Retaliate V (Adept)
A high damage attack that staggers the target, preventing them from making normal combat attacks for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
177
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
7 seconds
Resistability
12.0% Easier
Level
88
Guardian
Effects:
• Inflicts 567 - 946 melee damage on target
• Dazes target
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 107.
Concussion VI (Adept)
A melee attack that deals crushing damage and reduces target's casting skills.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
100
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
83
Guardian
Effects:
• Inflicts 248 - 414 crushing damage on target
• Decreases Ordination, Ministration, Disruption and Subjugation of target by 29.9.
Overpower VII (Adept)
A melee attack that does some extra damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
65
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
81
Guardian
Effects:
• Inflicts 219 - 365 melee damage on target
Assault VII (Adept)
A melee attack that strikes nearby enemies surrounding the guardian.
TREASURED
Target
Caster
Power
154
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
85
Guardian
Effects:
• Inflicts 430 - 717 melee damage on targets in Area of Effect
Hold the Line VII (Adept)
Grants a chance to increase hate with any opponent that damages the guardian.
TREASURED
Target
Caster
Power
109
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
81
Guardian
Effects:
• When damaged this spell has a 50% chance to cast Holding the Line on target's attacker.
• Increases Threat to target by 1,057
• On a block this spell will cast Holding the Line on target's victim.
• Increases Threat to target by 1,057
Forward Charge VII (Adept)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
82
Guardian
Effects:
• Increases STR of caster by 163.7.
• Increases Fervor of caster by 2.1.
• Decreases Defense of caster by 25.8.
• Increases Slashing, Piercing and Crushing of caster by 46.8.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Gut Kick VII (Adept)
An extra high damage single enemy attack.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
84
Guardian
Effects:
• Interrupts target
• Inflicts 232 - 387 crushing damage on target
Ruin VII (Adept)
A melee attack that decreases the target's offensive melee skills and deals additional slashing damage over time on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
105
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
87
Guardian
Effects:
• Inflicts 195 - 325 slashing damage on target
• Inflicts 80 - 98 slashing damage on target every 5 seconds.
• Decreases Slashing, Crushing and Piercing of target by 16.7.
Armored VII (Adept)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
82
Guardian
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 1.8% to base avoidance.
• Decreases Slashing, Piercing and Crushing of caster by 25.8.
• Increases Aggression of caster by 23.4.
• Increases Defense and Parry of caster by 37.4.
• Increases Mitigation of caster vs noxious and arcane damage by 229.
• Increases Mitigation of caster vs elemental damage by 2,295.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Battle Tactics VI (Adept)
Increases the stamina of the guardian's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
83
Guardian
Effects:
• Increases STA of group members (AE) by 88.8.
Taunting Assault IV (Adept)
An area of effect melee attack that increases the target encounter's hate towards the guardian.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
142
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
34.0% Easier
Level
81
Guardian
Effects:
• Inflicts 199 - 332 melee damage on target encounter
• Increases Threat to target encounter by 5,158
Moderate II (Adept)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also decreases the target's hate generation.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
49
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
35
Guardian
Effects:
• Grants target a 27% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Decreases Hate Gain of target by 19.2.
Sever VI (Adept)
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
97
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
80
Guardian
Effects:
• Inflicts 73 - 122 slashing damage on target
• Inflicts 98 slashing damage on target instantly and every 4 seconds.
• Decreases DPS of target by 17.0.
Iron Will V (Adept)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
TREASURED
Target
Caster
Power
108
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
80
Guardian
Effects:
• Increases STA of caster by 59.4.
• Reduces slow effects on caster by 24.0%.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,481.
Guardian Sphere III (Adept)
Allows the guardian to protect the entire group, sometimes absorbing all the damage a group member or guardian would otherwise take.
TREASURED
Target
Group (AE)
Power
162
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
20 seconds
Level
80
Guardian
Effects:
• When damaged this spell has a 40% chance to cast Stoneskin on target. Lasts for 10.0 seconds.
• Will absorb all damage. This spell will absorb a total of 1 attack.
Precise Strike V (Adept)
A very accurate melee attack that rarely misses.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
94
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
78
Guardian
Effects:
• Inflicts 377 - 628 melee damage on target
Call of Shielding V (Adept)
Increases the defense skill and stamina of all the Guardian's allies.
TREASURED
Range
Up to 50.0 meters
Power
156
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
77
Guardian
Effects:
• Increases STA of raid and group members (AE) by 63.5.
• Increases Defense of raid and group members (AE) by 21.4.
Hunker Down VI (Adept)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
TREASURED
Target
Caster
Power
53
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
79
Guardian
Effects:
• Decreases Haste of caster by 17.9.
• Increases Mitigation of caster vs physical damage by 995.
• On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Roots target
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
Retaliate IV (Adept)
A high damage attack that staggers the target, preventing them from making normal combat attacks for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
158
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
7 seconds
Resistability
12.0% Easier
Level
78
Guardian
Effects:
• Inflicts 471 - 785 melee damage on target
• Dazes target
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 97.
Recapture (Adept)
Recapture increases the hate position of all your fighter allies and reduces the hate position of non-fighter group members against your enemies.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
67
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
45 seconds
Resistability
12.0% Easier
Level
80
Guardian
Effects:
• Reduces the hate position of all non-fighter group members on target encounter.
• Increases the hate position of all other fighter allies that are hated by every enemy in target encounter.
|
|
Item Discoveries |
Shred was first to discover 184 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).