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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
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Carrion Warding II (Grandmaster)
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
FABLED
Target
Group (AE)
Power
154
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
28

Defiler
Effects:
  Wards group members (AE) collectively against 1,122 total points of all damage

Savage Ruin III (Grandmaster)
The beastlord has a chance to inflict additional melee damage with every attack. This ability passively increases the beastlord's mitigation.
FABLED
Target
Caster
Power
96
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
49

Beastlord
Effects:
  Increases Mitigation of caster vs physical damage by 247.
  On any combat or spell hit this spell may cast Savage Ruin on target of attack. Triggers about 5.0 times per minute.
  Inflicts 175 - 214 slashing damage on target.

Forward Charge II (Grandmaster)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Guardian
Effects:
  Increases STR of caster by 44.4.
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 4.8.
  Increases Slashing, Piercing and Crushing of caster by 12.1.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Sacrifice II (Grandmaster)
Stuns the conjuror's summoned minion to restore health and power in increments to the conjurer's group.
FABLED
Target
Caster's Pet
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
16 seconds
Level
47

Conjuror
Effects:
  Applies Sacrifice instantly and every 8 seconds.
  Heals group members (AE) for 641.
  Increases power of group members (AE) by 183.
  Stuns target

Hold the Line III (Grandmaster)
Grants a chance to increase hate with any opponent that damages the guardian.
FABLED
Target
Caster
Power
41
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
29

Guardian
Effects:
  When damaged this spell has a 50% chance to cast Holding the Line on target's attacker.
  Increases Threat to target by 371
  On a block this spell will cast Holding the Line on target's victim.
  Increases Threat to target by 371

Abomination II (Grandmaster)
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the increasing damage dealt to the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
31
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
21

Defiler
Effects:
  Decreases STR, AGI, WIS and INT of target by 6.6.
  Decreases Max Health of target by 1.0%.

One Hundred Hand Punch II (Grandmaster)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
46
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
33

Bruiser
Effects:
  Inflicts 28 - 85 melee damage on target
  Inflicts 28 - 85 melee damage on target
  Inflicts 28 - 85 melee damage on target
  Inflicts 28 - 85 melee damage on target
  Inflicts 28 - 85 melee damage on target
  Inflicts 28 - 85 melee damage on target
  Inflicts 28 - 85 melee damage on target
  Inflicts 28 - 85 melee damage on target

Rising Phoenix (Grandmaster)
A powerful kick attack that knocks the target down on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
11

Monk
Effects:
  Applies Knockdown on termination. Lasts for 2.4 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
  Inflicts 57 - 95 melee damage on target

Vexing Verses II (Grandmaster)
Inflicts minor damage, decreases target's defense, slows their casting speed and burns their power and health every time they use an ability.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
22

Troubador
Effects:
  Inflicts 26 - 43 magic damage on target.
  Decreases Combat Mitigation of target by 0.4.
  Decreases Casting Speed of target by 33.6%.
  Decreases Defense of target by 11.1.
  Target will lose 21% more power when power is consumed.
  21% of target's power consumed will also be drained from target's health.

Thunderous Overture II (Grandmaster)
A spell that inflicts mental damage on targets surrounding the troubador.
FABLED
Target
Caster
Power
47
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
35.4% Easier
Level
40

Troubador
Effects:
  Inflicts 252 - 420 mental damage on targets in Area of Effect.

Night Strike V (Grandmaster)
A stealth attack that deals great damage and decreases target's intelligence.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
49

Troubador
Effects:
  Inflicts 535 - 892 melee damage on target
  Decreases INT of target by 89.2.
  You must be sneaking to use this ability.

Vacuum Field II (Grandmaster)
Reduces target encounter's poison and disease resist.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
21
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
35.4% Easier
Level
13

Warlock
Effects:
  Decreases Combat Mitigation of target encounter by 0.4.
  Decreases Mitigation of target encounter vs noxious damage by 249.

Untamed Regeneration II (Grandmaster)
Heals all allies near the fury.
FABLED
Target
Group (AE)
Power
132
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Level
28

Fury
Effects:
  Heals group members (AE) for 383 - 468.

Fuliginous Whip (Grandmaster)
Deals disease damage over time and decreases the attack speed of the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
57
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
23

Defiler
Effects:
  Inflicts 62 - 75 disease damage on target instantly and every 4 seconds.
  Decreases Haste of target by 10.3.

Forced Hesitation III (Grandmaster)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
32 seconds
Resistability
24.0% Easier
Level
33

Coercer
Effects:
  Applies Blind. Lasts for 6.0 seconds.
  Blurs vision of target.
  Dazes target
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 36 seconds and duration is reduced to 10.7 seconds.
  Resistibility increases against targets higher than level 52.

Dark Pyre (Grandmaster)
Deals disease damage over time to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
35
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
10 seconds
Resistability
35.4% Easier
Level
10

Warlock
Effects:
  Inflicts 28 - 51 disease damage on target.
  Inflicts 17 - 31 disease damage on target every 2 seconds.

Holdup II (Grandmaster)
Severely decreases target's resistance to Elemental and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23

Brigand
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 58.1%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 1.3.
  Decreases Mitigation of target vs elemental damage by 773.

Aria of Magic (Grandmaster)
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target.
FABLED
Target
Group (AE)
Power
48
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
22

Troubador
Effects:
  On a hostile spell hit this spell has a 30% chance to cast Dissonant Note on target of spell.
  Inflicts 57 - 96 mental damage on target.
  Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.

Night Strike III (Grandmaster)
A stealth attack that deals great damage and decreases target's intelligence.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
21

Troubador
Effects:
  Inflicts 199 - 332 melee damage on target
  Decreases INT of target by 16.4.
  You must be sneaking to use this ability.

Depressing Chant II (Grandmaster)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23

Troubador
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 58.1%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 1.0.
  Decreases Mitigation of target vs arcane damage by 773.
Tcev
100 Illusionist
Item Discoveries
Tcev was first to discover 80 items* on their server**.
Item Discovery Date
Carrion Warding II (Grandmaster)2016-11-02 06:13:41 PM
Savage Ruin III (Grandmaster)2015-12-24 11:56:46 PM
Forward Charge II (Grandmaster)2016-09-25 12:46:24 AM
Sacrifice II (Grandmaster)2015-12-24 11:39:52 PM
Hold the Line III (Grandmaster)2016-12-11 07:42:41 AM
Abomination II (Grandmaster)2016-10-07 10:50:04 PM
One Hundred Hand Punch II (Grandmaster)2017-02-11 11:46:51 PM
Rising Phoenix (Grandmaster)2016-09-19 01:51:03 AM
Vexing Verses II (Grandmaster)2016-10-07 10:57:28 PM
Thunderous Overture II (Grandmaster)2015-12-24 10:16:58 PM
Night Strike V (Grandmaster)2015-12-24 10:20:55 PM
Vacuum Field II (Grandmaster)2016-09-19 05:06:57 PM
Untamed Regeneration II (Grandmaster)2016-10-24 02:02:33 AM
Fuliginous Whip (Grandmaster)2016-10-08 06:28:24 AM
Forced Hesitation III (Grandmaster)2015-12-25 04:51:43 AM
Dark Pyre (Grandmaster)2016-09-11 07:28:18 PM
Holdup II (Grandmaster)2016-10-08 06:25:26 AM
Aria of Magic (Grandmaster)2016-10-07 11:12:13 PM
Night Strike III (Grandmaster)2016-10-05 03:28:37 PM
Depressing Chant II (Grandmaster)2016-10-08 07:44:32 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).