You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
APRIL 11, 2024 -- EQ2U now has official Ballads of Zimara and Darkpaw Rising Quest and Collection data!
Thanks to Tune, we now have Vendor Item Lists for The Shadow Odyssey in preparation for the next TLE server unlock!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Ensnare VIII (Grandmaster)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
96

Ranger
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 70.3%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 1.5.
  Decreases Mitigation of target vs elemental damage by 3,871.

Hidden Shot VII (Grandmaster)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
262
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
24.0% Easier
Level
98

Ranger
Effects:
  Inflicts 3,589 - 5,982 ranged damage on target
  You must be sneaking to use this ability.
  Requires bow or aim

Stalk III (Grandmaster)
Lowers target's hate towards the predator and places the predator into stealth.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
58
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
42

Assassin, Ranger
Effects:
  Decreases Threat to target by 2,500 - 4,168
  Grants stealth to caster
  Suspends caster's movement speed enhancements

Survival Instincts III (Grandmaster)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
46

Ranger
Effects:
  Increases AGI of caster by 60.1.
  Adds 2.6% to base avoidance.
  Decreases Slashing and Piercing of caster by 19.3.
  Increases Parry of caster by 34.8.
  Increases Defense of caster by 46.4.

Focus Aim II (Grandmaster)
Greatly improves the ranger's ranged skill and accuracy with increased attack speed and Multi-Attack Chance for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.
FABLED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
36

Ranger
Effects:
  Applies Nature's Focus. Lasts for 10.0 seconds.
  Group members (AE) will have their chance to hit with a weapon increased by 25.2%.
  Increases Slashing, Piercing and Crushing of group members (AE) by 72.6.
  Caster will have their chance to hit with a weapon increased by 8.4%.
  Increases Haste of caster by 67.2.
  Increases Multi Attack of caster by 77.3.
  Decreases Piercing and Slashing of caster by 108.0.
  Increases Ranged of caster by 72.6.

Trick Shot II (Grandmaster)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
53
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
38

Ranger
Effects:
  Inflicts 307 - 512 ranged damage on target
  On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
  Increases Hate Gain of target by 30.0.
  Grants a total of 1 trigger of the spell.
  Requires bow or aim

Triple Shot II (Grandmaster)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
87
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
42

Ranger
Effects:
  Inflicts 121 - 133 ranged damage on target
  Inflicts 242 - 267 ranged damage on target
  Inflicts 363 - 401 ranged damage on target
  Requires bow or aim

Rear Shot IV (Grandmaster)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
89
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
43

Ranger
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 64.8%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 575 - 959 ranged damage on target
  Must be flanking or behind
  Requires bow or aim

Stalk II (Grandmaster)
Lowers target's hate towards the predator and places the predator into stealth.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
40
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
28

Assassin, Ranger
Effects:
  Decreases Threat to target by 1,538 - 2,563
  Grants stealth to caster
  Suspends caster's movement speed enhancements

Evade V (Grandmaster)
Reduces the target's hate towards the scout. The scout will be immune to riposte damage for a short duration.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
25
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
3 seconds
Level
60

All Scouts
Effects:
  Decreases Threat to target by 4,059 - 6,765
  Caster is immune to riposte damage.

Ball Lightning III (Grandmaster)
Launches a ball of lightning from your hands that moves around you, pulsing lightning in an area around itself as it travels. Ball Lightning inflicts damage to all nearby enemies in its destructive path. It can be canceled early if needed.
FABLED
Target
Caster
Power
362
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
30 seconds
Level
100

Fury
Effects:
  Summons a limited pet to aid the caster

Bloody Reminder VIII (Grandmaster)
A penetrating attack that deals significant damage over time.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
131
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
98

Ranger
Effects:
  Inflicts 168 - 280 melee damage on target
  Inflicts 345 piercing damage on target instantly and every 2.6 seconds.

Trick Shot VII (Grandmaster)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
130
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
97

Ranger
Effects:
  Inflicts 1,293 - 2,156 ranged damage on target
  On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
  Increases Hate Gain of target by 30.0.
  Grants a total of 1 trigger of the spell.
  Requires bow or aim

Lightning Strike V (Grandmaster)
A quick attack that strikes with lightning, inflicting heat damage.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
43

Ranger
Effects:
  Inflicts 203 - 339 heat damage on target

Emberstrike V (Grandmaster)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
49

Ranger
Effects:
  Inflicts 423 - 706 heat damage on target
  You must be sneaking to use this ability.

Makeshift Arrows III (Grandmaster)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
48

Ranger
Effects:
  On a ranged hit this spell will cast Makeshift Arrow on target of attack.
  Inflicts 190 piercing damage on target.
  This effect can only trigger once every 4.0 - 6.0 seconds.

Snaring Shot (Grandmaster)
A ranged attack that slows target's movement on a successful hit. A bow is required.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
44

Ranger
Effects:
  Inflicts 184 - 307 ranged damage on target
  Slows target by 65.2%.
  10% chance to dispel when target receives hostile action
  Requires bow or aim

Crippling Arrow VI (Grandmaster)
A precise ranged attack that cripples target's parry and deflection skills.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
169
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
84

Ranger
Effects:
  Inflicts 1,075 - 1,791 ranged damage on target
  Decreases Deflection and Parry of target by 89.4.
  Requires bow or aim

Searing Shot VI (Grandmaster)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
96
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
71

Ranger
Effects:
  Inflicts 299 - 499 heat damage on target
  Inflicts 299 - 499 heat damage on target
  Requires bow or aim

Rear Shot VI (Grandmaster)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
144
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
71

Ranger
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 68.6%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 1,075 - 1,791 ranged damage on target
  Must be flanking or behind
  Requires bow or aim
Avii
120 Ranger
Item Discoveries
Avii was first to discover 172 items* on their server**.
Item Discovery Date
Ensnare VIII (Grandmaster)2015-03-21 03:12:50 AM
Hidden Shot VII (Grandmaster)2015-03-29 10:41:12 PM
Stalk III (Grandmaster)2015-04-23 07:58:25 PM
Survival Instincts III (Grandmaster)2015-04-27 12:29:37 AM
Focus Aim II (Grandmaster)2015-04-23 06:47:25 PM
Trick Shot II (Grandmaster)2015-04-23 07:03:10 PM
Triple Shot II (Grandmaster)2015-04-27 12:33:40 AM
Rear Shot IV (Grandmaster)2015-05-02 07:09:19 PM
Stalk II (Grandmaster)2015-05-02 06:42:14 PM
Evade V (Grandmaster)2015-05-03 03:48:44 PM
Ball Lightning III (Grandmaster)2015-06-01 12:21:55 AM
Bloody Reminder VIII (Grandmaster)2015-03-21 03:06:08 AM
Trick Shot VII (Grandmaster)2015-03-21 03:04:34 AM
Lightning Strike V (Grandmaster)2015-04-23 07:55:58 PM
Emberstrike V (Grandmaster)2015-04-23 08:01:13 PM
Makeshift Arrows III (Grandmaster)2015-05-19 04:01:47 PM
Snaring Shot (Grandmaster)2015-04-23 07:59:48 PM
Crippling Arrow VI (Grandmaster)2015-05-03 06:19:25 PM
Searing Shot VI (Grandmaster)2015-05-03 05:58:04 AM
Rear Shot VI (Grandmaster)2015-05-03 05:38:30 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).