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November 14, 2024 -- EQ2U is now being updated for the Scars of Destruction expansion. This year, I am asking YOU to help me add Quests to EQ2U. See the Quest Journal pages and look for the
Help us with this Quest
and
Contribute My Quest Journal
buttons!
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Gushing Wound IV (Grandmaster)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
56
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
40

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 196 - 327 piercing damage on target.
  Inflicts 28 - 46 melee damage on target
  Inflicts 42 - 70 piercing damage on target instantly and every 4 seconds.

Stealth Assault II (Grandmaster)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
FABLED
Target
Caster
Power
87
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
42

Assassin
Effects:
  Inflicts 263 - 438 melee damage on targets in Area of Effect
  Inflicts 80 piercing damage on targets in Area of Effect instantly and every 2 seconds.
  You must be in stealth or have Bloody Assault.

Backstab II (Grandmaster)
An attack from flanking or behind that deals additional piercing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Level
10

Brigand
Effects:
  Inflicts 52 - 87 melee damage on target
  Inflicts 17 piercing damage on target instantly and every 4 seconds.
  Must be flanking or behind

Void Contract (Grandmaster)
Converts some of the warlock's health into power.
FABLED
Target
Caster
Health
43
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
13

Warlock
Effects:
  Increases power of caster by 2.3 - 2.5% of caster's max power.
  This effect cannot be critically applied.

Forest Spirit (Grandmaster)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the fury's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
18

Fury
Effects:
  Increases INT and WIS of group members (AE) by 24.5.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 69.

Master of the Hunt (Grandmaster)
A group augmentation that increases the elemental resistance and stamina of the fury's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
16

Fury
Effects:
  Increases STA of group members (AE) by 5.7.
  Increases Mitigation of group members (AE) vs elemental damage by 363.

Lucidity II (Grandmaster)
An augmentation that increases the intelligence and stamina of an ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
16

Fury
Effects:
  Increases STA of target by 15.9.
  Increases INT of target by 33.3.

Holy Circle III (Grandmaster)
A melee attack that strikes nearby enemies surrounding the paladin, and replenishes some health of nearby group members.
FABLED
Target
Caster
Power
66
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
35

Paladin
Effects:
  Inflicts 145 - 242 divine damage on targets in Area of Effect
  Heals group members (AE) for 4.2 - 5.1% of caster's max health.
  This effect cannot be critically applied.

Nightmare II (Ancient)
Deals mental damage over time to the target and decreases their arcane resistance.
MYTHICAL
Target
Enemy
Range
Up to 35.0 meters
Power
33
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
27.0% Easier
Level
28

Illusionist
Effects:
  Inflicts 55 - 67 mental damage on target instantly and every 6 seconds.
  Decreases Mitigation of target vs arcane damage by 566.

Karana's Hold II (Grandmaster)
Roots the fury's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
38
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
17.5 seconds
Resistability
24.0% Easier
Level
21

Fury
Effects:
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 52.5 seconds and duration is reduced to 5.8 seconds.
  Resistibility increases against targets higher than level 40.

Massacre III (Grandmaster)
A powerful stealthed attack that strikes nearby enemies.
FABLED
Target
Caster
Power
146
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
47

Assassin
Effects:
  Inflicts 609 - 1,015 melee damage on targets in Area of Effect
  You must be sneaking to use this ability.

Mana Cloak (Grandmaster)
Augmentation, placed upon you and your group, which provides the chance to gain power back when receiving any damage.
FABLED
Target
Group (AE)
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
35

Coercer, Illusionist
Effects:
  When any damage is received this spell will cast Mana Breeze on target.
  Increases power of caster by 192.
  Grants a total of 3 triggers of the spell.

