Divine Smite XII (Grandmaster)
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
1382
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
35.4% Easier
Level
121
Templar
Effects:
• Inflicts 3,454 - 4,222 divine damage on target.
NO-VALUE NO-TRADE
Maudlin Heights Manor Door
This item may be placed on the floor of all house types.
Maudlin Heights Manor Door.
Created by Neko Zero HEIRLOOM NO-VALUE
Personal Scroll Depot Small
This item may be placed on the floor of your house.
Spell and recipe scrolls can be stored in this container. Capacity: 2500
NO-TRADE
Teachings of the Underworld (Grandmaster)
A group augmentation that increases stamina and intelligence for the necromancer's group and their pets.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
12
Necromancer
Effects:
• Increases STA and INT of group members (AE) by 17.5.
• Increases Ability Mod of group members (AE) by 22.9.
Barrage V (Grandmaster)
Inflicts damage on targets in front of the channeler.
FABLED
Target
Caster
Power
276
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Level
50
Channeler
Effects:
• Inflicts 74 - 124 ranged damage on targets in Area of Effect
• Inflicts 74 - 124 ranged damage on targets in Area of Effect
• Inflicts 74 - 124 ranged damage on targets in Area of Effect
• Requires bow or aim
Breeze VI (Grandmaster)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
FABLED
Target
Group (AE)
Power
226
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
83
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 66.4.
Spinechiller Blood V (Grandmaster)
Deals medium damage and poisons the target, dealing additional poison damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
37
Beastlord
Effects:
• Inflicts 102 - 171 poison damage on target
• Inflicts 26 - 43 poison damage on target instantly and every 4 seconds.
Premonition VI (Grandmaster)
An augmentation that increases the health and power of the mystic's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
72
Mystic
Effects:
• Increases STA of target by 85.2.
• Increases Max Power of target by 939.9.
Swarthy Deception IV (Grandmaster)
The swashbuckler can transfer some of the blame taken for attacking enemies to an ally instead. This ability does not require any concentration.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
84
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
62
Swashbuckler
Effects:
• Causes 19% Threat to transfer to target when in combat
Skeletal Grasp II (Grandmaster)
Roots the target and surrounding encounter members. Any damage received by the target has a chance at breaking the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
201
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
18.8 seconds
Resistability
24.0% Easier
Level
54
Warlock
Effects:
• Roots target encounter
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 56.2 seconds and duration is reduced to 6.2 seconds.
• Resistibility increases against targets higher than level 73.
Condemn V (Grandmaster)
An impairment that decreases all resistances of target enemy.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
71
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
52
Inquisitor
Effects:
• Decreases Combat Mitigation of target by 3.2.
• Decreases Mitigation of target vs all damage by 524.
Heresy (Grandmaster)
A curse that inflicts target encounter, causing anyone that casts a spell powerful divine damage and knocking them down, for up to 3 triggers per enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
71
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
52
Inquisitor
Effects:
• On a spell cast this spell will cast Heretical Strike on target.
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 394 - 656 divine damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Frostbite III (Grandmaster)
Deals cold damage over time and decreases the elemental resistance of the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
119
Casting
1 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
51
Warden
Effects:
• Inflicts 161 - 197 cold damage on target instantly and every 4 seconds.
• Decreases Combat Mitigation of target by 0.8.
• Decreases Mitigation of target vs elemental damage by 857.
Shanghai IX (Grandmaster)
A stealth attack that deals great damage and knocks the target down.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
85
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
95
Swashbuckler
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 1,174 - 1,958 melee damage on target
• You must be sneaking to use this ability.
Word of Redemption VII (Grandmaster)
Heals all allies near the templar.
FABLED
Target
Group (AE)
Power
524
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
90
Templar
Effects:
• Heals group members (AE) for 2,432 - 2,973.
Grasping Bones (Grandmaster)
Briefly stuns the necromancer's target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
51
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
4.1 seconds
Resistability
8.8% Easier
Level
16
Necromancer
Effects:
• Stuns target
• Epic targets gain an immunity to Stun effects of 12.2 seconds and duration is reduced to 1.4 seconds.
• Resistibility increases against targets higher than level 35.
Stained Glass Neriak Estates Door
This item may be placed on the floor of all house types.
Enter your home with pride through this Master Crafted Stained Glass Neriak Estates Door.
Created by Jerry Dechant HEIRLOOM NO-VALUE
Wand of Focused Thoughts
FABLED
96 Stamina
96 Primary Attributes
6.3 Crit Chance
9.8 Potency
5.7 Crit Bonus
15.4 Reuse Speed
347 Ability Mod
Spell Autoattack Weapon (Focus)
Ranged
Damage
250 - 1,418
(208.54 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
91
All Mages, All Priests
Adornment Slots:
White, Turquoise, Yellow, Yellow
ATTUNEABLE
Carved Scepter of Stability
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Spell Autoattack Weapon (Focus)
Ranged
Damage
22 - 123
(18.13 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
20
All Priests
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Veteran's Fashioned Helmet
LEGENDARY
11 Stamina
11 Primary Attributes
5 Combat Skills
Plate Armor (Head)
Mitigation
183
Level
30
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Graceomaille was first to discover 20 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).