Hawk Attack II (Grandmaster)
Calls a hawk to assist the ranger's group. All non-fighters in the ranger's group have some of their hate siphoned towards the hawk.
FABLED
Target
Caster
Power
21960
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
36 seconds
Level
78
Ranger
Effects:
• Summons a pet attack hawk
Sneak Attack VI (Grandmaster)
An attack made from the side that deals moderate damage and stealths the ranger.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
24.0% Easier
Level
74
Ranger
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 538 - 897 melee damage on target
• Must be flanking or behind
Searing Shot IV (Grandmaster)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
44
Ranger
Effects:
• Inflicts 165 - 275 heat damage on target
• Inflicts 165 - 275 heat damage on target
• Requires bow or aim
Rear Shot V (Grandmaster)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
117
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
57
Ranger
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 67.7%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 823 - 1,371 ranged damage on target
• Must be flanking or behind
• Requires bow or aim
Spine Shot II (Grandmaster)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
62
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
29
Assassin
Effects:
• Inflicts 404 - 673 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Evade IV (Grandmaster)
Reduces the target's hate towards the scout. The scout will be immune to riposte damage for a short duration.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
19
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
3 seconds
Level
46
All Scouts
Effects:
• Decreases Threat to target by 2,838 - 4,730
• Caster is immune to riposte damage.
Bloody Reminder V (Grandmaster)
A penetrating attack that deals significant damage over time.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
92
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
68
Ranger
Effects:
• Inflicts 81 - 136 melee damage on target
• Inflicts 218 piercing damage on target instantly and every 2.6 seconds.
Snipe IV (Grandmaster)
Decreases target's defense.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
50
Ranger
Effects:
• Decreases Combat Mitigation of target by 1.0.
• Decreases Defense of target by 37.8.
Hawk Attack (Grandmaster)
Calls a hawk to assist the ranger's group. All non-fighters in the ranger's group have some of their hate siphoned towards the hawk.
FABLED
Target
Caster
Power
21960
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
36 seconds
Level
65
Ranger
Effects:
• Summons a pet attack hawk
Killing Instinct II (Grandmaster)
FABLED
Target
Caster
Power
111
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
54
Ranger
Effects:
• Increases Multi Attack of caster by 94.8.
• Increases Ranged of caster by 40.8.
Trick Shot III (Grandmaster)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
71
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
52
Ranger
Effects:
• Inflicts 456 - 761 ranged damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
• Requires bow or aim
Focus Aim III (Grandmaster)
Greatly improves the ranger's ranged skill and accuracy with increased attack speed and Multi-Attack Chance for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.
FABLED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
50
Ranger
Effects:
• Applies Nature's Focus. Lasts for 10.0 seconds.
• Increases Accuracy of group members (AE) by 25.2%.
• Increases Slashing, Piercing and Crushing of group members (AE) by 100.8.
• Increases Accuracy of caster by 8.4%.
• Increases Haste of caster by 78.9.
• Increases Multi Attack of caster by 90.7.
• Decreases Piercing and Slashing of caster by 150.0.
• Increases Ranged of caster by 100.8.
Ranger's Blade IV (Grandmaster)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
107
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
52
Ranger
Effects:
• Inflicts 984 - 1,640 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Miracle Shot II (Grandmaster)
A ranged arrow attack that does not require line of sight.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
63
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
46
Ranger
Effects:
• Inflicts 488 - 814 ranged damage on target
• Requires you to currently have line of sight or to have acquired the target with line of sight
• Requires bow or aim
Hunter's Instinct IV (Grandmaster)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
FABLED
Target
Caster
Power
75
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
55
Ranger
Effects:
• Increases AGI of caster by 72.2.
• Increases Haste of caster by 41.5.
• Increases in-combat movement speed of caster by 8.4%.
• Adds 26.2% to base avoidance.
• Increases Mitigation of caster vs physical damage by 277.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,441.
Lightning Strike VI (Grandmaster)
A quick attack that strikes with lightning, inflicting heat damage.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
57
Ranger
Effects:
• Inflicts 291 - 485 heat damage on target
Ensnare IV (Grandmaster)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
51
Ranger
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 67.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.8.
• Decreases Mitigation of target vs elemental damage by 1,714.
Thorny Trap (Grandmaster)
Places a trap in front of the ranger. When triggered, it deals piercing damage to nearby encounter members of the creature that triggered it and roots them in place. When the root effect expires, they become snared for a short duration.
FABLED
Target
Caster
Power
71
Casting
5 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
180 seconds
Level
52
Ranger
Effects:
Snipe VI (Grandmaster)
Decreases target's defense.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
101
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
75
Ranger
Effects:
• Decreases Combat Mitigation of target by 1.5.
• Decreases Defense of target by 58.0.
Arrow Rip II (Grandmaster)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
44
Ranger
Effects:
• Inflicts 254 - 423 melee damage on target
• Returns the last arrow used to the ranger.
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Item Discoveries |
Avii was first to discover 194 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).