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Did You Know?
You can make a Shopping List of all the Spells and Combat Arts your character needs by viewing your character's Spell List and clicking the checkboxes of which spells or combat arts you wish to upgrade.
Welcome to EQ2U!
EQ2Wire is proud to offer a website built on the EQ2 Data Feeds API. As a guest, you get all the functionality of the original EQ2Players site such as searching for Characters, Guilds, Items, and Spells in EverQuest II.
Please take a few moments to Register an account with EQ2U.
It's fast, free, and painless and you'll gain access to a growing pool of features to improve your characters and gameplay. With an account, you'll be able to remember your characters and those of your Friends and Guildmates, then build Item Wishlists and save Beetny.com AA specs right on your character.
We are working diligently to add additional features like Quests, NPCs, Loot, and add more guided information to the site. PLEASE read the Help & FAQs page as it contains answers to a lot of questions you may have.
EQ2 Quick Search
EQ2Wire News Feed
January 16, 2017, 12:33 pm
EQ2, Itemization
The original Epic Weapon quests introduced in 2009 were crafted by 18 designers working on nothing else for 3 months. All 24 quests required the completion of prior Heritage quests, befriending various Factions, and a fair share of “filler” content. It was expected, or certainly anticipated that the Epic Weapon 2.0 Quests would have similar prerequisites. However […]
January 14, 2017, 3:14 pm
EQ2, EQ2 Data & EQ2U
For level 100 characters who complete the Signature quest line, the Kunark Ascending expansion introduces four new Ascension classes of Elementalist, Etherealist, Geomancer, and Thaumaturgist. These new “classes” are not tied to your current class, and with enough patience, you can eventually level all four of them up to Ascension level 10. Ascension also grants powerful new spells/abilities which […]
January 12, 2017, 9:21 pm
Game Updates & Maintenance
All EQ2 servers are now down as of 6:00pm PST (9:00pm EST,  02:00 GMT) to fix a problem with Spells (buffs) causing entire zones to crash. The update is expected to take approximately 1 hour.
January 12, 2017, 11:35 am
EQ2, Game Updates & Maintenance
We are monitoring a situation where some players who use the streaming client are experiencing non-rendering (invisible) Character and NPCs and extreme rendering lag after today’s update. Others cannot even zone their character into the game, getting stuck with a “Loading UI Resources” error. There’s a discussion on the EQ2 Forums. The developers are aware […]
January 11, 2017, 7:24 pm
Game Updates & Maintenance
Additionally… From the EQ2 Forums: GENERAL Fixed an issue where client updates for Beastlords would be sent way too frequently. POPULATION / ZONE PROGRESSION General Shady Swashbuckler XVIII – Now offers The Shield of the Magi, for those who have completed “Koada’dal Magi’s Craft”. Several Heroic bosses have had issues with spawning more adds than […]
January 7, 2017, 10:16 pm
EQ2, TLE/Prestige Servers
From RadarX on the EQ2 Forums: The vote is complete and 64% of the server voted to unlock the next expansion, The Shadow Odyssey. This content is scheduled to unlock on January 12th. It seems this vote got a little help as the original rules indicate the vote shall be a supermajority of 2/3 or […]
January 6, 2017, 8:52 am
EQ2, Game Updates & Maintenance
Although we have no forum announcement or tweet to link to, there is a MOTD in-game and it was mentioned in Discord chat that there’d be a Downtime today. What I saw this morning when I tried to run the patcher: I went to the forums. I found no additional information. Now I have the […]
January 5, 2017, 11:59 pm
Commentary
In a eulogy, it is customary to say positive things about the deceased. Now where to begin… I played Landmark in Alpha and quite enjoyed what depth it had in the progression of harvesting nodes, huge array of crafting materials, compounding recipes, and choice of crafting tables. And I was blown away by what players […]
January 5, 2017, 6:42 pm
Commentary
From the official Landmark website: To the Landmark community, With heavy hearts, we are writing today to inform you that after much review, we have decided to close Landmark game servers on February 21, 2017. Since Landmark first entered Alpha, we have been impressed by the creative talents in this community. You pushed the boundaries of what Landmark could do, and we are […]
January 4, 2017, 9:26 pm
EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding
A bunch of Update Notes, but the one you’ll probably be hearing the most about appears, at first glance, to rein in the incredible power of items such as Ethereal Onslaught, Ethereal Conduit, Ire-Dread (the hammer), Spine of Ancient Terror, Spine of the Deep One, which can Reset the Reuse of some or all of a character’s abilities […]
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EQ2U Update Notes
January 11, 2017
  • A new Ascend tab has been added to characters to view Ascension Levels & Spells!
