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Arcane Towershield of Storms
TREASURED
30 Primary Attributes
Tower Shield

Slots
Secondary

Protection
1,390

Level
71

Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

Arcane Helm of Grace
TREASURED
22 Stamina
284 Resistances
Plate Armor (Head)

Mitigation
429

Level
71

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Arcane Shortsword of Devotion
TREASURED
22 Stamina
30 Primary Attributes
Sword

One-Handed Slashing

Damage
65 - 196
(65.45 Rating)
Delay
4.0 seconds
Level
71

Assassin, Berserker, Brigand, Dirge, Fury, Guardian, Paladin, Ranger, Shadowknight, Swashbuckler, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE  

Emperor's Skullcap of Storms
TREASURED
30 Primary Attributes
213 Resistances
Leather Armor (Head)

Mitigation
243

Level
71

All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE  

Nature's Elixir VII (Master)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
255
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
8.5 seconds
Level
73

Fury
Effects:
  Heals target for 1,642 - 2,007.

Arcane Gloves of Devotion
TREASURED
22 Stamina
30 Primary Attributes
426 Resistances
Leather Armor (Hands)

Mitigation
242

Level
71

All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE  

Emperor's Vest of Fangs
TREASURED
30 Primary Attributes
426 Resistances
Chain Armor (Chest)

Mitigation
319

Level
71

Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White
ATTUNEABLE  

Bum Rush VI (Adept)
An attack made from the side that deals moderate damage and interrupts the target.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
74

Brigand
Effects:
  Interrupts target
  Inflicts 349 - 582 melee damage on target
  Must be flanking or behind

Emperor's Hood of Light
TREASURED
30 Primary Attributes
213 Resistances
19 Ability Mod
Chain Armor (Head)

Mitigation
297

Level
71

Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White
ATTUNEABLE  

Emperor's Tunic of Knowledge
TREASURED
30 Primary Attributes
213 Resistances
Leather Armor (Chest)

Mitigation
261

Level
71

All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE  

Pungent Chitin Greaves
TREASURED
30 Primary Attributes
30 Stamina
224 Resistances
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Plate Armor (Legs)

Mitigation
415

Level
64

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Virtue IV (Master)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
68

Templar
Effects:
  Increases STR and WIS of target by 128.2.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 381.

Fanaticism II (Master)
A group augmentation that increases the attack speed, reuse speed, attributes, base avoidance, and spell resistance of the inquisitor's group. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Group (AE)
Power
237
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
36 seconds
Level
70

Inquisitor
Effects:
  Increases INT, AGI, STR and WIS of group members (AE) by 88.0.
  Adds 2.7% to base avoidance.
  Increases Reuse Speed of group members (AE) by 9.6%.
  Increases Haste of group members (AE) by 36.3.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 258.

Assault V (Adept)
A melee attack that strikes nearby enemies surrounding the guardian.
TREASURED
Target
Caster
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
63

Guardian
Effects:
  Inflicts 284 - 474 melee damage on targets in Area of Effect

Irolesk's eye
LEGENDARY
32 Primary Attributes
32 Stamina
518 Resistances
13 Combat Skills
0.4 Crit Bonus
6.1 DPS
1.3 Crit Chance
1.8 Potency
2.7 Haste
Slots
Ear

Level
70

Adornment Slots:
White, Turquoise
LORE  ATTUNEABLE  

Enforcers Frilled Cowl
LEGENDARY
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Casting Speed
1.3 Crit Chance
1.8 Potency
44 Ability Mod
Cloth Armor (Head)

Mitigation
145

Level
70

Adornment Slots:
White, Turquoise
LORE  ATTUNEABLE  

Sentinel IV (Apprentice)
Allows the guardian to protect an ally, granting them a small chance to absorb the next attack upon triggering. This can only trigger on physical attacks.
Target
Group Friend
Range
Up to 10.0 meters
Power
84
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
62

Guardian
Effects:
  If profession other than Fighter

Battle Tactics IV (Apprentice)
Increases the stamina of the guardian's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
61

Guardian
Effects:
  Increases STA of group members (AE) by 48.2.

Moderate IV (Apprentice)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also decreases the target's hate generation.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
85
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
63

Guardian
Effects:
  Grants target a 32% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Decreases Hate Gain of target by 21.5.

Ruin V (Apprentice)
A melee attack that decreases the target's offensive melee skills and deals additional slashing damage over time on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
81
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
67

Guardian
Effects:
  Inflicts 106 - 176 slashing damage on target
  Inflicts 44 - 53 slashing damage on target every 5 seconds.
  Decreases Slashing, Crushing and Piercing of target by 9.5.
Tindol
80 Guardian
Item Discoveries
Tindol was first to discover 32 items* on their server**.
Item Discovery Date
Arcane Towershield of Storms2007-11-15 10:26:53 AM   
Arcane Helm of Grace2007-11-15 08:36:10 AM   
Arcane Shortsword of Devotion2007-11-15 09:41:25 AM
Emperor's Skullcap of Storms2007-11-15 10:37:40 AM
Nature's Elixir VII (Master)2007-11-15 11:16:56 AM
Arcane Gloves of Devotion2007-11-15 12:06:24 AM   
Emperor's Vest of Fangs2007-11-14 11:18:21 PM   
Bum Rush VI (Adept)2007-11-15 11:45:20 AM
Emperor's Hood of Light2007-11-14 11:15:25 PM
Emperor's Tunic of Knowledge2007-11-14 11:42:06 PM
Pungent Chitin Greaves2006-03-08 02:00:49 AM
Virtue IV (Master)2006-03-13 08:15:51 AM
Fanaticism II (Master)2006-04-07 07:22:43 AM
Assault V (Adept)2006-02-24 10:12:31 PM
Irolesk's eye2006-03-04 02:55:28 AM
Enforcers Frilled Cowl2006-03-04 02:42:17 AM
Sentinel IV (Apprentice)2006-02-22 11:28:59 AM
Battle Tactics IV (Apprentice)2006-02-22 11:27:39 AM
Moderate IV (Apprentice)2006-02-22 11:28:26 AM
Ruin V (Apprentice)2006-02-22 11:28:24 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).