Abomination VI (Grandmaster)
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the increasing damage dealt to the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
102
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
76
Defiler
Effects:
• Decreases STR, AGI, WIS and INT of target by 62.1.
• Decreases Max Health of target by 1.0%.
Bane of Warding V (Grandmaster)
A curse placed on an enemy that causes them to sometimes ward the target against the enemy's hostile spells and attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
106
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
79
Defiler
Effects:
• On any combat or spell hit this spell has a 10% chance to cast Curse of Shielding on target of attack. Lasts for 24.0 seconds.
• Wards target against 860 points of all damage
Sinister Countenance IV (Grandmaster)
The defiler takes on a wraith form, increasing wisdom, spell resistance, and stamina. While in this form, the defiler also gains the ability to see invisible creatures.
"His purpose unknown, his form befouled; By the dark rituals of days past" - Serina Melosine, from her poem "Keep of Immortality"
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
62
Defiler
Effects:
• Shapechanges caster into a chaos essence
• Increases STA of caster by 72.3.
• Increases WIS of caster by 163.3.
• Grants See Invisibility to caster.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 2,474.
Shroud of Armor V (Grandmaster)
A group augmentation that increases physical mitigation to the defiler's non-fighter allies, health to the defiler's fighter allies (when the defiler is level 94 or above), and a replenishing ward against non-physical damage to the entire group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
61
Defiler
Effects:
• Wards group members (AE) against 253 points of elemental, noxious and arcane damage
• Increases Mitigation of group members (AE) vs physical damage by 589.
• If not fighter
Abhorrent Seal II (Grandmaster)
A powerful impairment that decreases the target's strength, agility, and wisdom. This impairment can only be maintained on a single target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
104
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
61
Defiler
Effects:
• Decreases STR, AGI and WIS of target by 80.3.
Wild Accretion VI (Grandmaster)
Heals all allies near the defiler.
FABLED
Target
Group (AE)
Power
454
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
80
Defiler
Effects:
• Heals group members (AE) for 1,814 - 2,218.
Sinister Countenance V (Grandmaster)
The defiler takes on a wraith form, increasing wisdom, spell resistance, and stamina. While in this form, the defiler also gains the ability to see invisible creatures.
"His purpose unknown, his form befouled; By the dark rituals of days past" - Serina Melosine, from her poem "Keep of Immortality"
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
76
Defiler
Effects:
• Shapechanges caster into a chaos essence
• Increases STA of caster by 91.9.
• Increases WIS of caster by 207.0.
• Grants See Invisibility to caster.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 3,032.
Sacrificial Restoration VI (Grandmaster)
Heals a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
300
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
60
Defiler
Effects:
• Heals target for 1,846 - 2,256.
Crystallize Soul V (Grandmaster)
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
FABLED
Target
Group (AE)
Power
109
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
81
Defiler
Effects:
• On a kill this spell has a 30% chance to cast Crystallize Soul on caster. This effect normalizes based off of a three second triggering event.
• Summon 1 Crystallized Soul (Grandmaster)
Vehemence V (Grandmaster)
A group augmentation that increases the strength and maximum health of the defiler's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
73
Defiler
Effects:
• Increases STA of group members (AE) by 86.9.
• Increases STR of group members (AE) by 97.9.
Carrion Warding V (Grandmaster)
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
FABLED
Target
Group (AE)
Power
356
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
70
Defiler
Effects:
• Wards group members (AE) collectively against 3,513 total points of all damage
Armor of Seasons V (Grandmaster)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
61
Warden
Effects:
• Increases Max Health of group members (AE) by 710.8.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 589.
• If not fighter
Sandstorm IV (Grandmaster)
A group augmentation which increases deflection, parry and block chance along with granting a chance that any enemy attacking an ally in melee will have their hate increased if the ally is a fighter or decreased if they are not a fighter. To maintain this spell, the warden must continually pay a power upkeep.
FABLED
Target
Group (AE)
Power
100
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
83
Warden
Effects:
• Increases Weapon Damage of group members (AE) by 8.6.
• Increases Block Chance of group members (AE) by 16.8%.
• Increases Parry and Deflection of group members (AE) by 22.3.
• Increases Weapon Damage Overcap of group members (AE) by 17.2.
• When damaged with a melee weapon this spell has a 20% chance to cast Dust Storm on target's attacker.
• Decreases Threat to target encounter by 3,965 - 4,847
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
• On avoiding an attack this spell has a 20% chance to cast Dust Storm on target's victim.
• Decreases Threat to target encounter by 3,965 - 4,847
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
Sylvan Bloom IX (Grandmaster)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
204
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
81
Warden
Effects:
• Heals target for 832 - 1,017.
• Heals target for 139 - 170 every second.
Invective II (Grandmaster)
An augmentation placed on an ally that has a chance to deal disease damage over time and place an impairment that does additional disease damage each time the attacked opponent consumes power. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
80
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
59
Defiler
Effects:
• On a hit this spell may cast Deadly Invective on target of attack. Lasts for 24.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 138 disease damage on target instantly and every 4 seconds.
Terror Chant V (Grandmaster)
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect.
FABLED
Target
Caster
Power
190
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
69
Defiler
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 16,161
• Decreases Combat Mitigation of caster by 1.1.
• Makes targets in Area of Effect afraid
• 30% chance to dispel when target takes damage
Abhorrent Seal III (Grandmaster)
A powerful impairment that decreases the target's strength, agility, and wisdom. This impairment can only be maintained on a single target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
126
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
75
Defiler
Effects:
• Decreases STR, AGI and WIS of target by 101.6.
Barrage IV (Grandmaster)
Inflicts damage on targets in front of the channeler.
FABLED
Target
Caster
Power
224
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Level
40
Channeler
Effects:
• Inflicts 56 - 93 ranged damage on targets in Area of Effect
• Inflicts 56 - 93 ranged damage on targets in Area of Effect
• Inflicts 56 - 93 ranged damage on targets in Area of Effect
• Requires bow or aim
Favor of the Wild VI (Grandmaster)
A group augmentation that increases the agility, base avoidance, wisdom, and spell resistance of the warden's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
83
Warden
Effects:
• Increases AGI and WIS of group members (AE) by 116.4.
• Adds 2.5% to base avoidance.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 327.
Essence of the Great Bear VI (Grandmaster)
A group augmentation that increases the resistances and stamina of the warden's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
82
Warden
Effects:
• Increases STA of group members (AE) by 51.0.
• Increases Crit Bonus of group members (AE) by 25.0.
• Increases Mitigation of group members (AE) vs elemental damage by 1,825.
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Item Discoveries |
Radwand was first to discover 102 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).