Favor of the Wild III (Grandmaster)
A group augmentation that increases the agility, base avoidance, wisdom, and spell resistance of the warden's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
46
Warden
Effects:
• Increases AGI and WIS of group members (AE) by 60.1.
• Adds 2.5% to base avoidance.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 170.
Willow Wisp III (Grandmaster)
Roots and interrupts all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect.
FABLED
Target
Caster
Power
116
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
16 seconds
Level
41
Warden
Effects:
• Interrupts targets in Area of Effect
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 7,974
• Decreases Combat Mitigation of targets in Area of Effect by 0.6.
• Roots targets in Area of Effect
• Epic targets gain an immunity to Root effects of 48.0 seconds and duration is reduced to 5.3 seconds.
Icefall III (Grandmaster)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
25
Warden
Effects:
• Inflicts 280 - 342 cold damage on target.
• Inflicts 280 - 342 cold damage on target.
• If target is elemental
Sandstorm (Grandmaster)
A group augmentation which increases deflection, parry and block chance along with granting a chance that any enemy attacking an ally in melee will have their hate increased if the ally is a fighter or decreased if they are not a fighter. To maintain this spell, the warden must continually pay a power upkeep.
FABLED
Target
Group (AE)
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
45
Warden
Effects:
• Increases Weapon Damage of group members (AE) by 5.7.
• Increases Block Chance of group members (AE) by 16.8%.
• Increases Parry and Deflection of group members (AE) by 11.3.
• Increases Weapon Damage Overcap of group members (AE) by 11.5.
• When damaged with a melee weapon this spell has a 20% chance to cast Dust Storm on target's attacker.
• Decreases Threat to target encounter by 1,652 - 2,019
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
• On avoiding an attack this spell has a 20% chance to cast Dust Storm on target's victim.
• Decreases Threat to target encounter by 1,652 - 2,019
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
Root II (Grandmaster)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
25 seconds
Resistability
24.0% Easier
Level
21
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 57.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 40.
Essence of the Great Bear II (Grandmaster)
A group augmentation that increases the resistances and stamina of the warden's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
30
Warden
Effects:
• Increases STA of group members (AE) by 14.5.
• Increases Mitigation of group members (AE) vs elemental damage by 630.
Aspect of the Forest III (Grandmaster)
An augmentation that increases the wisdom, stamina, and spell resistance of an ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
30
Warden
Effects:
• Increases STA of target by 43.6.
• Increases WIS of target by 58.0.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 161.
Thorncoat IV (Grandmaster)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
72
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
38
Warden
Effects:
• When damaged with a melee weapon this spell will cast Thorns on target's attacker.
• Inflicts 19 - 23 piercing damage on target.
• This effect can only trigger once every 0.5 - 2.5 seconds.
Favor of the Wild II (Grandmaster)
A group augmentation that increases the agility, base avoidance, wisdom, and spell resistance of the warden's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
32
Warden
Effects:
• Increases AGI and WIS of group members (AE) by 41.3.
• Adds 2.5% to base avoidance.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 118.
Frostbite II (Grandmaster)
Deals cold damage over time and decreases the elemental resistance of the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
88
Casting
1 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
37
Warden
Effects:
• Inflicts 108 - 132 cold damage on target instantly and every 4 seconds.
• Decreases Combat Mitigation of target by 0.6.
• Decreases Mitigation of target vs elemental damage by 622.
Warden of the Forest (Grandmaster)
The warden takes on the form of a wolf, increasing physical resistance, spell resistance, and an increased focus. While in this form, the warden also gains the ability to see invisible creatures.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
20
Warden
Effects:
• Shapechanges caster into a wolf
• Grants See Invisibility to caster.
• Increases Focus of caster by 15.1.
• Increases Mitigation of caster vs physical damage by 168.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 672.
Thorncoat II (Grandmaster)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
23
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
10
Warden
Effects:
• When damaged with a melee weapon this spell will cast Thorns on target's attacker.
• Inflicts 5 - 6 piercing damage on target.
• This effect can only trigger once every 0.5 - 2.5 seconds.
Regenerating Spores II (Grandmaster)
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount healed is doubled. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
67
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
49
Warden
Effects:
• When damaged this spell has a 8% chance to cast Spores on target. Lasts for 10.0 seconds.
• Heals target for 174 - 213 instantly and every 2 seconds.
• If at 50% Health or less
• Heals target for 87 - 106 instantly and every 2 seconds.
• If over 50% Health
Winds of Permafrost II (Grandmaster)
Deals instant cold damage to an enemy and nearby encounter members. This ability also reduces the target encounter's offensive melee skills.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
173
Casting
3 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
46
Warden
Effects:
• Inflicts 647 - 791 cold damage on target encounter.
• Decreases Piercing, Slashing and Crushing of target encounter by 23.2.
Frostbite (Grandmaster)
Deals cold damage over time and decreases the elemental resistance of the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
57
Casting
1 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
23
Warden
Effects:
• Inflicts 64 - 78 cold damage on target instantly and every 4 seconds.
• Decreases Combat Mitigation of target by 0.4.
• Decreases Mitigation of target vs elemental damage by 386.
Nature's Embrace II (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
56
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
10
Warden
Effects:
• Heals target for 106 - 129.
• Heals target for 14 - 17 every second.
Icefall II (Grandmaster)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
25
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
11
Warden
Effects:
• Inflicts 121 - 148 cold damage on target.
• Inflicts 121 - 148 cold damage on target.
• If target is elemental
Armor of Seasons VIII (Grandmaster)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
94
Warden
Effects:
• Increases the Stamina Bonus of Group members (AE) by 814.5.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 1,998.
• If not fighter
Armor of Seasons III (Grandmaster)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
33
Warden
Effects:
• Increases Max Health of group members (AE) by 334.5.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 319.
• If not fighter
Dawnstrike IV (Grandmaster)
Deals instant heat damage to an enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
45
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
31
Warden
Effects:
• Inflicts 229 - 280 heat damage on target.
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Item Discoveries |
Squibb was first to discover 74 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).