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Assault (Adept)
A melee attack that strikes nearby enemies surrounding the guardian.
TREASURED
Target
Caster
Power
16
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
7

Guardian
Effects:
  Inflicts 26 - 44 melee damage on targets in Area of Effect

Forward Charge II (Adept)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Guardian
Effects:
  Increases STR of caster by 31.7.
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 4.8.
  Increases Slashing, Piercing and Crushing of caster by 8.6.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Sentry Watch (Adept)
Allows the guardian to intervene and reduce the damage that would have otherwise killed an ally in the group for a short duration. This also increases the enemy's hate towards the guardian when this effect triggers.
TREASURED
Target
Group (AE)
Power
37
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
55

Guardian
Effects:
  On death this spell will cast Sentry Watch Guard on target. Lasts for 15.0 seconds.
  Reduces all damage done to target by 60%. This spell will absorb a total of 1 attack.
  Heals target for 15.0% of max health.
  This effect cannot be critically applied.
  When damaged this spell will cast Reinforcement on target's attacker.
  Increases threat priority of target by 1 position
  Increases Threat to target by 1,501
  The healing of this spell cannot be modified except by direct means
  Grants a total of 1 trigger of the spell.

Reinforcement (Adept)
Increases the hate position of the guardian for every enemy the guardian successfully attacks.
TREASURED
Target
Caster
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
13 seconds
Level
52

Guardian
Effects:
  On a melee hit this spell will cast Reinforcement on target of attack.
  Increases threat priority of target by 1 position
  Increases Threat to target by 4,526

Tower of Stone (Adept)
Allows the guardian to use a tower shield to absorb all damage they would have otherwise received if the damage was greater than 10% of their total health for up to 4 hits.
TREASURED
Target
Caster
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
15 seconds
Level
58

Guardian
Effects:
  Applies Stoneskin Reaction. Lasts for 1.0 seconds.
  Reduces all damage done to target by 100%.
  Triggers when a Stoneskin is consumed. Suspends all other stoneskins that match the damage types of this effect.
  Will absorb all damage when the amount is greater than 10% of the target's maximum health. This spell will absorb a total of 2 attacks.

Plant III (Adept)
Increases the guardian's hate with targets near them. The enemies will be forced to target the guardian.
TREASURED
Target
Caster
Power
82
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
5.1 seconds
Level
60

Guardian
Effects:
  Forces targets in Area of Effect to change their selected target to caster.
  Increases Threat to targets in Area of Effect by 1,993
  Prevents targets in Area of Effect from changing targets

Never Surrender IV (Adept)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
60

Guardian
Effects:
  Grants target a 40% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Increases Parry of caster by 10.8.

Concussion IV (Adept)
A melee attack that deals crushing damage and reduces target's casting skills.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
72
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
59

Guardian
Effects:
  Inflicts 157 - 262 crushing damage on target
  Decreases Ordination, Ministration, Disruption and Subjugation of target by 21.2.

Provoke VI (Adept)
Interrupts the target and increases their hate towards the guardian.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
50
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
59

Guardian
Effects:
  Interrupts target
  Increases Threat to target by 4,043 - 4,800

Hunker Down II (Adept)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
TREASURED
Target
Caster
Power
19
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
27

Guardian
Effects:
  Decreases Haste of caster by 12.7.
  Increases Mitigation of caster vs physical damage by 324.
  On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
  Roots target
  5% chance to dispel when target takes damage
  5% chance to dispel when target receives hostile action
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.

Overpower V (Adept)
A melee attack that does some extra damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
46
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
57

Guardian
Effects:
  Inflicts 138 - 231 melee damage on target

Hunker Down IV (Adept)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
TREASURED
Target
Caster
Power
37
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
55

Guardian
Effects:
  Decreases Haste of caster by 15.5.
  Increases Mitigation of caster vs physical damage by 660.
  On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
  Roots target
  5% chance to dispel when target takes damage
  5% chance to dispel when target receives hostile action
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.

Taunting Assault II (Adept)
An area of effect melee attack that increases the target encounter's hate towards the guardian.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
103
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
34.0% Easier
Level
58

Guardian
Effects:
  Inflicts 128 - 214 melee damage on target encounter
  Increases Threat to target encounter by 3,394

Moderate III (Adept)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also decreases the target's hate generation.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
67
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
49

Guardian
Effects:
  Grants target a 35% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Decreases Hate Gain of target by 23.7.

Iron Will III (Adept)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
TREASURED
Target
Caster
Power
76
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
56

Guardian
Effects:
  Increases STA of caster by 39.4.
  Reduces slow effects on caster by 13.8%.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,037.

Retaliate II (Adept)
A high damage attack that staggers the target, preventing them from making normal combat attacks for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
111
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
7 seconds
Resistability
12.0% Easier
Level
54

Guardian
Effects:
  Inflicts 294 - 491 melee damage on target
  Dazes target
  Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
  Resistibility increases against targets higher than level 73.

Forward Charge V (Adept)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
58

Guardian
Effects:
  Increases STR of caster by 109.0.
  Increases Fervor of caster by 1.2.
  Decreases Defense of caster by 17.4.
  Increases Slashing, Piercing and Crushing of caster by 31.3.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Armored V (Adept)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
58

Guardian
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.8% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 17.4.
  Increases Aggression of caster by 15.7.
  Increases Defense and Parry of caster by 25.1.
  Increases Mitigation of caster vs noxious and arcane damage by 153.
  Increases Mitigation of caster vs elemental damage by 1,531.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Ruin IV (Adept)
A melee attack that decreases the target's offensive melee skills and deals additional slashing damage over time on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
65
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
53

Guardian
Effects:
  Inflicts 100 - 167 slashing damage on target
  Inflicts 41 - 51 slashing damage on target every 5 seconds.
  Decreases Slashing, Crushing and Piercing of target by 9.5.

Battle Cry IV (Adept)
Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved.
TREASURED
Target
Group (AE)
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
54

Guardian
Effects:
  Increases Mitigation of group members (AE) vs physical damage by 518.
Shred
90 Guardian
Item Discoveries
Shred was first to discover 184 items* on their server**.
Item Discovery Date
Assault (Adept)2016-06-28 08:38:03 PM
Forward Charge II (Adept)2016-06-28 08:38:03 PM
Sentry Watch (Adept)2016-06-28 08:38:03 PM
Reinforcement (Adept)2016-06-28 08:38:03 PM
Tower of Stone (Adept)2016-06-28 08:38:03 PM
Plant III (Adept)2016-06-28 08:38:03 PM
Never Surrender IV (Adept)2016-06-28 08:38:03 PM
Concussion IV (Adept)2016-06-28 08:38:03 PM
Provoke VI (Adept)2016-06-28 08:38:03 PM
Hunker Down II (Adept)2016-06-28 08:38:03 PM
Overpower V (Adept)2016-06-28 08:38:03 PM
Hunker Down IV (Adept)2016-06-28 08:38:03 PM
Taunting Assault II (Adept)2016-06-28 08:38:03 PM
Moderate III (Adept)2016-06-28 08:38:03 PM
Iron Will III (Adept)2016-06-28 08:38:03 PM
Retaliate II (Adept)2016-06-28 08:38:03 PM
Forward Charge V (Adept)2016-06-28 08:38:03 PM
Armored V (Adept)2016-06-28 08:38:03 PM
Ruin IV (Adept)2016-06-28 08:38:03 PM
Battle Cry IV (Adept)2016-06-28 08:38:03 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).