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Applies Critical Thinking when Activated. Lasts for 15.0 seconds.
• Suspends the passive effect for 15 seconds
• Increases Crit Bonus of group members (AE) by 150.0.
• Increases Potency of group members (AE) by 3,219.5.
• Cannot be modified except by direct means
• The casting time of Critical Thinking is 0.75 seconds and the reuse time of the spell is 4 minutes
Item Set Details:
(1) Applies Critical Thought: Passive.
• Cannot be modified except by direct means
• Increases Potency of caster by 4,953.1.
• Increases Crit Bonus of caster by 230.7.
NO-VALUE NO-TRADE
The Watchman's Hour
FABLED
2,930 Primary Attributes
5,278 Stamina
127,819 Power
203,394 Health
1149.8 Crit Bonus
355 Resolve
419.2 Crit Chance
24392.1 Potency
29.5 Flurry
23.1 Haste
Infused Stats:
Slots
Charm
Level
125
Adornment Slots:
White, Red, Blue
HEIRLOOM LORE-EQUIP
Shadowscream Adornment of Modified Power
TREASURED
Adds the following to an item:
148,984 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
120
HEIRLOOM NO-VALUE
Void Etched Rune: Force Projection
LEGENDARY
Adds the following to an item:
299.8 Potency
Type:
Red Adornment
Slots:
Finger, Neck, Wrist, Charm
Level
120
HEIRLOOM NO-VALUE
Circle of Intimidation
FABLED
Adds the following to an item:
Type:
Blue Adornment
Slots:
Charm
Level
123
Effects:
Circle of Intimidation
Applies Circle of Intimidation when Activated. Lasts for 8.0 seconds.
• Applies Circle of Intimidation instantly and every second.
• Increases threat priority of targets in Area of Effect by 1 position
• Increases Threat to targets in Area of Effect by 18,817 - 20,730
• 25% of all damage received by the caster is prevented.
• Cannot be modified except by direct means
• The casting time of Circle of Intimidation is 0.25 seconds and the reuse time of the spell is 3 minutes
HEIRLOOM NO-VALUE
metallic reptile hide sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
MASTERCRAFTED
Infused Stats:
Slots
30
Sacramental Enkindled Vest
MYTHICAL
3,358 Primary Attributes
6,140 Stamina
143,541 Power
228,411 Health
170.6 DPS
340 Resolve
25385.5 Potency
162.6 Weapon Damage
1,291 Overcap Crit Bonus
Infused Stats:
Leather Armor (Chest)
Mitigation
986
Level
125
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Hua Collector's Rune: Firmament of Tol'Ren
LEGENDARY, Firmament of Tol'Ren
PRESTIGE
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
125
Hua Collectors Aspect of Tol'Ren 1/4
Hua Collectors Aspect of Tol'Ren
Item Set Details:
(1) +284% Crit Bonus +257% Crit Bonus Overcap
(2) +1,245,989 All
(3) +3595% Potency
(4) +26% Fervor Overcap +28% Fervor
NO-VALUE NO-TRADE LORE
Twoshanks' Flag
Sailors who spotted this coming toward them jumped overboard, knowing their chances of survival were greater against whatever lurked underwater.
MYTHICAL
2,904 Primary Attributes
5,258 Stamina
125,882 Power
200,313 Health
399 Combat Skills
1132.4 Crit Bonus
350 Resolve
415.6 Crit Chance
23454 Potency
28.7 Flurry
150 Weapon Damage
Infused Stats:
Slots
Cloak
Level
125
Adornment Slots:
White, Red
HEIRLOOM
Shadowscream Adornment of Modified Power
TREASURED
Adds the following to an item:
148,984 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
120
HEIRLOOM NO-VALUE
Hua Jubilee Rune: Juxtaposition [IX]
LEGENDARY, Juxtaposition
Adds the following to an item:
3.7 Ability Doublecast
832.9 Potency
115.2 Weapon Damage
74 Overcap Fervor
211 Overcap Weapon Damage
Type:
Red Adornment
Slots:
Primary, Secondary, Ear, Ranged, Waist, Cloak
Level
120
NO-VALUE NO-TRADE LORE
Spiced Grimroot Tea
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Drink
Level
120
Duration
5 hours
Effects:
Increases All Attributes of target by 8.8%. Increases Max Health of target by 11.8%. Increases Potency of target by 302.4. Increases Power Regen of caster by 616.9. Increases Fervor Overcap of target by 35.9.
Inestimable Earring of the Realized Ambition
MYTHICAL
2,930 Primary Attributes
5,278 Stamina
127,819 Power
203,394 Health
228,563 Resistances
405 Combat Skills
1149.8 Crit Bonus
355 Resolve
27.1 AE Auto
24392.1 Potency
23.1 Haste
Infused Stats:
Slots
Ear
Level
125
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP
Shadowscream Adornment of Increased Criticals
TREASURED
Adds the following to an item:
82.2 Crit Bonus
19 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
HEIRLOOM NO-VALUE
Void Etched Rune: Timed Attacks
LEGENDARY
Adds the following to an item:
32 Overcap Crit Bonus
Type:
Red Adornment
Slots:
Ear, Wrist
Level
120
HEIRLOOM NO-VALUE
Blue Chipped Earring
It's well established.
