Brainshock (Grandmaster)
Deals unresistable mental damage and drains power from an enemy over time. A portion of this power is added to the coercer.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
5
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
3
Coercer
Effects:
• Inflicts 16 - 19 mental damage on target instantly and every 6 seconds.
• Decreases power of target by 2 instantly and every 6 seconds.
• Increases power of caster by 9.
Armor of Seasons (Grandmaster)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
5
Warden
Effects:
• Increases Max Health of group members (AE) by 40.3.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 87.
• If not fighter
Spiritual Circle II (Grandmaster)
Summons a spirit totem that continually attempts to ward group members in a radius around the totem. Once summoned, this spirit cannot move. This spell has a recurrent power cost.
FABLED
Target
Caster
Power
807
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
12 seconds
Level
76
Defiler
Effects:
• Summons a limited pet to aid the caster
Crystallize Soul IV (Grandmaster)
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
FABLED
Target
Group (AE)
Power
96
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
71
Defiler
Effects:
• On a kill this spell has a 30% chance to cast Crystallize Soul on caster. This effect normalizes based off of a three second triggering event.
• Summon 1 Crystallized Soul (Grandmaster)
Dire Balm VIII (Grandmaster)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
203
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
71
Defiler
Effects:
• Heals target for 1,309 - 1,600.
Defile II (Grandmaster)
An area effect spell that deals disease damage over-time to enemies surrounding the defiler. The amount of damage increases the closer the enemies are near death.
FABLED
Target
Caster
Power
142
Casting
3 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
16 seconds
Level
78
Defiler
Effects:
• Applies Defile instantly and every 2 seconds.
• Inflicts 79 disease damage on targets in Area of Effect.
• If under 100% Health
• Inflicts 79 disease damage on targets in Area of Effect.
• If under 90% Health
• Inflicts 79 disease damage on targets in Area of Effect.
• If under 80% Health
• Inflicts 79 disease damage on targets in Area of Effect.
• If under 70% Health
• Inflicts 79 disease damage on targets in Area of Effect.
• If under 60% Health
• Inflicts 79 disease damage on targets in Area of Effect.
• If under 50% Health
• Inflicts 79 disease damage on targets in Area of Effect.
• If under 40% Health
• Inflicts 79 disease damage on targets in Area of Effect.
• If under 30% Health
• Inflicts 79 disease damage on targets in Area of Effect.
• If under 20% Health
• Inflicts 79 disease damage on targets in Area of Effect.
• If under 10% Health
Voice of the Ancestors II (Grandmaster)
Cures all hostile control effects on the party. The Defiler can cast this while under the effects of Stuns, Mesmerizes, or Stifles.
FABLED
Target
Group (AE)
Power
300
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
6 seconds
Level
74
Defiler
Effects:
• Dispels 138 levels of hostile Fear, hostile Root, hostile Stifle, hostile Stun, hostile Daze and hostile Mesmerize effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Sacrificial Restoration VII (Grandmaster)
Heals a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
361
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
73
Defiler
Effects:
• Heals target for 2,452 - 2,997.
Harbinger VI (Grandmaster)
An augmentation that increases the stamina and power of the defiler's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
72
Defiler
Effects:
• Increases STA of target by 127.8.
• Increases Max Power of target by 626.6.
Noxious Efflux V (Grandmaster)
A group augmentation that increases the noxious resistance and stamina of the defiler's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
72
Defiler
Effects:
• Increases STA of group members (AE) by 42.6.
• Increases Mitigation of group members (AE) vs noxious damage by 1,588.
Terror Chant VI (Grandmaster)
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect.
FABLED
Target
Caster
Power
216
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
79
Defiler
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 20,243
• Decreases Combat Mitigation of caster by 1.2.
• Makes targets in Area of Effect afraid
• 30% chance to dispel when target takes damage
Invective III (Grandmaster)
An augmentation placed on an ally that has a chance to deal disease damage over time and place an impairment that does additional disease damage each time the attacked opponent consumes power. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
98
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
73
Defiler
Effects:
• On a hit this spell may cast Deadly Invective on target of attack. Lasts for 24.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 180 disease damage on target instantly and every 4 seconds.
Ancient Shroud VII (Grandmaster)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
216
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
78
Defiler
Effects:
• Wards target against 2,205 points of all damage
Soul Cannibalize II (Grandmaster)
Does Divine damage over-time to the target opponent, and converts a portion of this damage into Power for the Defiler.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
72
Defiler
Effects:
• Inflicts 42 - 52 divine damage on target instantly and every 3 seconds.
• Increases power of caster by 46 - 50 instantly and every 3 seconds.
Ancient Terror IV (Grandmaster)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
211
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
18 seconds
Resistability
24.0% Easier
Level
77
Defiler
Effects:
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 96.
Maelstrom II (Grandmaster)
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
353
Casting
3 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
40 seconds
Level
70
Defiler
Effects:
• Inflicts 406 - 496 disease damage on target encounter instantly and every 5 seconds.
• Decreases power of target encounter by 67 - 82 instantly and every 5 seconds.
• Heals group members (AE) for 404 - 493 instantly and every 5 seconds.
• Increases power of group members (AE) by 67 - 82 instantly and every 5 seconds.
Wild Accretion V (Grandmaster)
Heals all allies near the defiler.
FABLED
Target
Group (AE)
Power
400
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
70
Defiler
Effects:
• Heals group members (AE) for 1,346 - 1,645.
Ancestral Avenger IV (Grandmaster)
If target ally receives damage that would be fatal, that ally is healed instead and a ward is placed on them. A powerful minion is summoned that grabs the attention of the enemy that attempted to slay the ally. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
80
Defiler
Effects:
• On death this spell will cast Eerie Avenger on target's attacker. Lasts for 15.0 seconds.
• Applies Eerie Avenger. Lasts for 15.0 seconds.
• Wards caster against 1,397 points of all damage
• Heals caster for 1,260.
• Summons a limited pet to aid the caster
• Grants a total of 1 trigger of the spell.
Putrefy VII (Grandmaster)
Deals poison damage over time to the target.
"He did not expect my blade to be poisoned." - 1st Lieutenant Danarg, 313 AS
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
78
Defiler
Effects:
• Inflicts 202 poison damage on target instantly and every 4 seconds.
• Decreases WIS of target by 160.8.
Fuliginous Whip V (Grandmaster)
Deals disease damage over time and decreases the attack speed of the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
175
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
77
Defiler
Effects:
• Inflicts 264 - 323 disease damage on target instantly and every 4 seconds.
• Decreases Haste of target by 14.9.
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Item Discoveries |
Radwand was first to discover 102 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).