Lucky Gambit X (Master)
An attack that strikes all enemies surrounding the swashbuckler.
FABLED
Target
Caster
Power
2928
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
110
Swashbuckler
Effects:
• Inflicts 2,535 - 4,225 melee damage on targets in Area of Effect
Stealth Assault VIII (Master)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
FABLED
Target
Caster
Power
2928
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
21.0% Easier
Level
110
Assassin
Effects:
• Inflicts 1,267 - 2,112 melee damage on targets in Area of Effect
• Inflicts 296 piercing damage on targets in Area of Effect instantly and every 2 seconds.
• You must be in stealth or have Bloody Assault.
Golden Polished Signet Ring
FABLED
861 Primary Attributes
1,182 Stamina
18,685 Power
41,533 Health
73,025 Resistances
183 Combat Skills
243.9 Crit Bonus
32 Resolve
2816.3 Potency
19.6 Mitigation Increase
69.5 Haste
21.2 Max Health
Slots
Finger
Level
110
Adornment Slots:
White, Orange, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Ancestral Avenger VII (Master)
If target ally receives damage that would be fatal, that ally is healed instead and a ward is placed on them. A powerful minion is summoned that grabs the attention of the enemy that attempted to slay the ally. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
110
Defiler
Effects:
• On death this spell will cast Eerie Avenger on target's attacker. Lasts for 15.0 seconds.
• Applies Eerie Avenger. Lasts for 15.0 seconds.
• Wards caster against 1,817 points of all damage
• Heals caster for 1,535.
• Summons a limited pet to aid the caster
• Grants a total of 1 trigger of the spell.
Breeze VIII (Grandmaster)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
FABLED
Target
Group (AE)
Power
450
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
103
Coercer
Effects:
• Restores 1.68% of the targets power every six seconds while in combat.
• Restores 8.4% of the targets power every six seconds while not in combat.
Feast VII (Master)
An impairment placed on the target that heals the fury's group over a period of time, increases the group's attributes, increases the group's base avoidance, and increases the group's spell resistance when that target takes a certain amount of damage.
"One's anger must be fed, just as one feeds their stomach. If one starves either of the two, one will die." - General Urduuk
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
134
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
216 seconds
Resistability
21.0% Easier
Level
101
Fury
Effects:
• When target receives a reduction in health of 20% this spell will cast Savage Feast on caster. Lasts for 18.0 seconds.
• Heals group members (AE) for 217 - 265 instantly and every 3 seconds.
• Increases STR, AGI, WIS and INT of group members (AE) by 1,108.0.
• Increases STA of group members (AE) by 2,216.0.
• Adds 1.0% to base avoidance.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 180.
• Reduces the power cost of spells cast by group members by 5%.
Tease VIII (Master)
Infuriates the target towards the swashbuckler, increasing hate towards the swashbuckler, interrupting them, and dispelling magic and mental-based benefits on the target.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
962
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
40.7% Easier
Level
107
Swashbuckler
Effects:
• Dispels 168 levels of arcane beneficial effects on target
• Interrupts target
• Increases Threat to target by 11,848
Lung Puncture V (Master)
A melee attack from behind that puncture's the target's lungs, causing severe impairment to their strikethrough, offensive melee and casting skills.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1431
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
21.0% Easier
Level
106
Swashbuckler
Effects:
• Inflicts 862 - 1,437 melee damage on target
• Decreases Strikethrough of target by 10.4%.
• Decreases Fervor of target by 0.6.
• Decreases Crushing, Disruption, Focus, Ordination, Piercing, Ranged, Slashing and Subjugation of target by 109.6.
• Must be flanking or behind
Heal Servant X (Master)
Heals the conjuror's pet.
FABLED
Target
Caster's Pet
Power
992
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
110
Conjuror
Effects:
• Dispels 211 levels of any hostile effects on target
• Heals target for 2,124.
Roundhouse Kick IX (Master)
A melee attack that deals moderate slashing damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
784
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
104
Monk
Effects:
• Inflicts 594 - 991 slashing damage on target
Bolstered Prototype Shield
FABLED
1,064 Primary Attributes
1,701 Stamina
18,685 Power
41,533 Health
200.1 Crit Bonus
349 Crit Chance
405.4 Potency
31.3 Mitigation Increase
32 Resolve
58.6 Haste
31.3 Block Chance
Tower Shield
Slots
Secondary
Protection
4,416
Level
110
Berserker, Guardian, Paladin, Shadowknight
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 3.6%.
• Inflicts 3,960 heat damage on target.
• Inflicts 3,960 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
HEIRLOOM ATTUNEABLE INFUSABLE
Winds of Velious V (Master)
Deals Cold damage over-time, interrupts and slows the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
360
Casting
1 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
48 seconds
Resistability
21.0% Easier
Level
104
Conjuror
Effects:
• Interrupts target
• Inflicts 293 - 358 cold damage on target instantly and every 4 seconds.
• Slows target by 75.0%.
Sacred Armor IX (Master)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
104
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 43.2%.
• Increases Mitigation of group members (AE) vs physical damage by 2,233.
• If not fighter
Ancestral Sentry IV (Grandmaster)
Summons an ancient ancestor of an ally that protects their nearby allies. The ancestor will absorb damage from nearby allies before it returns to the spiritual world.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
992
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
60 seconds
Level
110
Mystic
Effects:
• Summons a limited pet to aid the caster
Fancy Footwork VIII (Master)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
103
Swashbuckler
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 35.1.
• Increases Aggression of caster by 28.5.
• Increases Defense and Parry of caster by 57.0.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Nature's Pack V (Grandmaster)
Summons a pack of wolves on the warden's target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
6058
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
104
Warden
Effects:
• Summons 4 limited pets to aid the caster
Untamed Regeneration IX (Master)
Heals all allies near the fury.
FABLED
Target
Group (AE)
Power
1706
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Level
110
Fury
Effects:
• Heals group members (AE) for 1,890 - 2,310.
Thunderous Ignorant Bliss
MASTERCRAFTED FABLED
Casting
4 seconds
Duration
Until Cancelled
Recast
2 seconds
Level
101
Assassin, Brigand, Dirge, Ranger, Swashbuckler, Troubador
Effects:
Ignorant Bliss
Applies Ignorant Bliss when Activated. Lasts for 12 hours.
• On a combat hit this spell may cast Ignorant Bliss on target of attack. Triggers about 3.0 times per minute.
• Decreases Threat to target by 13,816 - 16,886
• Cannot be modified except by direct means
• Grants a total of 100 triggers of the spell.
Chromatic Shower VI (Master)
Deals mental damage over time and stifles the illusionist's enemies in an area near the target of the spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
2513
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
1 seconds
Resistability
21.0% Easier
Level
110
Illusionist
Effects:
• Inflicts 572 - 699 mental damage on target encounter instantly and every 0.2 seconds.
• Stifles target encounter
• Epic targets gain an immunity to Stifle effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 129.
Sneak Attack IX (Master)
An attack made from the side that deals moderate damage and stealths the ranger.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
784
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
21.0% Easier
Level
104
Ranger
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Increases Crit Bonus of caster by 127.8.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 1,212 - 2,021 melee damage on target
• Must be flanking or behind
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Item Discoveries |
Tankaspank was first to discover 758 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).