  • Character Tabs have been rearranged to better suit a "Choices" vs "Achievements/Appearance" grouping. Hopefully the change is not too jarring!
  • Autoattack stats have received new tooltips and styling on the Character Details sheet for level 100 characters to reflect the importance of Autoattack with recent content updates.
January 3, 2017
  • Introducing Item Compare! When viewing any piece of armor, jewelry, weapon, or shield, click on the scales icon in the Wishlist box to compare that item to existing items on your chosen character. Must be logged in!
  • AA Spell data has been updated for Kunark Ascending, including changes to Prestige Conversion, etc..
  • Characters who have chosen more than one Heroic Endline in their Alternate Advancements will now see the correct points calculated on the Tooltip and Total Points spent.
  • Recipe data has been updated to include ~900 new recipes from Kunark Ascending, Nights of the Dead 2016, Frostfell 2016, etc.
  • Nuked a longstanding caching issue where Recipe data for characters NEVER updated.
  • NOTE: We are working on adding Ascension and Mercenaries character tabs.
  • NOTE: We've reported the issue with Ethereal Off-hand Weapons with 'Overcap Crit Bonus' stat not exporting to Census.
December 14, 2016
  • Loot Tracker now defaults to showing level 100 items. Zone List can now be filtered to Solo, Heroic or Raid.
  • Gear Report has been optimized to only load characters that match specified filters. Ability Mod stat was added, and the red/yellow/green color thresholds have been adjusted to reflect current Resolve, Health, Crit Bonus, and Potency values.
December 11, 2016
  • Added 'Select All' to Character Spells page.
December 9, 2016
  • Collections updated for Kunark Ascending. Thanks to player feedback, 9 invalid collections were removed.
  • Character Recipes wasn't updating properly! We cleared the ancient data cache until the issue could be fixed.
December 5, 2016
  • Gear Report has been revised to show Resolve instead of Stamina.
May 3, 2016
  • Items now display Resolve stat and GREATER RELIC flag if they qualify.
  • Added Resolve stat to Item Search.
  • Gear Report now only returns characters from active servers.
April 29, 2016
  • Characters updated to support Resolve.
  • Increased Fervor hard cap to 200 on Characters.
April 9, 2016
  • Server dropdown menus on Character and Guild search now show active servers first.
  • We've removed the buttons for inactive servers from the Leaderboards page.
March 29, 2016
  • Fixed an issue where Character Discoveries was showing more than one discovery date.
January 13, 2016
  • Damaged Spirit Stones now display a notice that they can be crafted into functional ones.
  • All ToT dropped items now display which Infusing materials they can be Salvaged into.
December 29, 2015
  • Improved Item Search with multi-select Item Flags and Effect Name choices.
  • Added Weapon Damage Bonus and Fervor to Character Details.
December 17, 2015
  • Reloaded Quest data for the expansion.
December 9, 2015
  • Updated Recipes and Collections for the expansion.
  • Added Cepholex, Fathomlurker, and Poxfiend Lore & Legend Quests
December 8, 2015
  • Equipped items now show Infusing data.
  • The Terrors of Thalumbra Tradeskill line has been added to Tradeskill Report.
