Theorems VII (Grandmaster)
An impairment on the target that deals mental damage whenever they are struck by a damaging spell.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
600
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
103
Illusionist
Effects:
• When damaged with a spell this spell will cast Theorems on target. This effect normalizes based off of a three second triggering event.
• Inflicts 1,368 - 1,672 mental damage on target.
• Grants a total of 3 triggers of the spell.
Snaring Shot VI (Grandmaster)
A ranged attack that slows target's movement on a successful hit. A bow is required.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
910
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
102
Ranger
Effects:
• Inflicts 825 - 1,375 ranged damage on target
• Slows target by 71.7%.
• 10% chance to dispel when target receives hostile action
• Requires bow or aim
Runic Armor IX (Grandmaster)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
104
Mystic
Effects:
• Wards group members (AE) against 230 points of physical damage
• Increases Max Health of group members (AE) by 20.2%.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 2,344.
• If not fighter
Boon of the Damned VIII (Grandmaster)
An augmentation cast on the warlock's ally that grants a chance to increase their power and the warlock's power over time when the ally is hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the warlock's hate acquired in combat is transferred to that ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
222
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
103
Warlock
Effects:
• Causes 4% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell has a 10% chance to cast Mana Boon on target. Lasts for 16.0 seconds.
• Increases power of target by 140 instantly and every 4 seconds.
• Increases power of caster by 140 instantly and every 4 seconds.
Double Blast VIII (Grandmaster)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes knocked down. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
780
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
101
Brigand
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 820 - 1,367 ranged damage on target
• Inflicts 820 - 1,367 ranged damage on target
• If weapon equipped in Ranged
Fusillade (Grandmaster)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
2146
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
24.0% Easier
Level
106
Channeler
Effects:
• Inflicts 6,696 - 11,160 ranged damage on target encounter
• Requires bow or aim
Flow Like Wind IX (Grandmaster)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
105
Monk
Effects:
• Increases Haste of caster by 63.0.
• Increases Potency of caster by 100.9.
• Increases Fervor of caster by 25.0.
• Decreases Defense of caster by 34.0.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 90.8.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Undead Horde V (Grandmaster)
Summons an army of undead kin at the cost of health over-time to the necromancer.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Health
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
12 seconds
Level
108
Necromancer
Effects:
• Summons 12 limited pets to aid the caster
Sandstorm VI (Grandmaster)
A group augmentation which increases deflection, parry and block chance along with granting a chance that any enemy attacking an ally in melee will have their hate increased if the ally is a fighter or decreased if they are not a fighter. To maintain this spell, the warden must continually pay a power upkeep.
FABLED
Target
Group (AE)
Power
200
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
103
Warden
Effects:
• Increases Weapon Damage of group members (AE) by 16.1.
• Increases Block Chance of group members (AE) by 16.8%.
• Increases Parry and Deflection of group members (AE) by 29.9.
• Increases Weapon Damage Overcap of group members (AE) by 32.3.
• When damaged with a melee weapon this spell has a 20% chance to cast Dust Storm on target's attacker.
• Decreases Threat to target encounter by 5,271 - 6,442
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
• On avoiding an attack this spell has a 20% chance to cast Dust Storm on target's victim.
• Decreases Threat to target encounter by 5,271 - 6,442
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
Glacial Flames VIII (Grandmaster)
An impairment that deals cold damage over time to the enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
673
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
12 seconds
Resistability
35.4% Easier
Level
107
Mystic
Effects:
• Inflicts 478 - 584 cold damage on target instantly and every 3 seconds.
Holdup IX (Grandmaster)
Severely decreases target's resistance to Elemental and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
715
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
106
Brigand
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 73.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 41.6.
• Decreases Mitigation of target vs elemental damage by 5,449.
Curse of Void VIII (Grandmaster)
Impairment which reduces an enemy's strength and intelligence.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
430
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
110
Warlock
Effects:
• Increases noxious damage done to target by up to 3.53.
Depressing Chant IX (Grandmaster)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
715
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
106
Troubador
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 73.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 52.8.
• Decreases Mitigation of target vs arcane damage by 5,449.
Fiery Incineration (Master)
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
16018
Casting
7 seconds
Recovery
1.2 seconds
Recast
510 seconds
Duration
25.2 seconds
Level 12 Elementalist
Effects:
• Inflicts 3,544 - 7,361 heat damage on target.
• Inflicts 13,748 - 28,553 heat damage on target every 3.1 seconds.
Evade IX (Grandmaster)
Reduces the target's hate towards the scout. The scout will be immune to riposte damage for a short duration.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
320
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
3 seconds
Level
103
All Scouts
Effects:
• Decreases Threat to target by 8,785 - 14,642
• Caster is immune to riposte damage.
Flames of Velious VI (Grandmaster)
Deals instant cold and heat damage and greatly slows movement speed for a short time.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
362
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
4 seconds
Resistability
35.4% Easier
Level
101
Warlock, Wizard
Effects:
• Inflicts 1,596 heat damage on target.
• Inflicts 1,596 cold damage on target.
• Slows target by 71.1%.
Shroud of Bertoxxulous VIII (Grandmaster)
An augmentation which grants an ally the chance at dealing poison damage to all encounter members surrounding the enemy that struck the ally in combat.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
479
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
106
Warlock
Effects:
• When damaged this spell has a 25% chance to cast Nihilistics on target's attacker.
• Inflicts 217 - 266 poison damage on target encounter.
Chaos Anthem VII (Grandmaster)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
416
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
24.0% Easier
Level
103
Troubador
Effects:
• Inflicts 295 mental damage on target encounter instantly and every 6 seconds.
• Decreases WIS of target encounter by 149.1.
Celestial Teachings: Fiery Incineration
LEGENDARY
Judgment X (Grandmaster)
Interrupts the target and deals instant divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
1639
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
35.4% Easier
Level
109
Paladin
Effects:
• Interrupts target
• Inflicts 810 - 1,350 divine damage on target.
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Item Discoveries |
Tankaspank was first to discover 758 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).