Archer's Fury II (Grandmaster)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
31
Ranger
Effects:
• Decreases Defense of caster by 9.3.
• Increases Crushing, Piercing, Ranged and Slashing of caster by 23.4.
• On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
• Inflicts 169 ranged damage on target
Eviscerate (Grandmaster)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
24
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
10
Assassin
Effects:
• Inflicts 154 - 256 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Ensnare III (Grandmaster)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
37
Ranger
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 62.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.6.
• Decreases Mitigation of target vs elemental damage by 1,243.
Kith Pepper Smoothie
HANDCRAFTED
Slots
Drink
Level
97
Duration
30 minutes
Effects:
Increases STR of target by 406.6.
Increases STA of target by 542.1.
Gives target an extra 2.2% mitigation to their worn armor.
Increases Max Health of target by 2.2%.
Increases Power Regen of target by 350.1.
Refuge Wrap
HANDCRAFTED
Slots
Food
Level
97
Duration
30 minutes
Effects:
Increases WIS of target by 406.6.
Increases STA of target by 542.1.
Increases Potency of target by 8.0.
Increases Crit Chance of target by 101.6.
Increases Health Regen of target by 350.1.
Hidden Shot III (Grandmaster)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
148
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
24.0% Easier
Level
54
Ranger
Effects:
• Inflicts 1,320 - 2,200 ranged damage on target
• You must be sneaking to use this ability.
• Requires bow or aim
Death's Door (Grandmaster)
Increases the agility, resistances, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge.
FABLED
Target
Caster
Power
20
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
13
Dirge
Effects:
• Increases AGI of caster by 32.6.
• Adds 26.2% to base avoidance.
• Increases Mitigation of caster vs physical damage by 66.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 341.
• When damaged this spell has a 25% chance to cast Death Barrier on target's attacker.
• Inflicts 34 - 56 disease damage on target.
Speechless (Grandmaster)
Stifles and damages the illusionist's target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
51
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
3 seconds
Resistability
24.0% Easier
Level
16
Illusionist
Effects:
• Inflicts 136 - 167 mental damage on target.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 35.
Dismay (Grandmaster)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
41
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
20
Illusionist
Effects:
• Decreases Fervor of target by 0.1.
• Decreases Crushing, Piercing, Slashing and Ranged of target by 15.1.
Nightmare (Grandmaster)
Deals mental damage over time to the target and decreases their arcane resistance.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
14
Illusionist
Effects:
• Inflicts 22 - 27 mental damage on target instantly and every 6 seconds.
• Decreases Mitigation of target vs arcane damage by 263.
Grasp of Bertoxxulous II (Grandmaster)
Augmentation which grants an ally a chance of causing poison damage over time when they successfully attack an opponent.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
25
Warlock
Effects:
• On a combat hit this spell may cast Venomous Runes on target of attack. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 42 - 51 poison damage on target instantly and every 4 seconds.
Crystal Blast III (Grandmaster)
Deals instant magic damage to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
20
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
12
Conjuror
Effects:
• Inflicts 71 - 96 magic damage on target.
Hawk Attack III (Grandmaster)
Calls a hawk to assist the ranger's group. All non-fighters in the ranger's group have some of their hate siphoned towards the hawk.
FABLED
Target
Caster
Power
21960
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
36 seconds
Level
88
Ranger
Effects:
• Summons a pet attack hawk
Immobilizing Lunge III (Grandmaster)
Deals damage and roots the target in place for a very short duration.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
24.0% Easier
Level
41
Ranger
Effects:
• Inflicts 211 - 353 melee damage on target
• Roots target
• Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 60.
Sneak Attack III (Grandmaster)
An attack made from the side that deals moderate damage and stealths the ranger.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
24.0% Easier
Level
33
Ranger
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 199 - 333 melee damage on target
• Must be flanking or behind
Natural Selection II (Grandmaster)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
105
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
33
Ranger
Effects:
• Inflicts 363 - 605 ranged damage on targets in Area of Effect
• You must be sneaking to use this ability.
• Requires bow or aim
Miracle Shot (Grandmaster)
A ranged arrow attack that does not require line of sight.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
45
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
32
Ranger
Effects:
• Inflicts 318 - 530 ranged damage on target
• Requires you to currently have line of sight or to have acquired the target with line of sight
• Requires bow or aim
Evade VI (Grandmaster)
Reduces the target's hate towards the scout. The scout will be immune to riposte damage for a short duration.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
30
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
3 seconds
Level
73
All Scouts
Effects:
• Decreases Threat to target by 5,347 - 8,911
• Caster is immune to riposte damage.
Epiphany (Grandmaster)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
FABLED
Target
Group (AE)
Power
56
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
18
Illusionist
Effects:
• Increases Combat Power Regen of group members (AE) by 10.4.
Chilling Claws VII (Grandmaster)
The beastlord frigidly imbues their group's weapons, allowing them to inflict cold damage with their attacks.
FABLED
Target
Group (AE)
Power
166
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
88
Beastlord
Effects:
• On any combat or spell hit this spell may cast Chilling Claws on target of attack. Triggers about 2.4 times per minute.
• Inflicts 382 - 466 cold damage on target.
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Item Discoveries |
Avii was first to discover 172 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).