Immolation V (Grandmaster)
Deals heat damage over a short time to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
182
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
8 seconds
Resistability
35.4% Easier
Level
66
Wizard
Effects:
• Inflicts 354 - 657 heat damage on target.
• Inflicts 133 - 246 heat damage on target every 2 seconds.
Ball of Fire IV (Grandmaster)
Launches a ball of fire towards the enemy, dealing instant heat damage.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
299
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
35.4% Easier
Level
65
Wizard
Effects:
• Inflicts 1,374 - 2,552 heat damage on target.
Harvest Mana IV (Grandmaster)
Allows the wizard to harvest health over time into power, stifling the wizard during the conversion process. It lasts for up to 15 seconds, and the wizard can terminate the harvest conversion early.
FABLED
Target
Caster
Health
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
70
Wizard
Effects:
• Increases power of caster by 1.4 - 1.6% of caster's max power.
• Increases power of caster by 1.0 - 1.1% of caster's max power every second.
• This effect cannot be critically applied.
• Stifles caster
Surge of Ro IV (Grandmaster)
For a short time, the wizard deals additional heat damage with every heat spell that strikes an enemy.
FABLED
Target
Caster
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
73
Wizard
Effects:
• On a hostile ability cast this spell will cast Flame Surge on target of spell. Lasts for 3.0 seconds.
• Inflicts 50 - 62 heat damage on target instantly and every second.
• Will trigger off of heat abilities.
Incinerate V (Grandmaster)
Deals unresistable heat damage over time to an enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
14 seconds
Level
45
Wizard
Effects:
• Inflicts 51 - 85 heat damage on target instantly and every 2 seconds.
Ring of Ice (Grandmaster)
Freezes movement of the target and the surrounding encounter members. When the freeze effect wears off, it slows their movement for a short duration. Any damage received by the target has a chance at breaking the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
152
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
15 seconds
Resistability
24.0% Easier
Level
40
Wizard
Effects:
• Applies Icy Grasp on termination. Lasts for 12.0 seconds.
• Decreases Combat Mitigation of target by 0.4.
• Slows target by 63.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target encounter by 0.8.
• Roots target encounter
• 20% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 59.
Shackle IV (Grandmaster)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
24.0% Easier
Level
47
Wizard
Effects:
• Applies Root on termination. Lasts for 10.0 seconds.
• Decreases Combat Mitigation of target by 0.7.
• Slows target by 66.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.7.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 66.
Ice Spears VI (Grandmaster)
Deals cold damage over time and decreases target's elemental resistance.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
82
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
69
Wizard
Effects:
• Inflicts 67 - 125 cold damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs elemental damage by 1,159.
Aurora IV (Grandmaster)
An emergency spell that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. The caster is rooted for the duration of the mesmerize.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
184
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
67
Wizard
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Roots caster
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 86.
Protoflame II (Grandmaster)
Summons a fiery minion that attacks an enemy until the spell expires.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Level
62
Wizard
Effects:
• Summons a limited pet to aid the caster
Tyrant's Pact V (Grandmaster)
A group augmentation that increases the strength and intelligence of the wizard's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
68
Wizard
Effects:
• Increases STR and INT of group members (AE) by 89.7.
Iceshield IV (Grandmaster)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
177
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
64
Wizard
Effects:
• When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
• Inflicts 609 - 744 cold damage on target.
• Grants a total of 3 triggers of the spell.
• This effect can only trigger once every 1.0 - 3.0 seconds.
Fortify Elements V (Grandmaster)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
63
Wizard
Effects:
• Increases Max Power of group members (AE) by 548.3.
• Increases Mitigation of group members (AE) vs elemental damage by 847.
Shackle V (Grandmaster)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
112
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
61
Wizard
Effects:
• Applies Root on termination. Lasts for 10.0 seconds.
• Decreases Combat Mitigation of target by 0.9.
• Slows target by 67.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.9.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 30 seconds and duration is reduced to 10.0 seconds.
• Resistibility increases against targets higher than level 80.
Flames of Velious III (Grandmaster)
Deals instant cold and heat damage and greatly slows movement speed for a short time.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
260
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
4 seconds
Resistability
35.4% Easier
Level
71
Warlock, Wizard
Effects:
• Inflicts 845 heat damage on target.
• Inflicts 845 cold damage on target.
• Slows target by 68.6%.
Magma Chamber III (Grandmaster)
Stuns the wizard's target briefly and deals instant heat damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
117
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
24.0% Easier
Level
30
Wizard
Effects:
• Inflicts 490 - 817 heat damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 49.
Frigid Gift (Grandmaster)
A group augmentation that grants the wizard's group a chance at dealing additional cold damage for every non-heat, non-physical hostile spell they cast for a short duration. Any enemies struck by this damage have their movement speed reduced for a short duration.
FABLED
Target
Group (AE)
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
24 seconds
Level
35
Wizard
Effects:
• On a hostile spell cast this spell will cast Ice Lash on target of spell. Lasts for 6.0 seconds.
• Inflicts 102 - 124 cold damage on target.
• Slows target by 62.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Iceshield II (Grandmaster)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
100
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
35
Wizard
Effects:
• When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
• Inflicts 291 - 355 cold damage on target.
• Grants a total of 3 triggers of the spell.
• This effect can only trigger once every 1.0 - 3.0 seconds.
Ball of Fire III (Grandmaster)
Launches a ball of fire towards the enemy, dealing instant heat damage.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
238
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
35.4% Easier
Level
51
Wizard
Effects:
• Inflicts 1,022 - 1,898 heat damage on target.
Immolation II (Grandmaster)
Deals heat damage over a short time to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
72
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
8 seconds
Resistability
35.4% Easier
Level
24
Wizard
Effects:
• Inflicts 107 - 198 heat damage on target.
• Inflicts 40 - 74 heat damage on target every 2 seconds.
|
|
Item Discoveries |
Serraphym was first to discover 142 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).