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Haunted Healing: Legs
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Legs
Level
80

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Haunted Healing 1/5
Item Set Details:
(2)  +100 int 
(3)  +6% Potency 
(4)  Applies Overflow.
  Heals group members for 516.
  On a hostile ability cast this spell has a 18% chance to cast Overflow on the group. This effect normalizes based off of a three second triggering event.
(5)  Applies Healing Wave.
  Heals group members for 516.
  On a combat hit this spell may cast Healing Wave on the group. Triggers about 1.6 times per minute.
NO-VALUE  

Haunted Healing: Head
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Head
Level
80

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Haunted Healing 1/5
Item Set Details:
(2)  +100 int 
(3)  +6% Potency 
(4)  Applies Overflow.
  Heals group members for 516.
  On a hostile ability cast this spell has a 18% chance to cast Overflow on the group. This effect normalizes based off of a three second triggering event.
(5)  Applies Healing Wave.
  Heals group members for 516.
  On a combat hit this spell may cast Healing Wave on the group. Triggers about 1.6 times per minute.
NO-VALUE  

Haunted Healing: Shoulders
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Shoulders
Level
80

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Haunted Healing 1/5
Item Set Details:
(2)  +100 int 
(3)  +6% Potency 
(4)  Applies Overflow.
  Heals group members for 516.
  On a hostile ability cast this spell has a 18% chance to cast Overflow on the group. This effect normalizes based off of a three second triggering event.
(5)  Applies Healing Wave.
  Heals group members for 516.
  On a combat hit this spell may cast Healing Wave on the group. Triggers about 1.6 times per minute.
NO-VALUE  

Haunted Healing: Chest
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Chest
Level
80

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Haunted Healing 1/5
Item Set Details:
(2)  +100 int 
(3)  +6% Potency 
(4)  Applies Overflow.
  Heals group members for 516.
  On a hostile ability cast this spell has a 18% chance to cast Overflow on the group. This effect normalizes based off of a three second triggering event.
(5)  Applies Healing Wave.
  Heals group members for 516.
  On a combat hit this spell may cast Healing Wave on the group. Triggers about 1.6 times per minute.
NO-VALUE  

Haunted Healing: Feet
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Feet
Level
80

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Haunted Healing 1/5
Item Set Details:
(2)  +100 int 
(3)  +6% Potency 
(4)  Applies Overflow.
  Heals group members for 516.
  On a hostile ability cast this spell has a 18% chance to cast Overflow on the group. This effect normalizes based off of a three second triggering event.
(5)  Applies Healing Wave.
  Heals group members for 516.
  On a combat hit this spell may cast Healing Wave on the group. Triggers about 1.6 times per minute.
NO-VALUE  

Haunted Healing: Hands
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Hands
Level
80

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Haunted Healing 1/5
Item Set Details:
(2)  +100 int 
(3)  +6% Potency 
(4)  Applies Overflow.
  Heals group members for 516.
  On a hostile ability cast this spell has a 18% chance to cast Overflow on the group. This effect normalizes based off of a three second triggering event.
(5)  Applies Healing Wave.
  Heals group members for 516.
  On a combat hit this spell may cast Healing Wave on the group. Triggers about 1.6 times per minute.
NO-VALUE  

Sparkling Adornment of Energy (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
35 Power
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
28

HEIRLOOM  NO-VALUE  

Virtue VII (Master)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
99

Templar
Effects:
  Increases STR and WIS of target by 208.6.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 610.

Necrotic Reconstruction IX (Master)
Transfers health from the necromancer to the pet.
FABLED
Target
Caster's Pet
Health
603
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
100

Necromancer
Effects:
  Dispels 176 levels of any hostile effects on target
  Heals target for 1,080.
  Heals target for 180 every second.

Glimmering Adornment of Magical Skill (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
8 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
38

HEIRLOOM  NO-VALUE  

Strong Phantom Leather Pauldrons
0/4 yellow malice gem slots filled.
LEGENDARY
230 Primary Attributes
379 Stamina
19.7 Crit Bonus
6.6 Max Health
4.4 Block
72.1 Haste
2.3 Extra Riposte
Leather Armor (Shoulders)

Mitigation
620

Level
98

Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  
Tiodegrax
125 Mystic
Item Discoveries
Tiodegrax was first to discover 11 items* on their server**.
Item Discovery Date
Haunted Healing: Legs2020-08-25 03:42:20 PM   
Haunted Healing: Head2020-08-25 03:42:20 PM   
Haunted Healing: Shoulders2020-08-25 03:42:20 PM   
Haunted Healing: Chest2020-08-25 03:42:20 PM   
Haunted Healing: Feet2020-08-25 03:42:20 PM   
Haunted Healing: Hands2020-08-25 03:42:20 PM
Sparkling Adornment of Energy (Greater)2015-11-12 03:58:24 PM
Virtue VII (Master)2014-11-18 02:39:19 PM
Necrotic Reconstruction IX (Master)2014-11-17 08:49:21 PM
Glimmering Adornment of Magical Skill (Greater)2014-12-27 08:53:12 PM
Strong Phantom Leather Pauldrons2014-11-12 12:33:22 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).