Battle Cry VI (Grandmaster)
Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved.
FABLED
Target
Group (AE)
Power
106
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
79
Guardian
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 1,115.
Healing Grove II (Grandmaster)
Summons a protective grove around the warden. Any allies within the grove gain health and power replenishment over time. This spell has a small recurrent power cost.
FABLED
Target
Caster
Power
558
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
76
Warden
Effects:
• Summons a limited pet to aid the caster
Dawnstrike VII (Grandmaster)
Deals instant heat damage to an enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
99
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
72
Warden
Effects:
• Inflicts 635 - 776 heat damage on target.
Nature's Embrace VII (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
305
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
73
Warden
Effects:
• Heals target for 1,040 - 1,272.
• Heals target for 134 - 163 every second.
Winds of Healing VI (Grandmaster)
Heals all allies near the warden.
FABLED
Target
Group (AE)
Power
404
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
6 seconds
Level
80
Warden
Effects:
• Heals group members (AE) for 969 - 1,184.
• Heals group members (AE) for 163 - 200 every second.
Undergrowth III (Grandmaster)
Interrupts and roots the target encounter while decreasing their agility. When the root effect wears off, it slows their movement for a short duration. Every hostile spell or damage received by the target has a chance at breaking the effect. Upgrades to this spell reduce the target's resistance to the full duration of the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
15
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
53 seconds
Level
75
Warden
Effects:
• Applies Natural Undergrowth. Lasts for 53.0 seconds.
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 68.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 39 seconds and duration is reduced to 17.7 seconds.
• Resistibility increases against targets higher than level 94.
• Interrupts target encounter
• Decreases Combat Mitigation of target encounter by 0.8.
• Decreases AGI of target encounter by 101.6.
Nature's Embrace V (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
198
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
46
Warden
Effects:
• Heals target for 561 - 686.
• Heals target for 72 - 88 every second.
Root V (Grandmaster)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
118
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
46 seconds
Resistability
24.0% Easier
Level
64
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 68.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 18 seconds and duration is reduced to 15.3 seconds.
• Resistibility increases against targets higher than level 83.
Favor of the Wild IV (Grandmaster)
A group augmentation that increases the agility, base avoidance, wisdom, and spell resistance of the warden's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
60
Warden
Effects:
• Increases AGI and WIS of group members (AE) by 79.0.
• Adds 2.5% to base avoidance.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 222.
Regenerating Spores III (Grandmaster)
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount healed is doubled. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
85
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
63
Warden
Effects:
• When damaged this spell has a 8% chance to cast Spores on target. Lasts for 10.0 seconds.
• Heals target for 119 - 145 instantly and every 2 seconds.
• If over 50% Health
• Heals target for 237 - 290 instantly and every 2 seconds.
• If at 50% Health or less
Undergrowth II (Grandmaster)
Interrupts and roots the target encounter while decreasing their agility. When the root effect wears off, it slows their movement for a short duration. Every hostile spell or damage received by the target has a chance at breaking the effect. Upgrades to this spell reduce the target's resistance to the full duration of the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
46 seconds
Level
61
Warden
Effects:
• Applies Natural Undergrowth. Lasts for 46.0 seconds.
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 67.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 18 seconds and duration is reduced to 15.3 seconds.
• Resistibility increases against targets higher than level 80.
• Interrupts target encounter
• Decreases Combat Mitigation of target encounter by 0.6.
• Decreases AGI of target encounter by 80.3.
Hold the Line VI (Grandmaster)
Grants a chance to increase hate with any opponent that damages the guardian.
FABLED
Target
Caster
Power
96
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
71
Guardian
Effects:
• When damaged this spell has a 50% chance to cast Holding the Line on target's attacker.
• Increases Threat to target by 1,185
• On a block this spell will cast Holding the Line on target's victim.
• Increases Threat to target by 1,185
Armored VII (Grandmaster)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
82
Guardian
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.5% to base avoidance.
• Decreases Slashing, Piercing and Crushing of caster by 25.8.
• Increases Aggression of caster by 32.8.
• Increases Defense and Parry of caster by 52.4.
• Increases Mitigation of caster vs noxious and arcane damage by 321.
• Increases Mitigation of caster vs elemental damage by 3,213.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Winged Berry-Fed Bovoch Matriarch
This item may be placed on the floor of all house types.
This mount can be removed by its owner from your home to ride outdoors.
LEGENDARY
Rent Status Reduction
55
HEIRLOOM NO-VALUE
Concussion IV (Grandmaster)
A melee attack that deals crushing damage and reduces target's casting skills.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
72
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
59
Guardian
Effects:
• Inflicts 220 - 367 crushing damage on target
• Decreases Ordination, Ministration, Disruption and Subjugation of target by 29.7.
Aegolism VII (Grandmaster)
An augmentation that increases the stamina and melee offensive skills of the templar's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
82
Templar
Effects:
• Increases STA of target by 153.0.
• Increases Crushing, Piercing, Slashing and Ranged of target by 21.8.
Divine Strike VII (Grandmaster)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
128
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
78
Templar
Effects:
• Inflicts 792 - 968 divine damage on target.
• Inflicts 792 - 968 divine damage on target.
• If target is undead
Restoration VI (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
300
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
60
Templar
Effects:
• Heals target for 1,846 - 2,256.
Unswerving Hammer (Grandmaster)
Summons a large animated hammer that the templar has full control of for a short duration. The hammer will sometimes knockdown an enemy on a successful hit.
FABLED
Target
Caster
Power
21960
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
45 seconds
Level
65
Templar
Effects:
Focused Intervention II (Grandmaster)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
356
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
70
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 875 - 1,069.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
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Item Discoveries |
Honeycake was first to discover 408 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).