Healstorm V (Grandmaster)
Replenishes health over time for a short duration to the warden's group.
FABLED
Target
Group (AE)
Power
356
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
70
Warden
Effects:
• Heals group members (AE) for 471 - 576 instantly and every 2 seconds.
Thorncoat VI (Grandmaster)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
121
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
66
Warden
Effects:
• When damaged with a melee weapon this spell will cast Thorns on target's attacker.
• Inflicts 38 - 46 piercing damage on target.
• This effect can only trigger once every 0.5 - 2.5 seconds.
Winds of Permafrost IV (Grandmaster)
Deals instant cold damage to an enemy and nearby encounter members. This ability also reduces the target encounter's offensive melee skills.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
271
Casting
3 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
74
Warden
Effects:
• Inflicts 1,175 - 1,436 cold damage on target encounter.
• Decreases Piercing, Slashing and Crushing of target encounter by 38.0.
Photosynthesis VI (Grandmaster)
Heals a large amount of target ally's health over time for a short duration.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
10 seconds
Level
68
Warden
Effects:
• Heals target for 455 - 556 instantly and every 2 seconds.
Imprecate VII (Grandmaster)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
99
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
10 seconds
Resistability
35.4% Easier
Level
72
Defiler
Effects:
• Inflicts 494 - 604 disease damage on target.
• Decreases Combat Mitigation of target by 0.7.
• Decreases Mitigation of target vs noxious damage by 1,244.
Siphoning of Souls II (Grandmaster)
Reduces strength and intelligence of the target. If the target dies while under this spell, its soul is drawn into the necromancer. Once drawn in this manner, the soul grants a temporary ability to the necromancer.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
97
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
72
Necromancer
Effects:
• Decreases STR and INT of target by 96.1.
• When the target of this spell dies, the necromancer draws a random soul spell from the enemy. The soul spell can be used three times.
Dawnstrike VI (Grandmaster)
Deals instant heat damage to an enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
81
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
59
Warden
Effects:
• Inflicts 497 - 607 heat damage on target.
Sandstorm II (Grandmaster)
A group augmentation which increases deflection, parry and block chance along with granting a chance that any enemy attacking an ally in melee will have their hate increased if the ally is a fighter or decreased if they are not a fighter. To maintain this spell, the warden must continually pay a power upkeep.
FABLED
Target
Group (AE)
Power
72
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
59
Warden
Effects:
• Increases Weapon Damage of group members (AE) by 6.7.
• Increases Block Chance of group members (AE) by 16.8%.
• Increases Parry and Deflection of group members (AE) by 14.9.
• Increases Weapon Damage Overcap of group members (AE) by 13.3.
• On avoiding an attack this spell has a 20% chance to cast Dust Storm on target's victim.
• Decreases Threat to target encounter by 2,382 - 2,912
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
• When damaged with a melee weapon this spell has a 20% chance to cast Dust Storm on target's attacker.
• Decreases Threat to target encounter by 2,382 - 2,912
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
Grisly Protection V (Grandmaster)
An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their spell resistance, aggression, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
FABLED
Target
Caster
Power
128
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
70
Necromancer
Effects:
• Applies Grisly Protection to qualifying pets.
• Decreases Haste of target by 25.0.
• Increases Max Health of target by 16.8%.
• Increases Hate Gain of target by 48.4.
• Increases Aggression of target by 17.6.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 1,176.
• On any combat or spell hit this spell will cast Shout on target of attack.
• Increases Threat to target encounter by 1,248 - 1,514
• When damaged this spell will cast Grisly Feedback on target's attacker.
• Inflicts 45 disease damage on target.
• Heals caster for 34.
Undergrowth IV (Grandmaster)
Interrupts and roots the target encounter while decreasing their agility. When the root effect wears off, it slows their movement for a short duration. Every hostile spell or damage received by the target has a chance at breaking the effect. Upgrades to this spell reduce the target's resistance to the full duration of the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
17
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
53 seconds
Level
85
Warden
Effects:
• Applies Natural Undergrowth. Lasts for 53.0 seconds.
