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You can view Server and World Leaderboards for selected stats such as number of Completed Quests, Achievement Points, Kills, Deaths, etc.
Welcome to EQ2U!
EQ2Wire is proud to offer a website built on the EQ2 Data Feeds API. As a guest, you get all the functionality of the original EQ2Players site such as searching for Characters, Guilds, Items, and Spells in EverQuest II.
Please take a few moments to Register an account with EQ2U.
It's fast, free, and painless and you'll gain access to a growing pool of features to improve your characters and gameplay. With an account, you'll be able to remember your characters and those of your Friends and Guildmates, then build Item Wishlists and save Beetny.com AA specs right on your character.
We are working diligently to add additional features like Quests, NPCs, Loot, and add more guided information to the site. PLEASE read the Help & FAQs page as it contains answers to a lot of questions you may have.
EQ2 Quick Search
EQ2Wire News Feed
June 26, 2017, 8:38 pm
EQ2, TLE/Prestige Servers
From EverQuest2.com: Need a swift kick to get motivated for leveling?  For the next 14 days, any player who reaches level 10 on the Fallen Gate server will earn the Pedipowered Posterior Punter mount, which can be claimed on any server! Don’t wait too long to get this mount, as this offer ends Tuesday, July […]
June 26, 2017, 8:38 pm
EQ2, Game Updates & Maintenance, Itemization, PvP/BG/Proving Grounds, Raiding, TLE/Prestige Servers
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Vaedenmoor: Heart of Nightmares [Raid] Territus should no longer cause the spell “Mark of Nobility” to damage ally pets. Baliath should now take longer to start regenerating after he leaves the playable area and returns. Corrected an issue where if you had the Golden Recognition spell on, […]
June 20, 2017, 1:16 pm
EQ2, TLE/Prestige Servers
From the EQ2 Forums: What is a Time Locked Expansion server? A TLE server has a special ruleset which restricts content and allows players to revisit exciting adventures from previous eras of EverQuest II.  Every 12 weeks, content from the next expansion will unlock allowing progression through much of the original game content over time. […]
June 19, 2017, 9:12 pm
EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/BG/Proving Grounds, Raiding
From the EQ2 Forums: GENERAL Platinum amounts over 1 million should be displayed better. PROVING GROUNDS Fixed an issue with proving grounds where loyalty points could be reset. The Underdepths [Proving Ground] Corrected an issue with damage variance on several Skyshrine Guardian and Skyshrine Infiltrator abilities that allowed them to hit for higher then intended […]
June 19, 2017, 9:01 pm
Live Events
The monthly Moonlight Enchantments event begins tonight! The grottos open up on the 20th at 12:01am PT and close on the 21st at 11:59pm PT. The time applies directly with no conversion for all servers. Grotto Zone & Location Collection Quest(s) Brownie Darklight Wood /way 14, -32, -238 Tree Bark Festive Flowers Strong Brew Root […]
June 16, 2017, 11:06 am
EQ2, Grouping, Itemization
From an announcement entitled “Double Loot Week!” on the EQ2 Forums: If you haven’t doubled on your Ascension scrolls and experience, today is your final opportunity! More importantly however, tomorrow the bonuses continue with double loot in all Kunark Ascending dungeon and raid instances! Starting at 12 AM PT (07:00 UTC) June 16th, until June […]
June 14, 2017, 11:50 pm
EQ2, Game Updates & Maintenance
Daybreak has scheduled a company-wide maintenance which will impact primetime gameplay in most of the US and Europe. From the EQ2 Forums: Daybreak Games will perform a general maintenance across all games Thursday, June 15th, beginning at 1 PM PDT (20:00 UTC) which will impact logins, account management, and purchasing. This maintenance is anticipated to […]
June 13, 2017, 2:35 pm
Game Updates & Maintenance
From EverQuest2.com: Are you ready to relive your epic journey in EverQuest II? Heed the call of adventure and return to the Isle of Refuge once again on the new Time-Locked Expansion Server! The Fallen Gate server is scheduled to launch on Tuesday, June 27, 2017. What’s New About Fallen Gate? This will be a time-locked […]
June 13, 2017, 9:28 am
EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding
From the EQ2 Forums: PUBLIC QUESTS Item rewards from Shade of the First Brood, Battlement Bound, Ill Omen, and Long Live the Emperor are now only acquired by looting a chest that spawns near the public quest. You will have 5 minutes to loot your rewards from these chests after the public quest ends. POPULATION […]
June 9, 2017, 12:16 am
DGC Wants Feedback, EQ2
From the EQ2 Forums: The Fallen Gate Time Locked Expansion Beta server is now available for testing!  The sevrer will only be available until next week so hop in and help us Test out experience, balance, and other functionality you’ll be using on Fallen Gate when it launches. As a thank you for your testing, […]
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EQ2U Update Notes
May 16, 2017
  • Gear Report level cap raised to 90 for Stormhold.
