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Ambush X (Ancient)
A stealthed attack that deals great damage. It can only be used while in stealth.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
1307
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
27.0% Easier
Level
105
Assassin
Effects:
  Inflicts 2062 - 3437 melee damage on target
  You must be sneaking to use this ability.

Armored IX (Ancient)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
MYTHICAL
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
102
Guardian
Effects:
  Reduces physical damage done to caster by 5%
  Adds 3.0% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 33.1
  Increases Aggression of caster by 53.2
  Increases Defense and Parry of caster by 85.1
  Increases Mitigation of caster vs noxious and arcane damage by 502
  Increases Mitigation of caster vs elemental damage by 5022
  Increases the caster's effectiveness of worn armor vs physical damage by 15%

Elemental Channeling (Adept)
TREASURED
Target
Caster
Power
8853
Casting
6.2 seconds
Recovery
1.2 seconds
Recast
680 seconds
Duration
24 seconds
Level
111
Effects:
  Increases the Fervor of profession abilities that naturally deal elemental damage by 22.8.

Whirling Blades VIII (Grandmaster)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
102
Assassin
Effects:
  Increases Fervor of caster by 5.0
  Decreases Defense of caster by 33.1
  Increases Slashing, Piercing, Ranged and Crushing of caster by 88.5
  On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
  Inflicts 853 - 1422 melee damage on target

Daelis' Dance of Blades IX (Grandmaster)
Increases the agility and base avoidance, and resistances of the troubador. Additionally, this grants a chance at dealing mental damage to anyone that attacks the troubador.
FABLED
Target
Caster
Power
1952
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
900 seconds
Level
109
Troubador
Effects:
  Increases AGI of caster by 6,500.6
  Increases Fervor of caster by 2.0
  Adds 34.1% to base avoidance.
  Increases Mitigation of caster vs physical damage by 2857
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 3714
  When damaged with a melee weapon this spell has a 20% chance to cast Song Barrier on target's attacker.
  Inflicts 463 - 771 mental damage on target
  When damaged with a spell this spell has a 20% chance to cast Song Barrier on target's attacker.
  Inflicts 463 - 771 mental damage on target

Armored IX (Grandmaster)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
102
Guardian
Effects:
  Reduces physical damage done to caster by 5%
  Adds 2.5% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 33.1
  Increases Aggression of caster by 44.2
  Increases Defense and Parry of caster by 70.8
  Increases Mitigation of caster vs noxious and arcane damage by 418
  Increases Mitigation of caster vs elemental damage by 4177
  Increases the caster's effectiveness of worn armor vs physical damage by 15%

Minion Translocation (Grandmaster)
FABLED
Target
Caster's Pet
Power
271
Recovery
0.5 seconds
Recast
60 seconds
Level
110
Conjuror, Necromancer
Effects:
  Instantly change places with your summoned minion

Sniper Shot V (Ancient)
The most lethal ranged stealthed attack in the ranger's arsenal.
MYTHICAL
Target
Enemy
Range
2.0 - 25.0 meters
Power
5856
Casting
3 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
106
Ranger
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target
  Stuns target
  Does not affect Epic targets
  Inflicts 18934 - 31556 ranged damage on target
  I need to be stealthed!
  Requires bow or aim

Earthen Phalanx (Master)
FABLED
Target
Group (AE)
Power
11596
Casting
7.8 seconds
Recovery
1.2 seconds
Recast
510 seconds
Duration
28.8 seconds
Level
113
Effects:
  Increases the Fervor of all profession combat arts by 11.2.

Undead Knight X (Grandmaster)
Summons an undead fighter to obey the necromancer.
FABLED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
107
Necromancer
Effects:
  Summons a pet undead knight

Earthen Phalanx (Journeyman)
HANDCRAFTED
Target
Group (AE)
Power
11596
Casting
7.8 seconds
Recovery
1.2 seconds
Recast
510 seconds
Duration
19.8 seconds
Level
113
Effects:
  Increases the Fervor of all profession combat arts by 7.7.

Roaring Flames VII (Ancient)
Summons an inhabitant from the Plane of Fire that will attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minion will return to their native plane.
MYTHICAL
Target
Enemy
Range
Up to 35.0 meters
Power
362
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
105
Conjuror
Effects:
  Summons a limited pet to aid the caster

Blood Parasite (Master)
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
10210
Casting
8 seconds
Recovery
1.2 seconds
Recast
310 seconds
Duration
32 seconds
Level
112
Effects:
  On a death blow this spell has a 40% chance to cast Blood Infusion on target. Lasts for 32.0 seconds.
  Increases Fervor Overcap of caster by 1.6
  Increases Crit Bonus Overcap of caster by 16.0
  This effect can only trigger once every 5.0 seconds.

Divine Smite X (Grandmaster)
Deals instant divine damage to target enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
126
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
35.4% Easier
Level
102
Templar
Effects:
  Inflicts 919 - 1123 divine damage on target

Etched Red Obsidian Pebble
FABLED
HEIRLOOM  INFUSABLE  ATTUNEABLE  LORE-EQUIP  
+1,105 sta  +775 agi  +775 str  +775 int  +775 wis  
+8,479 power  +28,277 health  
49.4% Damage Per Second
123.3% Crit Chance
2317.1% Potency
234.6% Crit Bonus
29% Resolve
21.6% Ability Casting Speed
16.9% Block Chance
Warrior's Way
Slots
Charm

Level
108
Effects:
Applies Warrior's Way when Activated. Lasts for 15.0 seconds.
  Increases Fervor of caster by 17.6
  Cannot be modified except by direct means
  The casting time of Warrior's Way is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange

Unswerving Hammer V (Grandmaster)
Summons a large animated hammer that the templar has full control of for a short duration. The hammer will sometimes knockdown an enemy on a successful hit.
FABLED
Target
Caster
Power
3904
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
45 seconds
Level
108
Templar
Effects:
  Summons a pet hammer

Fiery Incineration (Grandmaster)
MASTERCRAFTED FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
10210
Casting
7 seconds
Recovery
1.2 seconds
Recast
510 seconds
Duration
24.4 seconds
Level
112
Effects:
  Inflicts 3697 - 7679 heat damage on target
  Inflicts 14343 - 29788 heat damage on target every 3 seconds

Earthen Avatar X (Grandmaster)
Summons an inhabitant of the Plane of Earth to do the conjuror's bidding.
FABLED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
107
Conjuror
Effects:
  Summons a pet earthen avatar

Fanaticism VI (Grandmaster)
A group augmentation that increases the attack speed, reuse speed, attributes, base avoidance, and spell resistance of the inquisitor's group. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Group (AE)
Power
4857
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
36 seconds
Level
110
Inquisitor
Effects:
  Increases INT, AGI, STR and WIS of group members (AE) by 2,634.4
  Adds 2.9% to base avoidance.
  Increases Ability Reuse Speed of group members (AE) by 10.1%
  Increases Attack Speed of group members (AE) by 84.0
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 485

One with Stone (Adept)
TREASURED
Target
Caster
Power
13011
Casting
5.5 seconds
Recovery
1.2 seconds
Recast
340 seconds
Duration
7.2 seconds
Level
114
Effects:
  Increases the casters Crit Bonus Overcap by 2.4 for every 1 point of the casters fervor overcap.
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