MYTHICAL
2,930 Primary Attributes
5,278 Stamina
127,819 Power
203,394 Health
228,563 Resistances
405 Combat Skills
1149.8 Crit Bonus
355 Resolve
24392.1 Potency
29.5 Mitigation Increase
23.1 Multi Attack
Infused Stats:
Slots
Ear
Level
125
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP
Shadowscream Adornment of Increased Criticals
TREASURED
Adds the following to an item:
82.2 Crit Bonus
19 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
HEIRLOOM NO-VALUE
Void Etched Rune: Blood Rune of Luclin
FABLED, Blood Rune
PRESTIGE
Adds the following to an item:
0.8 Ability Doublecast
47.3 Crit Bonus
0.8 Melee Multiplier
39 Overcap Weapon Damage
Type:
Red Adornment
Slots:
Finger, Ear, Neck, Ranged, Waist, Cloak, Charm
Level
120
NO-VALUE NO-TRADE LORE
Inestimable Boiled Boots of the Realized Ambition
MYTHICAL
2,930 Primary Attributes
5,278 Stamina
127,819 Power
203,394 Health
355 Resolve
24392.1 Potency
23.1 Haste
23.1 Multi Attack
1,150 Overcap Crit Bonus
Infused Stats:
Leather Armor (Feet)
Mitigation
920
Level
125
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Hua Collector's Rune: Ascension of Tol'Ren
LEGENDARY, Ascension of Tol'Ren
PRESTIGE
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
125
Hua Collectors Aspect of Tol'Ren 1/4
Hua Collectors Aspect of Tol'Ren
Item Set Details:
(1) +284% Crit Bonus +257% Crit Bonus Overcap
(2) +1,245,989 All
(3) +3595% Potency
(4) +26% Fervor Overcap +28% Fervor
NO-VALUE NO-TRADE LORE
Tegi Meatloaf
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Food
Level
120
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 5.41. Increases All Attributes of target by 8.8%. Increases Max Health of target by 11.8%. Increases Crit Bonus of target by 118.0. Increases Potency of target by 302.4. Increases Health Regen of caster by 616.9. Increases Crit Bonus Overcap of target by 23.9.
• On a hostile ability cast this spell has a 15% chance to cast Expedient Strike on target of spell. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 11,590 crushing damage on target.
• Increases Weapon Damage of caster by 213.4.
• Increases Weapon Damage Overcap of caster by 426.7.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
NO-VALUE NO-TRADE
Hua Jubilee Rune: Witness [IX]
LEGENDARY, Witness
Adds the following to an item:
7.8 Ability Doublecast
1011 Potency
24.1 Fervor
Type:
Red Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
120
NO-VALUE NO-TRADE LORE
Frenzied Pace
FABLED
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
123
Effects:
Frenzied Pace
When Equipped:
• Applies Frenzied Pace instantly and every 30 seconds.
• On a death blow this spell will cast PICK IT UP! on target. Lasts for 24.0 seconds.
• Increases All Attributes of caster by 1.4%, multiplied by increment stacks.
• Increases Fervor of caster by 2.7, multiplied by increment stacks.
• This effect increments up to 10 times.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Hua Collector's Rune: Zeal
LEGENDARY
PRESTIGE
Adds the following to an item:
361.1 Potency
37.5 Weapon Damage
361 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
125
NO-VALUE NO-TRADE LORE
Inestimable Pouch of the Completed Search
MYTHICAL
3,447 Primary Attributes
6,210 Stamina
150,377 Power
239,288 Health
493.2 Crit Chance
28696.7 Potency
195.5 Max Health
355 Resolve
183.8 Weapon Damage
1,353 Overcap Crit Bonus
Infused Stats:
Thrown Weapon
Ranged
Damage
11032 - 16,547
(3447.36 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
125
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM
Shadowscream Adornment of Increased Criticals
TREASURED
Adds the following to an item:
82.2 Crit Bonus
19 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
HEIRLOOM NO-VALUE
Hua Jubilee Rune: Evasion
LEGENDARY, Evasion
PRESTIGE
Adds the following to an item:
28.8 Block Chance
2.4 Dodge
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Evasive Moves
When Equipped:
• On avoiding an attack this spell has a 50% chance to cast Evasive Moves on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 214.5.
• Increases Crit Bonus Overcap of caster by 429.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
This character has 485,306,610 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 19,412,905 health per tick while out-of-combat.
This character has a Maximum Power pool of 8,844,931. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 354,443 power per tick while out-of-combat.
This character runs 150% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,394,974 whatsits.
This character resists Noxious damage in the amount of 1,394,724 whatsits.
This character resists Arcane damage in the amount of 1,421,432 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 84.3
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 4009.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 23,298,088, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 27.8%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 20.9% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 8.75% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 77.2% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 29.47% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.