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APRIL 11, 2024 -- EQ2U now has official Ballads of Zimara and Darkpaw Rising Quest and Collection data!
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Green C.R.A.S.H. Disk
TREASURED
Charges
Unlimited
Casting
2 seconds
Duration
Until Cancelled
Level
1

Effects:
Green C.R.A.S.H. Disk
Applies Green C.R.A.S.H. Disk when Activated.
  Summons a mount to ride
  Increases your ground speed by 130%
  This can be used as a flying mount appearance.
  The Aetheric Sprocket drive has been removed completely. This unit won't break down, but cannot fly under its own power.
ORNATE  LORE  NO-TRADE  NO-VALUE  

Opulent Breastplate of Prophets
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Plate Armor (Chest)

Mitigation
428

Level
66

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE  

hidebound pelt
TREASURED
This raw harvest looks as if it could be used for crafting level 70-79 items.
NO-VALUE  

Torture VI (Apprentice)
Decreases target's defense and trauma resistance.
Target
Enemy
Range
Up to 5.0 meters
Power
101
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
75

Assassin
Effects:
  Decreases Combat Mitigation of target by 2.8.
  Decreases Defense of target by 21.9.
  Decreases Mitigation of target vs physical damage by 382.

Whirling Blades V (Apprentice)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
72

Assassin
Effects:
  Increases Fervor of caster by 3.1.
  Decreases Defense of caster by 21.8.
  Increases Slashing, Piercing, Ranged and Crushing of caster by 31.1.
  On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
  Inflicts 199 - 332 melee damage on target

Spine Shot V (Apprentice)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
Target
Enemy
Range
2.0 - 25.0 meters
Power
144
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
71

Assassin
Effects:
  Inflicts 668 - 1,114 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Massacre V (Apprentice)
A powerful stealthed attack that strikes nearby enemies.
Target
Caster
Power
222
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
73

Assassin
Effects:
  Inflicts 597 - 995 melee damage on targets in Area of Effect
  If any of the following are true:
  You must be sneaking to use this ability.

Quick Strike VII (Apprentice)
A quick attack that deals medium damage and does slashing damage over time.
Target
Enemy
Range
Up to 5.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
71

Assassin
Effects:
  Inflicts 173 - 289 melee damage on target
  Inflicts 35 slashing damage on target every 4 seconds.

Improvised Weapon IV (Apprentice)
A ranged piercing attack that does not require using an equipped ranged weapon.
Target
Enemy
Range
Up to 25.0 meters
Power
65
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
72

Assassin
Effects:
  Inflicts 299 - 498 piercing damage on target

Ambush VII (Apprentice)
A stealthed attack that deals great damage. It can only be used while in stealth.
Target
Enemy
Range
Up to 5.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
75

Assassin
Effects:
  Inflicts 413 - 689 melee damage on target
  You must be sneaking to use this ability.

Mortal Blade V (Apprentice)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
Target
Enemy
Range
Up to 5.0 meters
Power
208
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
77

Assassin
Effects:
  Inflicts 1,722 - 2,870 melee damage on target
  If any of the following are true:
  You must be sneaking to use this ability.

Eviscerate VI (Apprentice)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
Target
Enemy
Range
Up to 5.0 meters
Power
156
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
77

Assassin
Effects:
  Inflicts 861 - 1,435 melee damage on target
  Must be flanking or behind
  If any of the following are true:
  You must be sneaking to use this ability.

Caltrops VI (Apprentice)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Target
Enemy
Range
Up to 15.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
76

Assassin
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 39.0%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 2.0.
  Decreases Mitigation of target vs noxious damage by 1,568.

Masked Strike VI (Apprentice)
An attack made from the side that deals moderate damage and stealths the assassin.
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
74

Assassin
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 276 - 461 melee damage on target
  Must be flanking or behind

Gushing Wound VII (Apprentice)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
Target
Enemy
Range
Up to 5.0 meters
Power
105
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
78

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 261 - 435 piercing damage on target.
  Inflicts 37 - 62 melee damage on target
  Inflicts 56 - 93 piercing damage on target instantly and every 4 seconds.

Jugular Slice V (Apprentice)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
Target
Enemy
Range
Up to 5.0 meters
Power
225
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
74

Assassin
Effects:
  Inflicts 622 - 1,038 slashing damage on target
  Stifles target
  If any of the following are true:
  You must be sneaking to use this ability.
  Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
  Resistibility increases against targets higher than level 93.

Head Shot V (Apprentice)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
Target
Enemy
Range
2.0 - 25.0 meters
Power
105
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
78

Assassin
Effects:
  Inflicts 765 - 1,276 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Crippling Strike III (Apprentice)
An attack that severely lowers target's defense on a successful hit from flanking or behind.
Target
Enemy
Range
Up to 5.0 meters
Power
146
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
72

Assassin
Effects:
  Inflicts 531 - 886 melee damage on target
  Decreases Defense of target by 31.1.
  Must be flanking or behind

Death Mark V (Apprentice)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
56.0% Easier
Level
74

Assassin
Effects:
  When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
  When damaged with a melee weapon this spell will cast Agonizing Pain on target.
  Inflicts 228 - 380 piercing damage on target
  Grants a total of 5 triggers of the spell.
  Grants a total of 1 trigger of the spell.

Death Blow II (Apprentice)
A powerful melee attack that deals triple damage if the target is below 33% health.
Target
Enemy
Range
Up to 5.0 meters
Power
123
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Level
76

Assassin
Effects:
  Inflicts 539 - 899 melee damage on target
  If over 33% Health
  Inflicts 1,618 - 2,697 melee damage on target
  If under 33% Health
  Must be flanking or behind
Ferrit
92 Ranger
Item Discoveries
Ferrit was first to discover 23 items* on their server**.
Item Discovery Date
Green C.R.A.S.H. Disk2011-12-04 12:31:44 AM
Opulent Breastplate of Prophets2007-11-15 12:20:08 AM   
hidebound pelt2007-11-13 10:34:54 PM
Torture VI (Apprentice)2007-11-14 01:14:03 AM
Whirling Blades V (Apprentice)2007-11-14 01:14:07 AM
Spine Shot V (Apprentice)2007-11-14 01:14:00 AM
Massacre V (Apprentice)2007-11-14 01:13:54 AM
Quick Strike VII (Apprentice)2007-11-14 01:37:15 AM
Improvised Weapon IV (Apprentice)2007-11-14 01:36:15 AM
Ambush VII (Apprentice)2007-11-14 01:35:52 AM
Mortal Blade V (Apprentice)2007-11-14 01:35:47 AM
Eviscerate VI (Apprentice)2007-11-14 01:35:46 AM
Caltrops VI (Apprentice)2007-11-14 01:35:43 AM
Masked Strike VI (Apprentice)2007-11-14 01:35:40 AM
Gushing Wound VII (Apprentice)2007-11-14 01:28:19 AM
Jugular Slice V (Apprentice)2007-11-14 01:35:36 AM
Head Shot V (Apprentice)2007-11-14 01:28:10 AM
Crippling Strike III (Apprentice)2007-11-14 01:28:05 AM
Death Mark V (Apprentice)2007-11-14 01:28:00 AM
Death Blow II (Apprentice)2007-11-14 01:27:58 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).