Lay on Hands II (Grandmaster)
Replenishes health instantly and increases the target's maximum health and physical mitigation for a short duration. This spell does not have a casting time.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
217
Recovery
0.5 seconds
Recast
300 seconds
Duration
30 seconds
Level
34

Paladin
Effects:
  Heals target for 49.7 - 60.8% of caster's max health.
  This effect cannot be critically applied.
  Increases Max Health of target by 436.4.
  Increases Mitigation of target vs physical damage by 571.
  The healing of this spell cannot be modified except by direct means

Stalk III (Grandmaster)
Lowers target's hate towards the predator and places the predator into stealth.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
58
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
42

Assassin, Ranger
Effects:
  Decreases Threat to target by 2,500 - 4,168
  Grants stealth to caster
  Suspends caster's movement speed enhancements

Nature's Salve III (Grandmaster)
Instantly heals some of the target's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
15

Fury
Effects:
  Heals target for 163 - 200.

Masked Strike IV (Grandmaster)
An attack made from the side that deals moderate damage and stealths the assassin.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
24.0% Easier
Level
47

Assassin
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 277 - 461 melee damage on target
  Must be flanking or behind

Death Swarm III (Grandmaster)
Deals divine damage over time to the target and lowers their defense.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
26
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
12 seconds
Resistability
35.4% Easier
Level
17

Fury
Effects:
  Inflicts 39 - 48 divine damage on target instantly and every 3 seconds.
  Decreases Combat Mitigation of target by 0.9.
  Decreases Defense of target by 8.6.

Hunter's Instinct (Grandmaster)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
FABLED
Target
Caster
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
11

Ranger
Effects:
  Increases AGI of caster by 16.3.
  Increases Haste of caster by 23.1.
  Increases in-combat movement speed of caster by 8.4%.
  Adds 26.2% to base avoidance.
  Increases Mitigation of caster vs physical damage by 55.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 288.

Quick Strike V (Grandmaster)
A quick attack that deals medium damage and does slashing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
43

Assassin
Effects:
  Inflicts 164 - 274 melee damage on target
  Inflicts 33 slashing damage on target every 4 seconds.

Deadly Focus (Grandmaster)
Increases the Multi-Attack Chance and melee offensive skills of the assassin.
FABLED
Target
Caster
Power
84
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
40

Assassin
Effects:
  Increases Crit Bonus of caster by 51.0.
  Increases Accuracy of caster by 8.4%.
  Increases Multi Attack of caster by 54.1.
  Increases Piercing, Slashing and Crushing of caster by 20.2.
Veemo
44 Illusionist
Item Discoveries
Veemo was first to discover 69 items* on their server**.
Item Discovery Date
Gushing Wound IV (Grandmaster)2015-06-18 08:13:34 PM   
Stealth Assault II (Grandmaster)2015-06-18 06:50:24 PM
Backstab II (Grandmaster)2015-03-08 07:21:16 AM   
Void Contract (Grandmaster)2015-04-24 12:36:36 AM
Forest Spirit (Grandmaster)2015-03-04 11:06:40 PM   
Master of the Hunt (Grandmaster)2015-03-01 07:39:48 PM   
Lucidity II (Grandmaster)2015-03-01 07:36:30 PM   
Holy Circle III (Grandmaster)2015-02-18 11:16:06 PM   
Nightmare II (Ancient)2015-02-08 04:36:10 AM
Karana's Hold II (Grandmaster)2015-05-22 05:50:27 AM
Massacre III (Grandmaster)2015-06-18 07:20:36 PM
Mana Cloak (Grandmaster)2015-01-06 04:47:12 AM   
Lay on Hands II (Grandmaster)2015-02-18 11:33:16 PM
Stalk III (Grandmaster)2015-06-18 07:18:52 PM
Nature's Salve III (Grandmaster)2015-03-01 11:54:40 PM
Masked Strike IV (Grandmaster)2015-06-18 06:38:46 PM
Death Swarm III (Grandmaster)2015-03-01 07:35:39 PM
Hunter's Instinct (Grandmaster)2015-02-01 04:53:28 AM
Quick Strike V (Grandmaster)2015-06-18 07:37:10 PM
Deadly Focus (Grandmaster)2015-06-18 06:52:14 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).