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Indomitable Will II (Grandmaster)
Dispels hostile mental and trauma effects on the bruiser. This ability can be used while stifled or stunned.
FABLED
Target
Caster
Power
58
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Level
27

Bruiser
Effects:
  Dispels 53 levels of physical and arcane hostile effects on caster

Intercept II (Grandmaster)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take for a single hit. If the protected ally is low on health when this ability is cast, the fighter can absorb two hits.
FABLED
Target
Raid or Group Friend
Range
Up to 10.0 meters
Recovery
0.5 seconds
Recast
30 seconds
Duration
100 seconds
Level
20

All Fighters
Effects:
  100% chance to intercept all damage on target.On a successful intercept caster takes 75.0% of attack damage, target takes 24.0% of attack damage.Spell ends after 2 successful intercepts.
  If over 50% Health
  100% chance to intercept all damage on target.On a successful intercept caster takes 75.0% of attack damage, target takes 24.0% of attack damage.Spell ends after 3 successful intercepts.
  If at 50% Health or less
  This spell may not be cast on the target of Guardian.

Bruising Spirit III (Grandmaster)
Increases the bruiser's physical mitigation at the cost of health over time.
FABLED
Target
Caster
Health
364
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
180 seconds
Level
54

Bruiser
Effects:
  Increases Mitigation of caster vs physical damage by 635.

Savage Assault IV (Grandmaster)
A series of quick attacks that strike all nearby enemies. If one of these attacks misses on a target, the successive ones will miss automatically on that target.
FABLED
Target
Caster
Power
242
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
24.0% Easier
Level
90

Bruiser
Effects:
  Inflicts 327 - 983 melee damage on targets in Area of Effect
  Inflicts 327 - 983 melee damage on targets in Area of Effect
  Inflicts 327 - 983 melee damage on targets in Area of Effect
  Inflicts 327 - 983 melee damage on targets in Area of Effect

Lightning Fists VII (Grandmaster)
The bruiser's fists become energized with static, unleashing magic damage with every successful melee hit for up to 5 attacks.
FABLED
Target
Caster
Power
122
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
91

Bruiser
Effects:
  On a melee hit this spell will cast Thunder Fist on target of attack.
  Inflicts 221 magic damage on target.
  Grants a total of 5 triggers of the spell.

Eye Gouge VI (Grandmaster)
An extra attack that decreases the target's accuracy on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
181
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
90

Bruiser
Effects:
  Inflicts 567 - 1,703 piercing damage on target
  Decreases Slashing, Crushing, Piercing and Ranged of target by 73.1.

Pummel VIII (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
81
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
91

Bruiser
Effects:
  Inflicts 311 - 933 melee damage on target

Uppercut VI (Grandmaster)
Launches a punch attack that knocks down the target on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
185
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
92

Bruiser
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 644 - 1,932 melee damage on target

Smoldering Fists VIII (Grandmaster)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
95

Bruiser
Effects:
  Increases Potency of caster by 81.0.
  Increases Fervor of caster by 13.9.
  Decreases Defense of caster by 31.0.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 81.9.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.
  On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
  Inflicts 509 - 848 heat damage on target.

Shoulder Charge II (Grandmaster)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
27

Bruiser
Effects:
  Applies Knockdown. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 60 - 181 melee damage on target

Intimidate (Grandmaster)
Prevents the target from doing anything and removes them from being affected by area of effect spells for a short duration. It will break if the target is struck for damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6.3 seconds
Resistability
8.8% Easier
Level
24

Bruiser
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 18.8 seconds and duration is reduced to 2.1 seconds.
  Resistibility increases against targets higher than level 43.

Brutality II (Grandmaster)
Increases the base avoidance, auto attack damage, taunts and detaunts of all the Bruiser's allies.
FABLED
Range
Up to 50.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
23

Bruiser
Effects:
  Increases STR and AGI of raid and group members (AE) by 21.3.
  Adds 1.7% to base avoidance.
  Improves the base amount of taunts by 16.8%.
  Improves the base amount of spells by 1.6%.
  Improves the base amount of combat arts by 5.25%.