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 69.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 39 seconds and duration is reduced to 17.7 seconds.
• Resistibility increases against targets higher than level 104.
• Interrupts target encounter
• Decreases Combat Mitigation of target encounter by 0.9.
• Decreases AGI of target encounter by 120.1.
Necromantic Pact IV (Grandmaster)
An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage.
FABLED
Target
Caster
Power
104
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
900 seconds
Level
56
Necromancer
Effects:
• Applies Necromantic Pact to qualifying pets.
• When damaged this spell has a 25% chance to cast Exposed Noxious on target's attacker. Lasts for 20.0 seconds.
• Decreases Combat Mitigation of target by 2.9.
• Decreases Mitigation of target vs noxious damage by 941.
• On any combat or spell hit this spell may cast Exposed Noxious on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Decreases Combat Mitigation of target by 2.9.
• Decreases Mitigation of target vs noxious damage by 941.
Bloodcloud IV (Grandmaster)
Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer.
FABLED
Target
Caster
Power
241
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Resistability
24.0% Easier
Level
58
Necromancer
Effects:
• Heals caster for 559.
• Inflicts 841 disease damage on targets in Area of Effect.
Frostbite IV (Grandmaster)
Deals cold damage over time and decreases the elemental resistance of the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
149
Casting
1 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
65
Warden
Effects:
• Inflicts 217 - 265 cold damage on target instantly and every 4 seconds.
• Decreases Combat Mitigation of target by 1.0.
• Decreases Mitigation of target vs elemental damage by 1,092.
Grasping Bones VI (Grandmaster)
Briefly stuns the necromancer's target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
224
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5.3 seconds
Resistability
8.8% Easier
Level
82
Necromancer
Effects:
• Stuns target
• Epic targets gain an immunity to Stun effects of 15.9 seconds and duration is reduced to 1.8 seconds.
• Resistibility increases against targets higher than level 101.
Cataclysm V (Grandmaster)
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
234
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
3 seconds
Resistability
24.0% Easier
Level
56
Warlock
Effects:
• Interrupts targets in Area of Effect
• Inflicts 145 - 269 poison damage on targets in Area of Effect instantly and every second.
Instinct IV (Grandmaster)
Augmentation cast by the warden that greatly increases all offensive skills of an ally and grants them a chance to do additional damage. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
68
Warden
Effects:
• Increases Crushing, Piercing, Slashing and Ranged of target by 68.5.
• On a combat hit this spell may cast Primal Instincts on target of attack. Lasts for 6.0 seconds. Triggers about 2.4 times per minute.
• Inflicts 523 - 640 piercing damage on target.
• Inflicts 262 - 320 piercing damage on target every 3 seconds.
• If target is a player or a mercenary
Icefall VI (Grandmaster)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
123
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
67
Warden
Effects:
• Inflicts 900 - 1,100 cold damage on target.
• Inflicts 900 - 1,100 cold damage on target.
• If target is elemental
Forced Hesitation (Grandmaster)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
18 seconds
Resistability
24.0% Easier
Level
5
Coercer
Effects:
• Applies Blind. Lasts for 4.0 seconds.
• Blurs vision of target.
• Dazes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 54.0 seconds and duration is reduced to 6.0 seconds.
• Resistibility increases against targets higher than level 24.
Aspect of the Forest VII (Grandmaster)
An augmentation that increases the wisdom, stamina, and spell resistance of an ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
82
Warden
Effects:
• Increases STA of target by 153.0.
• Increases WIS of target by 171.9.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 467.
Tranquility II (Grandmaster)
Removes hostile effects from an ally and provides a heal. That ally is additionally healed for each hostile effect that was removed.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
295
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
60 seconds
Level
78
Warden
Effects:
• Applies Tranquil Healing instantly and every 15 seconds.
• Heals target for 1,004.
• Dispels 145 levels of any hostile effects on target instantly and every 15 seconds
• Casts Tranquil Healing for each successful Dispel.
• Heals target for 1,004.
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Item Discoveries |
Radwand was first to discover 102 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).