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Bishop's Bolstered Ring
LEGENDARY
606 Primary Attributes
900 Stamina
4,950 Power
16,512 Health
47,800 Resistances
138 Combat Skills
190.9 Crit Bonus
15 Resolve
42.8 DPS
1591.7 Potency
56.3 Haste
15.4 Weapon Damage
Slots
Finger

Level
100

Adornment Slots:
White, Green, Orange
LORE  NO-TRADE  NO-VALUE  INFUSABLE  

Repent III (Adept)
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
375
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
100

Templar
Effects:
  Wards target against 3,216 points of all damage

Word of Redemption VIII (Adept)
Heals all allies near the templar.
TREASURED
Target
Group (AE)
Power
580
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
100

Templar
Effects:
  Heals group members (AE) for 1,822 - 2,228.

Harmony VIII (Adept)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
TREASURED
Target
Caster
Power
268
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
99

Templar
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 20,460
  Decreases Combat Mitigation of targets in Area of Effect by 1.8.
  Dazes targets in Area of Effect
  Dispelled when target receives hostile action
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.

Unswerving Hammer IV (Adept)
Summons a large animated hammer that the templar has full control of for a short duration. The hammer will sometimes knockdown an enemy on a successful hit.
TREASURED
Target
Caster
Power
21960
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
45 seconds
Level
98

Templar
Effects:
  Summons a pet hammer

Holy Intercession VIII (Adept)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
TREASURED
Target
Group (AE)
Power
495
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
99

Templar
Effects:
  When any damage is received this spell will cast Divine Prayer on target.
  Heals target for 564 - 690.
  Grants a total of 3 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Focused Intervention V (Adept)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
500
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
100

Templar
Effects:
  When any damage is received this spell will cast Benefaction on target.
  Heals target for 1,053 - 1,287.
  Grants a total of 8 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Rebuke IX (Adept)
Impairment that interrupts the target and reduces the physical damage resistance of the target.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
132
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
97

Templar
Effects:
  Interrupts target
  Decreases Combat Mitigation of target by 1.4.
  Decreases Mitigation of target vs physical damage by 1,426.

Warring Deities VII (Adept)
Deals divine damage over time to the target.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
219
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
97

Templar
Effects:
  Inflicts 441 - 539 divine damage on target.
  Inflicts 184 - 225 divine damage on target every 4 seconds.

Virtue VII (Adept)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
99

Templar
Effects:
  Increases STR and WIS of target by 156.4.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 457.

Vital Intercession IX (Adept)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. "Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
269
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
98

Templar
Effects:
  When any damage is received this spell will cast Supplicant's Prayer on target.
  Heals target for 562 - 687.
  Grants a total of 5 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Healing Fate VII (Adept)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
128
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
96

Templar
Effects:
  When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 5.5 seconds.
  Heals group members (AE) for 1,501.

Divine Strike (Adept)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
4
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
3

Templar
Effects:
  Inflicts 13 - 16 divine damage on target.
  Inflicts 13 - 16 divine damage on target.
  If target is undead

Meliorate IV (Adept)
Instantly heals some of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
72
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
22

Templar
Effects:
  Heals target for 227 - 278.

Sanctuary II (Adept)
A group augmentation that prevents the group from being affected by control spells for a short duration. Control spells include any type of stun, mesmerize, root, stifle, daze, and fear. This spell no longer has a chance to break when damage is received. In PVP combat, this will also make the caster's group immune to taunt effects.
TREASURED
Target
Group (AE)
Power
255
Casting
2 seconds
Recovery
0.5 seconds
Recast
140 seconds
Duration
22.5 seconds
Level
95

Templar
Effects:
  Applies Holy Intercession. Lasts for 30.0 seconds.
  When any damage is received this spell will cast Divine Prayer on target.
  Heals target for 554 - 677.
  Grants a total of 3 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.
  Makes group members (AE) immune to Root effects
  Makes group members (AE) immune to Stifle effects
  Makes group members (AE) immune to Stun effects
  Makes group members (AE) immune to Fear effects
  Makes group members (AE) immune to Daze effects
  Makes group members (AE) immune to Mesmerize effects

Glory V (Adept)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
127
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
95

Templar
Effects:
  On a hit this spell may cast Combat Glory on target. Lasts for 2.0 seconds. Triggers about 1.0 times per minute.
  Heals group members (AE) for 879.

Involuntary Gift VI (Adept)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
127
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
95

Templar
Effects:
  On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
  Dispels 126 levels of physical hostile effects on target
  Heals targets in Area of Effect for 316 - 387.
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!

Blaze of Faith VI (Adept)
Deals instant divine damage to the target and nearby encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
213
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
94

Templar
Effects:
  Inflicts 642 divine damage on target encounter.

Holy Armor VIII (Adept)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
94

Templar
Effects:
  Increases Mitigation of group members (AE) vs physical damage by 1,427.
  If not fighter
  Increases the health of fighters in the group by 4.32 for each point of stamina.

Restoration IX (Adept)
Replenishes a large amount of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
454
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
93

Templar
Effects:
  Heals target for 2,586 - 3,160.
Purdakat
100 Templar
Item Discoveries
Purdakat was first to discover 208 items* on their server**.
Item Discovery Date
Bishop's Bolstered Ring2019-11-05 11:08:26 PM
Repent III (Adept)2019-11-05 11:08:26 PM
Word of Redemption VIII (Adept)2019-11-05 11:08:26 PM
Harmony VIII (Adept)2019-11-05 11:08:26 PM
Unswerving Hammer IV (Adept)2019-11-05 11:08:26 PM
Holy Intercession VIII (Adept)2019-11-05 11:08:26 PM
Focused Intervention V (Adept)2019-11-05 11:08:26 PM
Rebuke IX (Adept)2019-11-05 11:08:26 PM
Warring Deities VII (Adept)2019-11-05 11:08:26 PM
Virtue VII (Adept)2019-11-05 11:08:26 PM
Vital Intercession IX (Adept)2019-11-05 11:08:26 PM
Healing Fate VII (Adept)2019-11-05 11:08:26 PM
Divine Strike (Adept)2019-11-05 11:08:26 PM
Meliorate IV (Adept)2019-11-05 11:08:26 PM
Sanctuary II (Adept)2019-11-05 11:08:26 PM
Glory V (Adept)2019-11-05 11:08:26 PM
Involuntary Gift VI (Adept)2019-11-05 11:08:26 PM
Blaze of Faith VI (Adept)2019-11-05 11:08:26 PM
Holy Armor VIII (Adept)2019-11-05 11:08:26 PM
Restoration IX (Adept)2019-11-05 11:08:26 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).