Choker of Melodies
LEGENDARY
185 Stamina
177 Primary Attributes
3.5 Strikethrough
28.8 Crit Chance
21.1 Potency
10.6 Crit Bonus
62.4 Multi Attack
7.7 Reuse Speed
Slots
Neck

Level
93

All Fighters
Adornment Slots:
White, Green, White
NO-TRADE  

Transcendent Combine Ascetic Pants
LEGENDARY
171 Primary Attributes
175 Stamina
29 Combat Skills
20 Crit Bonus
3.5 Parry
10 Potency
12 Mitigation Increase
Leather Armor (Legs)

Mitigation
398

Level
93

Bruiser, Monk
Adornment Slots:
White, Yellow, White
NO-TRADE  

Transcendent Combine Ascetic Headgear
LEGENDARY
170 Primary Attributes
174 Stamina
9.9 Crit Bonus
9.9 Potency
4.8 Mitigation Increase
5.6 Block Chance
Leather Armor (Head)

Mitigation
372

Level
93

Bruiser, Monk
Adornment Slots:
White, Yellow, White
NO-TRADE  

Righteous Combine Ascetic Pants
LEGENDARY
171 Primary Attributes
175 Stamina
29 Combat Skills
20 Crit Bonus
3.5 Parry
10 Potency
12 Mitigation Increase
Leather Armor (Legs)

Mitigation
398

Level
93

Bruiser, Monk
Adornment Slots:
White, Yellow, White
NO-TRADE  

Righteous Combine Ascetic Headgear
LEGENDARY
170 Primary Attributes
174 Stamina
9.9 Crit Bonus
9.9 Potency
4.8 Mitigation Increase
5.6 Block Chance
Leather Armor (Head)

Mitigation
372

Level
93

Bruiser, Monk
Adornment Slots:
White, Yellow, White
NO-TRADE  

Righteous Combine Ascetic Mantle
LEGENDARY
175 Stamina
171 Primary Attributes
20 Potency
12 Mitigation Increase
10 Crit Bonus
37.3 Multi Attack
Leather Armor (Shoulders)

Mitigation
372

Level
93

Bruiser, Monk
Adornment Slots:
White, Yellow, White
NO-TRADE  

Righteous Combine Ascetic Boots
LEGENDARY
170 Primary Attributes
174 Stamina
15 Combat Skills
9.9 Crit Bonus
36.5 DPS
9.9 Potency
7 Block Chance
36.5 Haste
Leather Armor (Feet)

Mitigation
372

Level
93

Bruiser, Monk
Adornment Slots:
White, Yellow, White
NO-TRADE  

Righteous Combine Ascetic Wraps
LEGENDARY
170 Primary Attributes
174 Stamina
22 Combat Skills
9.9 Crit Bonus
9.9 Potency
4.8 Mitigation Increase
5.6 Block Chance
35.8 Multi Attack
Leather Armor (Hands)

Mitigation
372

Level
93

Bruiser, Monk
Adornment Slots:
White, Yellow, White
NO-TRADE  
Vanle
100 Bruiser
Item Discoveries
Vanle was first to discover 93 items* on their server**.
Item Discovery Date
Indomitable Will II (Grandmaster)2015-01-02 01:45:25 AM
Intercept II (Grandmaster)2015-01-02 01:57:48 AM
Bruising Spirit III (Grandmaster)2014-12-25 06:06:47 AM
Savage Assault IV (Grandmaster)2014-11-20 03:09:38 AM
Lightning Fists VII (Grandmaster)2014-10-26 05:46:24 AM
Eye Gouge VI (Grandmaster)2014-11-10 05:15:32 AM
Pummel VIII (Grandmaster)2014-10-26 05:42:09 AM
Uppercut VI (Grandmaster)2014-10-19 01:40:58 AM   
Smoldering Fists VIII (Grandmaster)2014-10-24 03:34:24 PM
Shoulder Charge II (Grandmaster)2015-01-02 01:48:35 AM
Intimidate (Grandmaster)2015-01-02 01:43:37 AM
Brutality II (Grandmaster)2014-12-04 03:27:02 PM
Choker of Melodies2013-05-03 03:55:38 AM
Transcendent Combine Ascetic Pants2013-05-03 03:55:14 AM
Transcendent Combine Ascetic Headgear2013-05-01 06:35:58 AM
Righteous Combine Ascetic Pants2013-05-03 03:17:19 AM
Righteous Combine Ascetic Headgear2013-05-02 10:04:18 PM
Righteous Combine Ascetic Mantle2013-05-02 05:58:23 AM
Righteous Combine Ascetic Boots2013-05-03 03:55:23 AM
Righteous Combine Ascetic Wraps2013-05-03 03:55:19 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).