Archer's Fury V (Grandmaster)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
72
Ranger
Effects:
• Decreases Defense of caster by 21.8.
• Increases Crushing, Piercing, Ranged and Slashing of caster by 54.9.
• On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
• Inflicts 470 ranged damage on target
Arrow Rip IV (Grandmaster)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
97
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
72
Ranger
Effects:
• Inflicts 517 - 862 melee damage on target
• Returns the last arrow used to the ranger.
Snaring Shot III (Grandmaster)
A ranged attack that slows target's movement on a successful hit. A bow is required.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
97
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
72
Ranger
Effects:
• Inflicts 341 - 568 ranged damage on target
• Slows target by 68.7%.
• 10% chance to dispel when target receives hostile action
• Requires bow or aim
Storm of Arrows II (Grandmaster)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
142
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
24.0% Easier
Level
70
Ranger
Effects:
• Inflicts 1,691 - 2,819 ranged damage on target encounter
• Requires bow or aim
Ranger's Blade V (Grandmaster)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
134
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
66
Ranger
Effects:
• Inflicts 1,315 - 2,192 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Graceful Avoidance IV (Grandmaster)
Increases the defense skill of the troubador's group.
FABLED
Target
Group (AE)
Power
82
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
60
Troubador
Effects:
• Increases Defense of group members (AE) by 30.2.
Singing Shot VI (Grandmaster)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
81
Troubador
Effects:
• Inflicts 314 - 523 mental damage on target
• Inflicts 314 - 523 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 100.
Chaos Anthem V (Grandmaster)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
44
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
24.0% Easier
Level
83
Troubador
Effects:
• Inflicts 193 mental damage on target encounter instantly and every 6 seconds.
• Decreases WIS of target encounter by 116.4.
Vexing Verses VI (Grandmaster)
Inflicts minor damage, decreases target's defense, slows their casting speed and burns their power and health every time they use an ability.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
101
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
75
Troubador
Effects:
• Inflicts 112 - 187 magic damage on target.
• Decreases Combat Mitigation of target by 1.1.
• Decreases Casting Speed of target by 33.6%.
• Decreases Defense of target by 38.6.
• Target will lose 44% more power when power is consumed.
• 44% of target's power consumed will also be drained from target's health.
Night Strike VII (Grandmaster)
A stealth attack that deals great damage and decreases target's intelligence.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
75
Troubador
Effects:
• Inflicts 914 - 1,524 melee damage on target
• Decreases INT of target by 152.5.
• You must be sneaking to use this ability.
Chaos Anthem III (Grandmaster)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
32
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
24.0% Easier
Level
60
Troubador
Effects:
• Inflicts 125 mental damage on target encounter instantly and every 6 seconds.
• Decreases WIS of target encounter by 79.0.
Crippling Arrow V (Grandmaster)
A precise ranged attack that cripples target's parry and deflection skills.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
150
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
74
Ranger
Effects:
• Inflicts 889 - 1,482 ranged damage on target
• Decreases Deflection and Parry of target by 75.9.
• Requires bow or aim
Military Requisitions Volume VI
TREASURED
Tinkering (1)
Recipes:
NO-VALUE
Emberstrike VII (Grandmaster)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
75
Ranger
Effects:
• Inflicts 723 - 1,206 heat damage on target
• You must be sneaking to use this ability.
Archer's Fury VI (Grandmaster)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
82
Ranger
Effects:
• Decreases Defense of caster by 25.8.
• Increases Crushing, Piercing, Ranged and Slashing of caster by 65.5.
• On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
• Inflicts 569 ranged damage on target
Immobilizing Lunge IV (Grandmaster)
Deals damage and roots the target in place for a very short duration.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
24.0% Easier
Level
55
Ranger
Effects:
• Inflicts 308 - 514 melee damage on target
• Roots target
• Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 74.
Archer's Fury IV (Grandmaster)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
59
Ranger
Effects:
• Decreases Defense of caster by 17.7.
• Increases Crushing, Piercing, Ranged and Slashing of caster by 44.6.
• On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
• Inflicts 367 ranged damage on target
Scream of Death III (Grandmaster)
A stealthed attack from flanking or behind that deals disease damage over time. The disease damage increases intensity over time until the effect expires.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
169
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Resistability
24.0% Easier
Level
84
Dirge
Effects:
• Applies Scream of Death on termination. Lasts for 15.0 seconds.
• Applies Scream of Death on termination. Lasts for 15.0 seconds.
• Inflicts 444 disease damage on target every 3 seconds.
• Inflicts 296 disease damage on target every 3 seconds.
• Inflicts 739 - 1,232 melee damage on target
• Inflicts 148 disease damage on target every 3 seconds.
• Must be flanking or behind
• You must be sneaking to use this ability.
Stalk V (Grandmaster)
Lowers target's hate towards the predator and places the predator into stealth.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
95
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
70
Assassin, Ranger
Effects:
• Decreases Threat to target by 4,968 - 8,280
• Grants stealth to caster
• Suspends caster's movement speed enhancements
Hunter's Instinct VI (Grandmaster)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
FABLED
Target
Caster
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
79
Ranger
Effects:
• Increases AGI of caster by 109.0.
• Increases Haste of caster by 51.3.
• Increases in-combat movement speed of caster by 8.4%.
• Adds 26.2% to base avoidance.
• Increases Mitigation of caster vs physical damage by 398.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 2,070.
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Item Discoveries |
Axih was first to discover 160 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).