Luda's Nefarious Wail VII (Grandmaster)
Does a moderate amount of disease damage to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
142
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
35.4% Easier
Level
78
Dirge
Effects:
• Inflicts 937 - 1,562 disease damage on target.
Dead Calm V (Grandmaster)
Grants the dirge's group a chance to strike for additional disease damage on a successful attack.
FABLED
Target
Group (AE)
Power
152
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
75
Dirge
Effects:
• On a combat hit this spell has a 12% chance to cast Crypt's Revenge on target of attack.
• Inflicts 249 - 415 disease damage on target
Oration of Sacrifice II (Grandmaster)
Quickly channels health over-time from the dirge to an ally. While in effect, the dirge is temporarily stifled.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Health
105
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
8 seconds
Level
78
Dirge
Effects:
• Heals target for 159 instantly and every 0.3 seconds.
• Stifles caster
Songster's Luck VI (Grandmaster)
Increases the combat skills of the dirge's group.
FABLED
Target
Group (AE)
Power
146
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
72
Dirge
Effects:
• Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 36.6.
Hangman's Noose VII (Grandmaster)
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
86
Swashbuckler
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 69.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 12.6.
• Decreases Mitigation of target vs arcane damage by 3,468.
Crippling Arrow III (Grandmaster)
A precise ranged attack that cripples target's parry and deflection skills.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
99
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
48
Ranger
Effects:
• Inflicts 517 - 862 ranged damage on target
• Decreases Deflection and Parry of target by 48.4.
• Requires bow or aim
Hunter's Instinct II (Grandmaster)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
FABLED
Target
Caster
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
27
Ranger
Effects:
• Increases AGI of caster by 35.1.
• Increases Haste of caster by 29.8.
• Increases in-combat movement speed of caster by 8.4%.
• Adds 26.2% to base avoidance.
• Increases Mitigation of caster vs physical damage by 136.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 708.
Verlien's Keen of Despair VII (Grandmaster)
Severely decreases target's resistance to disease and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
86
Dirge
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 69.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 4.4.
• Decreases Mitigation of target vs noxious damage by 3,468.
Painful Lamentations IV (Grandmaster)
Does a medium amount of mental damage to the target encounter and interrupts them.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
158
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
24.0% Easier
Level
57
Troubador
Effects:
• Interrupts target encounter
• Inflicts 529 - 882 mental damage on target encounter.
Aria of Magic III (Grandmaster)
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target.
FABLED
Target
Group (AE)
Power
103
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
50
Troubador
Effects:
• On a hostile spell hit this spell has a 30% chance to cast Dissonant Note on target of spell.
• Inflicts 150 - 250 mental damage on target.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Triple Shot III (Grandmaster)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
56
Ranger
Effects:
• Inflicts 174 - 193 ranged damage on target
• Inflicts 349 - 386 ranged damage on target
• Inflicts 524 - 579 ranged damage on target
• Requires bow or aim
Snaring Shot II (Grandmaster)
A ranged attack that slows target's movement on a successful hit. A bow is required.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
58
Ranger
Effects:
• Inflicts 261 - 435 ranged damage on target
• Slows target by 67.7%.
• 10% chance to dispel when target receives hostile action
• Requires bow or aim
Searing Shot III (Grandmaster)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
30
Ranger
Effects:
• Inflicts 106 - 177 heat damage on target
• Inflicts 106 - 177 heat damage on target
• Requires bow or aim
Arrow Rip (Grandmaster)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
30
Ranger
Effects:
• Inflicts 163 - 272 melee damage on target
• Returns the last arrow used to the ranger.
Immobilizing Lunge II (Grandmaster)
Deals damage and roots the target in place for a very short duration.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
24.0% Easier
Level
27
Ranger
Effects:
• Inflicts 132 - 221 melee damage on target
• Roots target
• Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 46.
Trick Shot (Grandmaster)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
24
Ranger
Effects:
• Inflicts 184 - 307 ranged damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
• Requires bow or aim
Primal Reflexes II (Grandmaster)
Reduces the amount of hate that the ranger accumulates in combat.
FABLED
Target
Caster
Power
36
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
25
Ranger
Effects:
• Decreases Hate Gain of caster by 18.5.
Trick Shot IV (Grandmaster)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
66
Ranger
Effects:
• Inflicts 610 - 1,017 ranged damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
• Requires bow or aim
Survival Instincts II (Grandmaster)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
32
Ranger
Effects:
• Increases AGI of caster by 41.3.
• Adds 2.6% to base avoidance.
• Decreases Slashing and Piercing of caster by 16.3.
• Increases Parry of caster by 24.2.
• Increases Defense of caster by 32.3.
Sniper Shot II (Grandmaster)
The most lethal ranged stealthed attack in the ranger's arsenal.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
308
Casting
3 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
76
Ranger
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 6,804 - 11,340 ranged damage on target
• You must be sneaking to use this ability.
• Requires bow or aim
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Item Discoveries |
Axih was first to discover 160 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).