December 2, 2015
  • Guild Search now supports level 101-150 guilds.
November 30, 2015
  • Item Search now supports RELIC, PRESTIGE, LORE-EQUIP, etc.
November 28, 2015 November 25, 2015
  • We have preserved the Item Discovery data for the retired servers of Butcherblock, Crushbone, Everfrost, Freeport, Guk, Permafrost, Oasis, Nagafen, and Unrest.
  • We have added RELIC and PRESTIGE flags to items.
November 18, 2015
  • Personal and Guild Achievements for Terrors of Thalumbra have been added.
  • Added Cepholex, Fathomlurker, and Poxfiend Lore & Legend quests to L&L character tab.
September 30, 2015
  • Tradeskill Report - We're thrilled to introduce the Tradeskill Report to EQ2U. This feature allows you to see the progress of any number of characters on all of EQ2's main tradeskill quest lines. Nearly 300 quests are tracked in this checklist.
August 30, 2015
  • Our master Quest List and Recipe Book list can now be accessed directly from the Quick Search box on the EQ2U front page. You no longer need to navigate to a character first.
August 5, 2015
  • Character searches should no longer timeout because a Server (world) filter has been chosen.
July 30, 2015
  • When displaying the Minimum and Maximum damage on a Weapon, we now show the base amounts in Item Popups and the Item Details page.
  • Fixed an issue where weapon damage displayed on the stats column of the Character Details page maxed out at 32,767 (2^15-1).
July 29, 2015
  • PvP Leaderboards -- We've added Leaderboards for PvP City Kills, Wild Kills, and Deaths. We'll add PvP Kills vs Deaths Ratio and PvP Total Kills next week.
April 19, 2015 March 13, 2015
  • Tooltips -- The stats in the left column of Character Details pages now all have helpful (We hope!) tooltips.
March 9, 2015
  • Character Tabs have been adjusted to make room for a new tab -- Dethdlr's Adornment Calculator.
February 27, 2015
  • Collectibles! -- You may now browse all the Collectibles in Norrath, as well as view the rewards they offer. When viewing a Collectible item, it now links back to its collection.
  • Collection and Quest Reward Items -- Items which are a reward from a Quest or a completed Collection now link back to the Quest or Collection that awards them.
February 21, 2015
  • Added Refining, Experimenting, Transmuting, Accuracy, AE Autoattack, All Attributes, Arcane, Chance to Block, Elemental, Flying/Leaping/Gliding Speed, Flurry, Mitigation, Noxious, Strikethrough, Threat, Unconscious Health as searchable effects in Item Searches.
February 6, 2015
  • Contact Form -- In order to facilitate feedback, bug reports, and easier contact with our users, we've added a Contact Form accessible anywhere on EQ2U.
  • Fixed an issue preventing searching for Food and Drink of a specific level. Item searches now hide more irrelvant fields based on item type.
February 3, 2015
  • When using the Spell/Combat Art Browser (rather than viewing the Spells/CAs for a specific character), you'll now see Grandmaster and Ancient spell information, as well as buttons to view Expert and Grandmaster recipes.
January 9, 2015
  • We now support Equipment and Appearance Gear Sets. Look for the new buttons at the top of Character Details pages.
  • Gear Report has been revamped for Altar of Malice. In place of the now-unnecessary adornment slot pips, Armor slots now show gem slots (ie 4/4 Altar of Malice green gems). Columns have been added with Arcane, Noxious, Elemental, and Physical (Mitigation) Resists. Stamina and Health baselines have been increased.
  • Our Dungeon Maker pages now reflect a recent change where all EQ2 characters are automatically granted nearly all DM items and spawners.
January 3, 2015
  • Weapons which apply a specific damage type (Fire, Mental, Divine, etc.) now show it. Weapons now also show the correct raw minimum damage.
Read past EQ2U update notes from 2012-2014...
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