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Provoke III (Adept)
Interrupts the target and increases their hate towards the guardian.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
17

Guardian
Effects:
  Interrupts target
  Increases Threat to target by 1,302 - 1,559

Call to Arms (Adept)
Increases the offensive combat skills of the guardian's group.
TREASURED
Target
Group (AE)
Power
22
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
9

Guardian
Effects:
  Increases Weapon Damage of group members (AE) by 1.0.

Overpower II (Adept)
A melee attack that does some extra damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
6

Guardian
Effects:
  Inflicts 12 - 21 melee damage on target

Battle Cry (Adept)
Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved.
TREASURED
Target
Group (AE)
Power
18
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
12

Guardian
Effects:
  Increases Mitigation of group members (AE) vs physical damage by 134.

Overpower (Adept)
A melee attack that does some extra damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
1

Guardian
Effects:
  Inflicts 5 - 8 melee damage on target

Shout (Adept)
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
13
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
34.0% Easier
Level
8

Guardian
Effects:
  Increases Threat to target encounter by 466 - 570

Provoke II (Adept)
Interrupts the target and increases their hate towards the guardian.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
9
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
9

Guardian
Effects:
  Interrupts target
  Increases Threat to target by 697 - 852

Battle Tactics (Adept)
Increases the stamina of the guardian's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
18

Guardian
Effects:
  Increases STA of group members (AE) by 11.1.

Gut Kick II (Adept)
An extra high damage single enemy attack.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
19

Guardian
Effects:
  Interrupts target
  Inflicts 38 - 64 crushing damage on target

Bash II (Adept)
An attack that knocks the enemy down and stuns them for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
12
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
8

Guardian
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 18 - 31 crushing damage on target

Armored II (Adept)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
16

Guardian
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.8% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 4.8.
  Increases Aggression of caster by 4.3.
  Increases Defense and Parry of caster by 6.9.
  Increases Mitigation of caster vs noxious and arcane damage by 46.
  Increases Mitigation of caster vs elemental damage by 456.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Hunker Down (Adept)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
TREASURED
Target
Caster
Power
10
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
13

Guardian
Effects:
  Decreases Haste of caster by 11.3.
  Increases Mitigation of caster vs physical damage by 178.
  On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
  Roots target
  5% chance to dispel when target takes damage
  5% chance to dispel when target receives hostile action
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.

Sever (Adept)
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
14

Guardian
Effects:
  Inflicts 9 - 16 slashing damage on target
  Inflicts 13 slashing damage on target instantly and every 4 seconds.
  Decreases DPS of target by 7.9.

Ruin (Adept)
A melee attack that decreases the target's offensive melee skills and deals additional slashing damage over time on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
11

Guardian
Effects:
  Inflicts 17 - 29 slashing damage on target
  Inflicts 7 - 9 slashing damage on target every 5 seconds.
  Decreases Slashing, Crushing and Piercing of target by 2.0.

Taunting Blow II (Adept)
A melee attack that increases the target's hate towards the guardian if it hits.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
9
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
10

Guardian
Effects:
  Inflicts 9 - 15 melee damage on target
  Increases Threat to target by 580 - 709

Hold the Line II (Adept)
Grants a chance to increase hate with any opponent that damages the guardian.
TREASURED
Target
Caster
Power
23
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
15

Guardian
Effects:
  When damaged this spell has a 50% chance to cast Holding the Line on target's attacker.
  Increases Threat to target by 127
  On a block this spell will cast Holding the Line on target's victim.
  Increases Threat to target by 127

Never Surrender (Adept)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21

Guardian
Effects:
  Grants target a 18% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Increases Parry of caster by 3.8.

Taunting Blow (Adept)
A melee attack that increases the target's hate towards the guardian if it hits.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
4
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
3

Guardian
Effects:
  Inflicts 3 - 5 melee damage on target
  Increases Threat to target by 182 - 223

Hold the Line (Adept)
Grants a chance to increase hate with any opponent that damages the guardian.
TREASURED
Target
Caster
Power
6
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
3

Guardian
Effects:
  When damaged this spell has a 50% chance to cast Holding the Line on target's attacker.
  Increases Threat to target by 27
  On a block this spell will cast Holding the Line on target's victim.
  Increases Threat to target by 27

Bash (Adept)
An attack that knocks the enemy down and stuns them for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
4
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
2

Guardian
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 5 - 8 crushing damage on target
Shred
90 Guardian
Item Discoveries
Shred was first to discover 184 items* on their server**.
Item Discovery Date
Provoke III (Adept)2016-06-28 08:38:03 PM
Call to Arms (Adept)2016-06-28 08:38:03 PM
Overpower II (Adept)2016-06-28 08:38:03 PM
Battle Cry (Adept)2016-06-28 08:38:03 PM
Overpower (Adept)2016-06-28 08:38:03 PM
Shout (Adept)2016-06-28 08:38:03 PM
Provoke II (Adept)2016-06-28 08:38:03 PM
Battle Tactics (Adept)2016-06-28 08:38:03 PM
Gut Kick II (Adept)2016-06-28 08:38:03 PM
Bash II (Adept)2016-06-28 08:38:03 PM
Armored II (Adept)2016-06-28 08:38:03 PM
Hunker Down (Adept)2016-06-28 08:38:03 PM
Sever (Adept)2016-06-28 08:38:03 PM
Ruin (Adept)2016-06-28 08:38:03 PM
Taunting Blow II (Adept)2016-06-28 08:38:03 PM
Hold the Line II (Adept)2016-06-28 08:38:03 PM
Never Surrender (Adept)2016-06-28 08:38:03 PM
Taunting Blow (Adept)2016-06-28 08:38:03 PM
Hold the Line (Adept)2016-06-28 08:38:03 PM
Bash (Adept)2016-06-28 08:38:03 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).