Necklace of Primal Nature
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Slots
Neck
Level
20
Adornment Slots:
White, Green
ATTUNEABLE
ceremonial underroot gloves
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Chain Armor (Hands)
Mitigation
125
Level
30
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
ceremonial underroot sheath
Used for easy access to thrown ammo when used in ranged combat.
TREASURED
11 Stamina
11 Primary Attributes
5 Combat Skills
Thrown Weapon
Ranged
Damage
26 - 53
(28.8 Rating)
Delay
2.8 seconds
Range
2 - 25 meters
Level
30
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
ATTUNEABLE
Miracle Shot (Master)
A ranged arrow attack that does not require line of sight.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
45
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
32
Ranger
Effects:
• Inflicts 303 - 505 ranged damage on target
• Requires you to currently have line of sight or to have acquired the target with line of sight
• Requires bow or aim
a medium humanoid skull
A skull from a humanoid that is of normal size. A merchant might pay a few coin for this item.
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Item Discoveries |
Farba was first to discover 5 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).