  • Orange adornments now show on the Character sheet.
  • Character health is no longer capped at 16.7 million.
  • Fixed missing character navigation tabs on AA Profile pages
January 11, 2017
  • A new Ascend tab has been added to characters to view Ascension Levels & Spells!
  • Character Tabs have been rearranged to better suit a "Choices" vs "Achievements/Appearance" grouping. Hopefully the change is not too jarring!
  • Autoattack stats have received new tooltips and styling on the Character Details sheet for level 100 characters to reflect the importance of Autoattack with recent content updates.
January 3, 2017
  • Introducing Item Compare! When viewing any piece of armor, jewelry, weapon, or shield, click on the scales icon in the Wishlist box to compare that item to existing items on your chosen character. Must be logged in!
  • AA Spell data has been updated for Kunark Ascending, including changes to Prestige Conversion, etc..
  • Characters who have chosen more than one Heroic Endline in their Alternate Advancements will now see the correct points calculated on the Tooltip and Total Points spent.
  • Recipe data has been updated to include ~900 new recipes from Kunark Ascending, Nights of the Dead 2016, Frostfell 2016, etc.
  • Nuked a longstanding caching issue where Recipe data for characters NEVER updated.
  • NOTE: We are working on adding Ascension and Mercenaries character tabs.
  • NOTE: We've reported the issue with Ethereal Off-hand Weapons with 'Overcap Crit Bonus' stat not exporting to Census.
December 14, 2016
  • Loot Tracker now defaults to showing level 100 items. Zone List can now be filtered to Solo, Heroic or Raid.
  • Gear Report has been optimized to only load characters that match specified filters. Ability Mod stat was added, and the red/yellow/green color thresholds have been adjusted to reflect current Resolve, Health, Crit Bonus, and Potency values.
December 11, 2016
  • Added 'Select All' to Character Spells page.
December 9, 2016
  • Collections updated for Kunark Ascending. Thanks to player feedback, 9 invalid collections were removed.
  • Character Recipes wasn't updating properly! We cleared the ancient data cache until the issue could be fixed.
December 5, 2016
  • Gear Report has been revised to show Resolve instead of Stamina.
May 3, 2016
  • Items now display Resolve stat and GREATER RELIC flag if they qualify.
  • Added Resolve stat to Item Search.
  • Gear Report now only returns characters from active servers.
April 29, 2016
  • Characters updated to support Resolve.
  • Increased Fervor hard cap to 200 on Characters.
April 9, 2016
  • Server dropdown menus on Character and Guild search now show active servers first.
  • We've removed the buttons for inactive servers from the Leaderboards page.
March 29, 2016
  • Fixed an issue where Character Discoveries was showing more than one discovery date.
January 13, 2016
  • Damaged Spirit Stones now display a notice that they can be crafted into functional ones.
  • All ToT dropped items now display which Infusing materials they can be Salvaged into.
December 29, 2015
  • Improved Item Search with multi-select Item Flags and Effect Name choices.
  • Added Weapon Damage Bonus and Fervor to Character Details.
December 17, 2015
  • Reloaded Quest data for the expansion.
December 9, 2015
  • Updated Recipes and Collections for the expansion.
