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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
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Cunning Defense (Grandmaster)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18

Assassin
Effects:
  Increases AGI of caster by 24.5.
  Adds 2.6% to base avoidance.
  Decreases Slashing and Piercing of caster by 13.8.
  Increases Parry of caster by 13.6.
  Increases Defense of caster by 18.1.

Feral Tenacity II (Grandmaster)
If target ally receives damage that would be fatal, that ally is healed over time and their agility is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
55

Fury
Effects:
  On death this spell will cast Feral Tenacity on target. Lasts for 24.0 seconds.
  Heals target for 698.
  Heals target for 174 every 2 seconds.
  Increases AGI of target by 72.2.
  Grants a total of 1 trigger of the spell.

Regrowth II (Grandmaster)
Heals a large amount of target ally's health over time for a short duration.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
61
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
10 seconds
Level
19

Fury
Effects:
  Heals target for 101 - 123 instantly and every 2 seconds.

Rock Skin (Grandmaster)
Snares the bruiser and reduces their weapon damage while greatly increasing trauma mitigation.
FABLED
Target
Caster
Power
84
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
40

Bruiser
Effects:
  Decreases Weapon Damage of caster by 50.0.
  Slows caster by 47.6%.
  Increases Mitigation of caster vs physical damage by 1,344.

Regrowth (Grandmaster)
Heals a large amount of target ally's health over time for a short duration.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
10 seconds
Level
12

Fury
Effects:
  Heals target for 64 - 78 instantly and every 2 seconds.

Deadly Shot II (Grandmaster)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
16

Assassin
Effects:
  Inflicts 45 - 75 ranged damage on target
  Inflicts 45 - 75 ranged damage on target
  If weapon equipped in Ranged

Gouge II (Grandmaster)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
41
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
29

Brigand
Effects:
  Inflicts 209 - 349 melee damage on target
  Decreases Parry of target by 29.2.
  Must be in front of or flanking

Slurred Insult IV (Grandmaster)
Increases the target's hate towards the bruiser. This ability can be used while the bruiser is stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
27
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
31

Bruiser
Effects:
  Increases Threat to target by 2,718 - 3,180

Vehemence (Grandmaster)
A group augmentation that increases the strength and maximum health of the defiler's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
18

Defiler
Effects:
  Increases STA of group members (AE) by 12.9.
  Increases STR of group members (AE) by 24.5.

Flameshield III (Grandmaster)
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
50

Conjuror
Effects:
  When damaged with a melee weapon this spell will cast Flameshield on target's attacker.
  Inflicts 30 heat damage on target.

Pummel II (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
7
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
6

Bruiser
Effects:
  Inflicts 13 - 39 melee damage on target

Graceful Avoidance III (Grandmaster)
Increases the defense skill of the troubador's group.
FABLED
Target
Group (AE)
Power
63
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
46

Troubador
Effects:
  Increases Defense of group members (AE) by 23.2.

Nature's Embrace III (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
87
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
18

Warden
Effects:
  Heals target for 191 - 233.
  Heals target for 24 - 30 every second.

Cunning Defense II (Grandmaster)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
32

Assassin
Effects:
  Increases AGI of caster by 41.3.
  Adds 2.6% to base avoidance.
  Decreases Slashing and Piercing of caster by 16.3.
  Increases Parry of caster by 24.2.
  Increases Defense of caster by 32.3.

Noxious Efflux IV (Grandmaster)
A group augmentation that increases the noxious resistance and stamina of the defiler's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
58

Defiler
Effects:
  Increases STA of group members (AE) by 33.8.
  Increases Mitigation of group members (AE) vs noxious damage by 1,218.

Armor of Nature II (Grandmaster)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
19

Fury
Effects:
  Increases Max Health of group members (AE) by 136.8.
  Increases Mitigation of group members (AE) vs physical damage by 187.
  If not fighter

Shadow Bind II (Grandmaster)
FABLED
Target
Caster
Power
17
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Level
17

Channeler
Effects:
  Interrupts targets in Area of Effect
  Decreases Combat Mitigation of targets in Area of Effect by 1.0.
  Slows targets in Area of Effect by 56.1%.

Nature's Elixir III (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
73
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
8.5 seconds
Level
18

Fury
Effects:
  Heals target for 316 - 386.

Fiery Magician III (Grandmaster)
Summons a native of the Plane of Fire to do the conjuror's bidding.
FABLED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
48

Conjuror
Effects:
  Summons a pet fiery magician

Abuse II (Grandmaster)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
30
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
43.0% Easier
Level
22

Bruiser
Effects:
  Interrupts target encounter
  Increases Threat to target encounter by 1,680 - 1,911
Tcev
100 Illusionist
Item Discoveries
Tcev was first to discover 80 items* on their server**.
Item Discovery Date
Cunning Defense (Grandmaster)2016-09-29 09:26:52 PM   
Feral Tenacity II (Grandmaster)2015-12-26 08:50:49 AM   
Regrowth II (Grandmaster)2016-10-01 04:29:57 PM
Rock Skin (Grandmaster)2015-12-24 10:14:27 PM
Regrowth (Grandmaster)2016-09-19 03:58:41 AM
Deadly Shot II (Grandmaster)2016-09-25 02:52:45 AM
Gouge II (Grandmaster)2016-12-14 03:43:51 AM
Slurred Insult IV (Grandmaster)2017-01-02 05:31:11 AM
Vehemence (Grandmaster)2016-09-28 09:33:25 PM
Flameshield III (Grandmaster)2015-12-24 11:52:52 PM
Pummel II (Grandmaster)2016-09-04 05:08:49 PM
Graceful Avoidance III (Grandmaster)2015-12-24 10:18:10 PM
Nature's Embrace III (Grandmaster)2016-09-29 01:37:38 AM
Cunning Defense II (Grandmaster)2017-01-25 01:14:21 AM
Noxious Efflux IV (Grandmaster)2016-04-30 01:08:55 AM
Armor of Nature II (Grandmaster)2016-10-01 04:28:53 PM
Shadow Bind II (Grandmaster)2016-09-26 07:44:38 PM
Nature's Elixir III (Grandmaster)2016-09-29 05:26:24 PM
Fiery Magician III (Grandmaster)2015-12-24 11:38:24 PM
Abuse II (Grandmaster)2016-10-07 11:18:37 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).