purified arborian wedge
This may or may not have originated from an actual arborian. The dried sap is blood though...
TREASURED
This raw harvest looks as if it could be used for crafting level 110-119 items.
NO-VALUE
Elemental Avatar (Ancient)
The winds above Norrath are filled with gusts of unimaginable strength, carrying the frozen winds of the north across our world. Command these winds, and they will carve through your enemies with the power of their gusts, and the razor-sharp shards of ice that they carry. The winds of the heavens are temperamental though, and those who call upon them without the will to maintain their control will find themselves torn to pieces.
MASTERCRAFTED MYTHICAL
Target
Caster
Power
10610
Casting
4 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level 10 Elementalist
Effects:
• Applies Elemental Avatar to qualifying pets.
• Converts all abilities to cold damage.
• Increases Fervor of caster by 7.3.
• Converts all abilities that do not depend on weapon damage type to cold damage.
Healing Fate VI (Grandmaster)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
115
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
24.0% Easier
Level
86
Templar
Effects:
• When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 8.0 seconds.
• Heals group members (AE) for 1,911.
Warring Deities VI (Grandmaster)
Deals divine damage over time to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
197
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
87
Templar
Effects:
• Inflicts 562 - 687 divine damage on target.
• Inflicts 234 - 286 divine damage on target every 4 seconds.
Vital Intercession VIII (Grandmaster)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
"Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
243
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
88
Templar
Effects:
• When any damage is received this spell will cast Supplicant's Prayer on target.
• Heals target for 732 - 895.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Holy Intercession VII (Grandmaster)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Group (AE)
Power
447
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
89
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 745 - 910.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Call of Storms III (Grandmaster)
Calls upon the power of thunderstorms to inflict damage to enemies within the area of effect.
FABLED
Target
Caster
Power
160
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
88
Fury
Effects:
• Inflicts 2,099 - 2,565 magic damage on targets in Area of Effect.
Azure Gussets of Revelations
MASTERCRAFTED LEGENDARY
132 Stamina
132 Primary Attributes
10.9 Casting Speed
7.7 Potency
7.7 Crit Bonus
13.2 Multi Attack
Plate Armor (Forearms)
Mitigation
627
Level
95
Inquisitor, Templar
Effects:
Will of the Battle Priest
When Equipped:
• Increases STA of caster by 50.0.
• Increases Crushing, Slashing, Piercing, Ranged, Disruption and Subjugation of caster by 40.0.
Adornment Slots:
White, White, Yellow
ATTUNEABLE
Sanctuary II (Expert)
A group augmentation that prevents the group from being affected by control spells for a short duration. Control spells include any type of stun, mesmerize, root, stifle, daze, and fear. This spell no longer has a chance to break when damage is received. In PVP combat, this will also make the caster's group immune to taunt effects.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
255
Casting
2 seconds
Recovery
0.5 seconds
Recast
140 seconds
Duration
26.3 seconds
Level
95
Templar
Effects:
• Applies Holy Intercession. Lasts for 30.0 seconds.
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 711 - 869.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
• Makes group members (AE) immune to Root effects
• Makes group members (AE) immune to Stifle effects
• Makes group members (AE) immune to Stun effects
• Makes group members (AE) immune to Fear effects
• Makes group members (AE) immune to Daze effects
• Makes group members (AE) immune to Mesmerize effects
Blaze of Faith VI (Expert)
Deals instant divine damage to the target and nearby encounter members.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
213
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
16.0% Easier
Level
94
Templar
Effects:
• Inflicts 824 divine damage on target encounter.
Shrunken Wyvern Stinger Earring
MASTERCRAFTED FABLED
100 Stamina
100 Primary Attributes
576 Resistances
5.3 Casting Speed
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
369 Ability Mod
Slots
Ear
Level
92
Effects:
Time Theft
When Equipped:
• On any combat or spell hit this spell may cast Time Theft on target of attack. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Applies Knockdown on termination. Lasts for 2.3 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 1,929 - 2,132 crushing damage on targets in Area of Effect.
• Increases Spell Reuse Speed of group members (AE) by 5.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
LORE-EQUIP ATTUNEABLE
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Item Discoveries |
Daals was first to discover 11 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).