  • Added Cepholex, Fathomlurker, and Poxfiend Lore & Legend Quests
December 8, 2015
  • Equipped items now show Infusing data.
  • The Terrors of Thalumbra Tradeskill line has been added to Tradeskill Report.
December 2, 2015
  • Guild Search now supports level 101-150 guilds.
November 30, 2015
  • Item Search now supports RELIC, PRESTIGE, LORE-EQUIP, etc.
November 28, 2015 November 25, 2015
  • We have preserved the Item Discovery data for the retired servers of Butcherblock, Crushbone, Everfrost, Freeport, Guk, Permafrost, Oasis, Nagafen, and Unrest.
  • We have added RELIC and PRESTIGE flags to items.
November 18, 2015
  • Personal and Guild Achievements for Terrors of Thalumbra have been added.
  • Added Cepholex, Fathomlurker, and Poxfiend Lore & Legend quests to L&L character tab.
September 30, 2015
  • Tradeskill Report - We're thrilled to introduce the Tradeskill Report to EQ2U. This feature allows you to see the progress of any number of characters on all of EQ2's main tradeskill quest lines. Nearly 300 quests are tracked in this checklist.
August 30, 2015
  • Our master Quest List and Recipe Book list can now be accessed directly from the Quick Search box on the EQ2U front page. You no longer need to navigate to a character first.
August 5, 2015
  • Character searches should no longer timeout because a Server (world) filter has been chosen.
July 30, 2015
  • When displaying the Minimum and Maximum damage on a Weapon, we now show the base amounts in Item Popups and the Item Details page.
  • Fixed an issue where weapon damage displayed on the stats column of the Character Details page maxed out at 32,767 (2^15-1).
July 29, 2015
  • PvP Leaderboards -- We've added Leaderboards for PvP City Kills, Wild Kills, and Deaths. We'll add PvP Kills vs Deaths Ratio and PvP Total Kills next week.
April 19, 2015 March 13, 2015
  • Tooltips -- The stats in the left column of Character Details pages now all have helpful (We hope!) tooltips.
March 9, 2015
  • Character Tabs have been adjusted to make room for a new tab -- Dethdlr's Adornment Calculator.
February 27, 2015
  • Collectibles! -- You may now browse all the Collectibles in Norrath, as well as view the rewards they offer. When viewing a Collectible item, it now links back to its collection.
  • Collection and Quest Reward Items -- Items which are a reward from a Quest or a completed Collection now link back to the Quest or Collection that awards them.
February 21, 2015
  • Added Refining, Experimenting, Transmuting, Accuracy, AE Autoattack, All Attributes, Arcane, Chance to Block, Elemental, Flying/Leaping/Gliding Speed, Flurry, Mitigation, Noxious, Strikethrough, Threat, Unconscious Health as searchable effects in Item Searches.
February 6, 2015
  • Contact Form -- In order to facilitate feedback, bug reports, and easier contact with our users, we've added a Contact Form accessible anywhere on EQ2U.
  • Fixed an issue preventing searching for Food and Drink of a specific level. Item searches now hide more irrelvant fields based on item type.
February 3, 2015
  • When using the Spell/Combat Art Browser (rather than viewing the Spells/CAs for a specific character), you'll now see Grandmaster and Ancient spell information, as well as buttons to view Expert and Grandmaster recipes.
January 9, 2015
  • We now support Equipment and Appearance Gear Sets. Look for the new buttons at the top of Character Details pages.
  • Gear Report has been revamped for Altar of Malice. In place of the now-unnecessary adornment slot pips, Armor slots now show gem slots (ie 4/4 Altar of Malice green gems). Columns have been added with Arcane, Noxious, Elemental, and Physical (Mitigation) Resists. Stamina and Health baselines have been increased.
  • Our Dungeon Maker pages now reflect a recent change where all EQ2 characters are automatically granted nearly all DM items and spawners.
January 3, 2015
  • Weapons which apply a specific damage type (Fire, Mental, Divine, etc.) now show it. Weapons now also show the correct raw minimum damage.
Read past EQ2U update notes from 2012-2014...
Privacy
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