Dragon Rage VIII (Ancient)
Every attack the monk makes has a chance to increase hate with the attacked target.
MYTHICAL
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
110
Monk
Effects:
• On a hostile ability cast this spell will cast Dragon Stance on target of spell. This effect normalizes based off of a three second triggering event.
• Increases Threat to target by 11,289
Emmerik's Stud of Storms
FABLED
861 Primary Attributes
1,182 Stamina
18,685 Power
41,533 Health
73,025 Resistances
183 Combat Skills
243.9 Crit Bonus
32 Resolve
52.8 DPS
2816.3 Potency
69.5 Haste
35.1 Reuse Speed
Slots
Ear
Level
110
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Scintillating Shoulder Mold
Forged in the fires of Ro, this mold could be used to create heroic shoulder armor of unrivaled quality.
FABLED
Creates Items:
Armwraps of Flayed Impskin
Ro's Chainlink Vambraces
Ro's Dutiful Mantle
Ro's Vanguard Vambraces
HEIRLOOM NO-VALUE
Cloak of the Clockwork Hero v88
FABLED
1,063 Primary Attributes
1,314 Stamina
26,287 Power
58,437 Health
237 Combat Skills
261.1 Crit Bonus
41 Resolve
2 Ability Doublecast
36 Casting Speed
217.1 Crit Chance
3962.5 Potency
Slots
Cloak
Level
110
Adornment Slots:
White, Orange
HEIRLOOM ATTUNEABLE INFUSABLE
Innovative Prototypical Case Shield
FABLED
1,044 Primary Attributes
1,685 Stamina
17,796 Power
39,556 Health
196.2 Crit Bonus
29 Resolve
40.9 Casting Speed
345.6 Crit Chance
372 Potency
58 Haste
5,661 Ability Mod
Buckler (Shield)
Slots
Secondary
Protection
1,684
Level
110
All Priests, All Scouts
Effects:
Noxious Rending
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases noxious damage done to target by 3.6%.
• Inflicts 1,087 disease damage on target encounter instantly and every second.
• Inflicts an additional 46 disease damage on target encounter every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
HEIRLOOM ATTUNEABLE NO-VALUE INFUSABLE
Invigorated Uzulu Scrying Cap
FABLED
519 Primary Attributes
1,679 Stamina
79.3 Crit Bonus
44.9 Casting Speed
87.5 Potency
5 Resolve
175.7 Haste
7.4 Weapon Damage
Leather Armor (Head)
Mitigation
713
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSABLE
Nature's Tempest Gloves
FABLED
35 Stamina
40 Primary Attributes
1 Reuse Speed
3 Crit Chance
50 Ability Mod
Leather Armor (Hands)
Mitigation
323
Level
80
Fury
Effects:
Life Flow
When Equipped:
• On a hostile ability cast this spell has a 10% chance to cast Life Flow on the group. This effect normalizes based off of a three second triggering event.
• Heals group members for 540.
• Cannot be modified except by direct means
Haste
When Equipped:
• Increases Haste of caster by 30.0.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Nature's Tempest Skullcap
FABLED
40 Primary Attributes
40 Stamina
5 Combat Skills
2 Crit Bonus
2 Casting Speed
5 Crit Chance
2 Reuse Speed
50 Ability Mod
Leather Armor (Head)
Mitigation
323
Level
80
Fury
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Nature's Tempest Leggings
FABLED
35 Stamina
45 Primary Attributes
5 Crit Chance
50 Ability Mod
Leather Armor (Legs)
Mitigation
346
Level
80
Fury
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Nature's Tempest Tunic
FABLED
45 Primary Attributes
40 Stamina
5 Combat Skills
5 Crit Bonus
5 Crit Chance
50 Ability Mod
Leather Armor (Chest)
Mitigation
346
Level
80
Fury
Effects:
Reflexive Skin
When Equipped:
• On a healing spell cast this spell may cast Reflexive Skin on target of spell cast. Lasts for 20.0 seconds. Triggers about 2.0 times per minute.
• Reduces elemental, noxious and arcane damage done to target by 15%.
• Grants a 15.0% chance to resist Stifle effects
• Cannot be modified except by direct means
• If under level 90
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
|
|
Item Discoveries |
Studyz was first to discover 10 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).