Restoration VI (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
300
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
60
Templar
Effects:
• Heals target for 1,846 - 2,256.
Warring Deities IV (Grandmaster)
Deals divine damage over time to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
149
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
65
Templar
Effects:
• Inflicts 372 - 455 divine damage on target.
• Inflicts 155 - 189 divine damage on target every 4 seconds.
Sign of Pacification V (Grandmaster)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
118
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10.5 seconds
Resistability
24.0% Easier
Level
64
Templar
Effects:
• Decreases Combat Mitigation of target by 2.0.
• Dazes target
• Epic targets gain an immunity to Daze effects of 31.5 seconds and duration is reduced to 3.5 seconds.
• Resistibility increases against targets higher than level 83.
Involuntary Gift III (Grandmaster)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
85
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
63
Templar
Effects:
• On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
• Dispels 118 levels of physical hostile effects on target
• Heals targets in Area of Effect for 237 - 290.
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Holy Salvation III (Grandmaster)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
69
Templar
Effects:
• On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
• Heals target for 1,838.
• Increases Mitigation of target vs physical damage by 1,159.
• Grants a total of 1 trigger of the spell.
Holy Armor V (Grandmaster)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
61
Templar
Effects:
• Increases Max Health of group members (AE) by 710.8.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 589.
• If not fighter
Holy Intercession IV (Grandmaster)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Group (AE)
Power
288
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
56
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 360 - 440.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Sign of Pacification IV (Grandmaster)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
91
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
9 seconds
Resistability
24.0% Easier
Level
49
Templar
Effects:
• Decreases Combat Mitigation of target by 1.5.
• Dazes target
• Epic targets gain an immunity to Daze effects of 27.0 seconds and duration is reduced to 3.0 seconds.
• Resistibility increases against targets higher than level 68.
Healing Fate III (Grandmaster)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
66
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
24.0% Easier
Level
48
Templar
Effects:
• When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 8.0 seconds.
• Heals group members (AE) for 800.
Mark of Divinity III (Grandmaster)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
46
Templar
Effects:
• Decreases Combat Mitigation of target by 0.7.
• Decreases Mitigation of target vs arcane damage by 773.
• When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
• Heals target for 36 instantly and every 2 seconds.
Divine Smite V (Grandmaster)
Deals instant divine damage to target enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
35.4% Easier
Level
45
Templar
Effects:
• Inflicts 275 - 336 divine damage on target.
Blaze of Faith II (Grandmaster)
Deals instant divine damage to the target and nearby encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
108
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
46
Templar
Effects:
• Inflicts 359 divine damage on target encounter.
Awestruck III (Grandmaster)
Stuns an opponent for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
154
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
7 seconds
Resistability
24.0% Easier
Level
67
Templar
Effects:
• Decreases Combat Mitigation of target by 2.0.
• Stuns target
• Epic targets gain an immunity to Stun effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 86.
Warring Deities III (Grandmaster)
Deals divine damage over time to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
51
Templar
Effects:
• Inflicts 277 - 338 divine damage on target.
• Inflicts 115 - 141 divine damage on target every 4 seconds.
Vital Intercession VI (Grandmaster)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
"Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
68
Templar
Effects:
• When any damage is received this spell will cast Supplicant's Prayer on target.
• Heals target for 455 - 556.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
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Item Discoveries |
Apakef was first to discover 15 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).