer IV (Expert)
Summons a large animated hammer that the templar has full control of for a short duration. The hammer will sometimes knockdown an enemy on a successful hit.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
21960
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
45 seconds
Level
98

Templar
Effects:
  Summons a pet hammer

Divine Strike IX (Expert)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Power
159
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
28.6% Easier
Level
98

Templar
Effects:
  Inflicts 949 - 1,160 divine damage on target.
  Inflicts 949 - 1,160 divine damage on target.
  If target is undead

Alleviation VIII (Expert)
Heals all allies near the inquisitor.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
432
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
100

Inquisitor
Effects:
  Heals group members (AE) for 1,782 - 2,178.

Inquisition III (Expert)
Implores the inquisitor's allies to join the inquisition, radiating a heal to all group members near the inquisitor. The closer your allies are to you, the greater the heals.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
150
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
100

Inquisitor
Effects:
  Applies Inquisition instantly and every 1.5 seconds.
  Heals group members (AE) for 676 - 826.
  If Target is closer than 8 meters
  Heals group members (AE) for 249 - 305.
  If Target is between 8 and 15 meters away

Fanaticism V (Expert)
A group augmentation that increases the attack speed, reuse speed, attributes, base avoidance, and spell resistance of the inquisitor's group. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
335
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
36 seconds
Level
100

Inquisitor
Effects:
  Increases INT, AGI, STR and WIS of group members (AE) by 135.5.
  Adds 2.6% to base avoidance.
  Increases Reuse Speed of group members (AE) by 9.2%.
  Increases Haste of group members (AE) by 46.2.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 390.

Redemption VI (Expert)
If target ally receives damage that would be fatal, that ally is healed instead and their maximum health is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
100

Inquisitor
Effects:
  On death this spell will cast Redemption on caster. Lasts for 36.0 seconds.
  Heals target for 2,888.
  Increases Max Health of target by 1,818.0.
  Grants a total of 1 trigger of the spell.

Heretic's Doom VII (Expert)
A medium damage spell which inflict heat damage to the target encounter.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
16.0% Easier
Level
99

Inquisitor
Effects:
  Inflicts 955 - 1,167 heat damage on target encounter.

Malevolent Diatribe VIII (Expert)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
495
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
99

Inquisitor
Effects:
  When any damage is received this spell will cast Atoning Faith on target.
  Heals target for 724 - 885.
  Grants a total of 3 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Ancestral Sentry III (Expert)
Summons an ancient ancestor of an ally that protects their nearby allies. The ancestor will absorb damage from nearby allies before it returns to the spiritual world.
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
250
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
60 seconds
Level
100

Mystic
Effects:
  Summons a limited pet to aid the caster

Harvest Mana VII (Expert)
Allows the wizard to harvest health over time into power, stifling the wizard during the conversion process. It lasts for up to 15 seconds, and the wizard can terminate the harvest conversion early.
MASTERCRAFTED LEGENDARY
Target
Caster
Health
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
100

Wizard
Effects:
  Increases power of caster by 1.6 - 1.7% of caster's max power.
  Increases power of caster by 1.1 - 1.2% of caster's max power every second.
  This effect cannot be critically applied.
  Stifles caster

Firestorm VIII (Expert)
Deals great amounts of heat damage to all enemies surrounding the wizard.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
407
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
16.0% Easier
Level
100

Wizard
Effects:
  Inflicts 1,076 - 1,997 heat damage on targets in Area of Effect.

Tyrant's Pact VIII (Expert)
A group augmentation that increases the strength and intelligence of the wizard's group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
99

Wizard
Effects:
  Increases STR and INT of group members (AE) by 133.8.
Serraphym
100 Wizard
Item Discoveries
Serraphym was first to discover 142 items* on their server**.
Item Discovery Date
scintillating primordial fragment2015-03-11 10:42:26 PM
Vital Transfer VI (Grandmaster)2014-11-18 03:57:20 AM   
Harmony VIII (Expert)2014-11-22 08:19:13 AM
Focused Intervention V (Expert)2014-11-22 02:05:54 AM
Holy Salvation VI (Expert)2014-11-22 08:16:56 AM
Repent III (Expert)2014-11-16 03:57:05 AM
Word of Redemption VIII (Expert)2014-11-16 03:57:35 AM
Virtue VII (Expert)2014-11-22 02:05:19 AM
Unswerving Hammer IV (Expert)2014-11-22 08:16:26 AM
Divine Strike IX (Expert)2014-11-22 08:18:34 AM
Alleviation VIII (Expert)2014-11-16 01:03:09 AM
Inquisition III (Expert)2014-11-16 01:41:20 AM
Fanaticism V (Expert)2014-11-16 01:42:00 AM
Redemption VI (Expert)2014-11-16 01:40:58 AM
Heretic's Doom VII (Expert)2014-11-16 01:39:20 AM
Malevolent Diatribe VIII (Expert)2014-11-16 01:07:31 AM
Ancestral Sentry III (Expert)2014-11-16 01:30:25 AM
Harvest Mana VII (Expert)2014-11-16 04:41:28 AM
Firestorm VIII (Expert)2014-11-16 04:46:32 AM
Tyrant's Pact VIII (Expert)2014-11-16 04:40:58 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).