Indomitable Will IV (Grandmaster)
Dispels hostile mental and trauma effects on the bruiser. This ability can be used while stifled or stunned.
FABLED
Target
Caster
Power
113
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Level
55
Bruiser
Effects:
• Dispels 103 levels of physical and arcane hostile effects on caster
Abuse IV (Grandmaster)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
64
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
43.0% Easier
Level
50
Bruiser
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 3,498 - 4,133
Uppercut III (Grandmaster)
Launches a punch attack that knocks down the target on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
119
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
58
Bruiser
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 300 - 900 melee damage on target
Slurred Insult VI (Grandmaster)
Increases the target's hate towards the bruiser. This ability can be used while the bruiser is stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
50
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
59
Bruiser
Effects:
• Increases Threat to target by 5,405 - 6,464
Sonic Punch (Grandmaster)
Teleporting attack that interrupts the target. You must be at range to use this attack.
FABLED
Target
Enemy
Range
10.0 - 35.0 meters
Power
101
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
55
Bruiser
Effects:
• Interrupts target
• Inflicts 506 - 844 melee damage on target
Rock Skin II (Grandmaster)
Snares the bruiser and reduces their weapon damage while greatly increasing trauma mitigation.
FABLED
Target
Caster
Power
111
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
54
Bruiser
Effects:
• Decreases Weapon Damage of caster by 50.0.
• Slows caster by 47.6%.
• Increases Mitigation of caster vs physical damage by 1,814.
Merciless Stomp IV (Grandmaster)
A melee attack that does additional damage if the target was recently affected by a knockdown effect and knocks them down again.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
71
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
52
Bruiser
Effects:
• Applies Knockdown. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 314 - 524 crushing damage on target
Brutality IV (Grandmaster)
Increases the base avoidance, auto attack damage, taunts and detaunts of all the Bruiser's allies.
FABLED
Range
Up to 50.0 meters
Power
105
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
51
Bruiser
Effects:
• Increases STR and AGI of raid and group members (AE) by 46.8.
• Adds 1.7% to base avoidance.
• Improves the base amount of taunts by 16.8%.
• Improves the base amount of spells by 1.6%.
• Improves the base amount of combat arts by 5.25%.
Beatdown II (Grandmaster)
A melee attack that strikes nearby enemies surrounding the bruiser.
FABLED
Target
Caster
Power
46
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
21
Bruiser
Effects:
• Inflicts 90 - 151 melee damage on targets in Area of Effect
Roundhouse III (Grandmaster)
A kick attack that deals moderate crushing damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
33
Bruiser
Effects:
• Inflicts 72 - 217 crushing damage on target
Feign Death IV (Grandmaster)
Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. This effect can be cancelled by standing.
FABLED
Target
Caster
Recovery
0.5 seconds
Recast
10 seconds
Duration
43200 seconds
Level
56
Bruiser, Monk
Effects:
• Feigns Death with 97% chance of success
Pummel V (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
57
Bruiser
Effects:
• Inflicts 143 - 430 melee damage on target
Blaze Kick IV (Grandmaster)
A powerful kick attack that deals crushing damage and continues to deal additional heat damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
65
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
53
Bruiser
Effects:
• Inflicts 241 - 403 melee damage on target
• Inflicts 104 heat damage on target every 6 seconds.
• Inflicts 459 heat damage on target every 6 seconds.
Scintillating Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
68
HEIRLOOM NO-VALUE
Impale VIII (Master)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
132
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
99
Assassin
Effects:
• Inflicts 472 - 788 piercing damage on target
• Inflicts 99 - 165 piercing damage on target instantly and every 4 seconds.
Shrug Off II (Grandmaster)
Grants the bruiser a chance to shield an ally from melee attacks, by allowing the target a chance to use the bruiser's avoidance check after their own avoidance check. This also increases the bruiser's base avoidance.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
45
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
32
Bruiser
Effects:
• Grants target a 35% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Adds 1.5% to base avoidance.
Divide and Conquer II (Grandmaster)
Forces half of the target encounter to target and attack only you. The rest of the encounter gains additional hate towards you.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
150
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
9.6 seconds
Level
90
Bruiser
Effects:
• Increases threat priority of target encounter by 2 positions
• Increases Threat to target encounter by 6,634 - 9,631
• Decreases Combat Mitigation of target encounter by 2.3.
• Forces half of the target encounter to target and attack you. Upgrades to this spell increase the duration the target must target you from a range of 4 to 8 seconds.
Savage Assault (Grandmaster)
A series of quick attacks that strike all nearby enemies. If one of these attacks misses on a target, the successive ones will miss automatically on that target.
FABLED
Target
Caster
Power
138
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
24.0% Easier
Level
50
Bruiser
Effects:
• Inflicts 129 - 389 melee damage on targets in Area of Effect
• Inflicts 129 - 389 melee damage on targets in Area of Effect
• Inflicts 129 - 389 melee damage on targets in Area of Effect
• Inflicts 129 - 389 melee damage on targets in Area of Effect
Sonic Punch IV (Grandmaster)
Teleporting attack that interrupts the target. You must be at range to use this attack.
FABLED
Target
Enemy
Range
10.0 - 35.0 meters
Power
170
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
94
Bruiser
Effects:
• Interrupts target
• Inflicts 1,163 - 1,938 melee damage on target
Eye Gouge (Grandmaster)
An extra attack that decreases the target's accuracy on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
60
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
28
Bruiser
Effects:
• Inflicts 113 - 340 piercing damage on target
• Decreases Slashing, Crushing, Piercing and Ranged of target by 21.2.
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Item Discoveries |
Vanle was first to discover 93 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).