Chromatic Shower V (Master)
Deals mental damage over time and stifles the illusionist's enemies in an area near the target of the spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
633
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
1 seconds
Resistability
21.0% Easier
Level
100
Illusionist
Effects:
• Inflicts 429 - 524 mental damage on target encounter instantly and every 0.2 seconds.
• Stifles target encounter
• Epic targets gain an immunity to Stifle effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 119.
Ball of Fire VII (Adept)
Launches a ball of fire towards the enemy, dealing instant heat damage.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
439
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
25.2% Easier
Level
97
Wizard
Effects:
• Inflicts 1,630 - 3,027 heat damage on target.
Armorer Essentials Volume 100
UNCOMMON
Level
100
Armorer
Recipes:
Armorer Essentials Volume 97
UNCOMMON
Level
97
Armorer
Recipes:
Armorer Essentials Volume 96
UNCOMMON
Level
96
Armorer
Recipes:
Armorer Essentials Volume 98
UNCOMMON
Level
98
Armorer
Recipes:
Armorer Essentials Volume 99
UNCOMMON
Level
99
Armorer
Recipes:
Nature's Renewal (Grandmaster)
If target ally receives damage that would be fatal, instead that ally is healed over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
41
Warden
Effects:
• On death this spell will cast Nature's Touch on target. Lasts for 24.0 seconds.
• Heals target for 478.
• Heals target for 119 every 2 seconds.
• Increases WIS of target by 53.4.
• Grants a total of 1 trigger of the spell.
Photosynthesis III (Grandmaster)
Heals a large amount of target ally's health over time for a short duration.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
10 seconds
Level
26
Warden
Effects:
• Heals target for 144 - 176 instantly and every 2 seconds.
Healstorm II (Grandmaster)
Replenishes health over time for a short duration to the warden's group.
FABLED
Target
Group (AE)
Power
154
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
28
Warden
Effects:
• Heals group members (AE) for 157 - 191 instantly and every 2 seconds.
Winds of Healing II (Grandmaster)
Heals all allies near the warden.
FABLED
Target
Group (AE)
Power
154
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
6 seconds
Level
28
Warden
Effects:
• Heals group members (AE) for 239 - 292.
• Heals group members (AE) for 40 - 49 every second.
Sylvan Bloom V (Grandmaster)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
29
Warden
Effects:
• Heals target for 210 - 256.
• Heals target for 35 - 43 every second.
Instinct II (Grandmaster)
Augmentation cast by the warden that greatly increases all offensive skills of an ally and grants them a chance to do additional damage. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
40
Warden
Effects:
• Increases Crushing, Piercing, Slashing and Ranged of target by 40.3.
• On a combat hit this spell may cast Primal Instincts on target of attack. Lasts for 6.0 seconds. Triggers about 2.4 times per minute.
• Inflicts 269 - 329 piercing damage on target.
• Inflicts 134 - 164 piercing damage on target every 3 seconds.
• If target is a player or a mercenary
Armor of Seasons IV (Grandmaster)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
47
Warden
Effects:
• Increases Max Health of group members (AE) by 536.8.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 454.
• If not fighter
Ward of the Untamed II (Grandmaster)
A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
43
Warden
Effects:
• Wards group members (AE) against 1,087 points of elemental damage
• Increases Mitigation of group members (AE) vs elemental damage by 722.
Hierophantic Genesis (Grandmaster)
Replenishes a large amount of health over time. The warden's power is drained as the spell is maintained, but the spell can be toggled off early if desired.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Power
260
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
50
Warden
Effects:
• Heals target for 401 - 491 instantly and every 2 seconds.
• Increases power of target by 31 - 38 instantly and every 2 seconds.
Ward of the Untamed III (Grandmaster)
A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
78
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
57
Warden
Effects:
• Wards group members (AE) against 1,683 points of elemental damage
• Increases Mitigation of group members (AE) vs elemental damage by 958.
Instinct IV (Grandmaster)
Augmentation cast by the warden that greatly increases all offensive skills of an ally and grants them a chance to do additional damage. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
68
Warden
Effects:
• Increases Crushing, Piercing, Slashing and Ranged of target by 68.5.
• On a combat hit this spell may cast Primal Instincts on target of attack. Lasts for 6.0 seconds. Triggers about 2.4 times per minute.
• Inflicts 523 - 640 piercing damage on target.
• Inflicts 262 - 320 piercing damage on target every 3 seconds.
• If target is a player or a mercenary
Icefall VI (Grandmaster)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
123
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
67
Warden
Effects:
• Inflicts 900 - 1,100 cold damage on target.
• Inflicts 900 - 1,100 cold damage on target.
• If target is elemental
Root III (Grandmaster)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
32 seconds
Resistability
24.0% Easier
Level
35
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 62.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 36 seconds and duration is reduced to 10.7 seconds.
• Resistibility increases against targets higher than level 54.
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Item Discoveries |
Squibb was first to discover 74 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).