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Rebuke II (Apprentice)
Impairment that interrupts the target and reduces the physical damage resistance of the target.
Target
Enemy
Range
Up to 25.0 meters
Power
10
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
10

Templar
Effects:
  Interrupts target
  Decreases Combat Mitigation of target by 0.1.
  Decreases Mitigation of target vs physical damage by 114.

Symbol of Marzin (Apprentice)
A group augmentation that increases the arcane resistance and stamina of the templar's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
16

Templar
Effects:
  Increases STA of group members (AE) by 3.2.
  Increases Mitigation of group members (AE) vs arcane damage by 205.

Chaos (Apprentice)
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved.
Target
Group (AE)
Power
18
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
12

Berserker
Effects:
  Increases Mitigation of group members (AE) vs physical damage by 99.

Berserk Rage II (Apprentice)
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and Damage Per Second is increased.
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
180 seconds
Level
10

Berserker
Effects:
  On any combat or spell hit this spell may cast Berserk on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
  Increases Fervor of target by 0.0.
  Increases Haste of target by 8.6.
  Increases DPS of target by 8.6.
  When damaged this spell has a 30% chance to cast Berserk on target. Lasts for 10.0 seconds.
  Increases Fervor of target by 0.0.
  Increases Haste of target by 8.6.
  Increases DPS of target by 8.6.
  On a kill this spell will cast Berserk on target. Lasts for 10.0 seconds.
  Increases Fervor of target by 0.0.
  Increases Haste of target by 8.6.
  Increases DPS of target by 8.6.

Wall of Rage (Apprentice)
Increases the physical mitigation of the berserker in exchange for decreased attack speed. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee.
Target
Caster
Power
10
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
13

Berserker
Effects:
  Decreases Haste of caster by 11.3.
  Increases Mitigation of caster vs physical damage by 141.
  On a melee hit this spell may cast Cripple on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
  Slows targets in Area of Effect by 31.0%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage

Mock III (Apprentice)
Interrupts the target and increases their hate towards the berserker.
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
17

Berserker
Effects:
  Interrupts target
  Increases Threat to target by 1,031 - 1,260

Aggressive Defense II (Apprentice)
Grants the berserker spell resistance, and a chance to counter attack with increased hate towards any opponent that damages the berserker in melee.
Target
Caster
Power
23
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
15

Berserker
Effects:
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 244.
  When damaged with a melee weapon this spell has a 20% chance to cast Provoking Counterattack on target's attacker.
  Increases Threat to target by 101
  Inflicts 16 - 27 slashing damage on target.
  On a block this spell will cast Provoking Counterattack on target's victim.
  Increases Threat to target by 101

Knee Break II (Apprentice)
A kick attack that deals crushing damage to the target.
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
19

Berserker
Effects:
  Inflicts 18 - 55 crushing damage on target

Maul (Apprentice)
A melee attack that decreases target's offensive melee skills on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
11

Berserker
Effects:
  Inflicts 34 - 56 melee damage on target
  Decreases Slashing, Crushing and Piercing of target by 1.6.

Unflinching Will II (Apprentice)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Berserker
Effects:
  Reduces physical damage done to caster by 5%.
  Decreases Slashing, Piercing and Crushing of caster by 4.8.
  Increases Aggression of caster by 2.3.
  Increases Defense and Parry of caster by 4.6.
  Increases Mitigation of caster vs elemental damage by 328.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Raging Blow II (Apprentice)
A melee attack that increases the target's hate towards the berserker if it hits.
Target
Enemy
Range
Up to 5.0 meters
Power
9
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
10

Berserker
Effects:
  Inflicts 7 - 22 melee damage on target
  Increases Threat to target by 408

Reckless Aide (Apprentice)
Grants the berserker a chance to shield an ally from melee attacks, by allowing the target a chance to use the berserker's avoidance check after their own avoidance check. This also increases the berserker's base avoidance.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21

Berserker
Effects:
  Grants target a 14% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Adds 0.9% to base avoidance.

Destructive Rage (Apprentice)
Increases the Damage Per Second of all the Berserker's allies.
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
18

Berserker
Effects:
  Increases Weapon Damage of raid and group members (AE) by 2.0.

Head Crush (Apprentice)
A melee attack that interrupts the target and decreases their focus skill on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
23
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
17

Berserker
Effects:
  Interrupts target
  Inflicts 24 - 74 crushing damage on target

Body Check II (Apprentice)
An attack that knocks the opponent down and stuns them for a short duration.
Target
Enemy
Range
Up to 5.0 meters
Power
12
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
2.5 seconds
Resistability
12.0% Easier
Level
8

Berserker
Effects:
  Throws target back
  Inflicts 9 - 29 crushing damage on target
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
  Resistibility increases against targets higher than level 27.

Mutilate (Apprentice)
A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
14

Berserker
Effects:
  Inflicts 5 - 15 slashing damage on target
  Inflicts 10 slashing damage on target instantly and every 4 seconds.
  Decreases Haste of target by 5.4.

Rupture II (Apprentice)
A melee attack that does some extra damage.
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
6

Berserker
Effects:
  Inflicts 6 - 20 melee damage on target

Snap of the Wrist (Apprentice)
Two precise quick attacks. If one of these attacks misses, the successive one will miss automatically.
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
12

Swashbuckler
Effects:
  Inflicts 25 - 43 melee damage on target
  Inflicts 25 - 43 melee damage on target

Kidney Stab II (Apprentice)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
19

Swashbuckler
Effects:
  Inflicts 66 - 81 melee damage on target
  Decreases Mitigation of target vs physical damage by 92.
  Must be flanking or behind

Fancy Footwork (Apprentice)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18

Swashbuckler
Effects:
  Decreases Slashing, Piercing and Crushing of caster by 13.8.
  Increases Aggression of caster by 2.6.
  Increases Defense and Parry of caster by 5.1.
  Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Arrowxw
87 Ranger
Item Discoveries
Arrowxw was first to discover 74 items* on their server**.
Item Discovery Date
Rebuke II (Apprentice)2006-02-02 10:31:49 PM
Symbol of Marzin (Apprentice)2006-02-02 10:31:55 PM
Chaos (Apprentice)2006-02-02 10:35:36 PM
Berserk Rage II (Apprentice)2006-02-02 10:35:41 PM
Wall of Rage (Apprentice)2006-02-02 10:36:20 PM
Mock III (Apprentice)2006-02-02 10:36:23 PM
Aggressive Defense II (Apprentice)2006-02-02 10:36:24 PM
Knee Break II (Apprentice)2006-02-02 10:36:26 PM
Maul (Apprentice)2006-02-02 10:36:28 PM
Unflinching Will II (Apprentice)2006-02-02 10:36:30 PM
Raging Blow II (Apprentice)2006-02-02 10:36:36 PM
Reckless Aide (Apprentice)2006-02-02 10:37:11 PM
Destructive Rage (Apprentice)2006-02-02 10:37:16 PM
Head Crush (Apprentice)2006-02-02 10:37:21 PM
Body Check II (Apprentice)2006-02-02 10:37:22 PM
Mutilate (Apprentice)2006-02-02 10:37:27 PM
Rupture II (Apprentice)2006-02-02 10:37:32 PM
Snap of the Wrist (Apprentice)2006-02-02 10:48:19 PM
Kidney Stab II (Apprentice)2006-02-02 10:48:10 PM
Fancy Footwork (Apprentice)2006-02-02 10:47:59 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).