Harmony (Grandmaster)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
FABLED
Target
Caster
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
13
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 2,183
• Decreases Combat Mitigation of targets in Area of Effect by 0.4.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Torpor II (Grandmaster)
Places a regenerating ward over target ally and replenishes their health over time. While this spell is in effect, that ally has reduced movement and attack speed. This spell also has a recurring power cost.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
109
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
14 seconds
Level
72
Mystic
Effects:
• Wards target against 927 points of all damage
• Heals target for 288 - 352 every 2 seconds.
• Decreases Haste of target by 25.0.
• Slows target by 50.0%.
Premonition VI (Grandmaster)
An augmentation that increases the health and power of the mystic's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
72
Mystic
Effects:
• Increases STA of target by 85.2.
• Increases Max Power of target by 939.9.
Prophetic Ward IV (Grandmaster)
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
96
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
71
Mystic
Effects:
• Wards group members (AE) against 2,280 points of noxious damage
• Increases Mitigation of group members (AE) vs noxious damage by 1,252.
Umbral Warding V (Grandmaster)
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
FABLED
Target
Group (AE)
Power
356
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
70
Mystic
Effects:
• Wards group members (AE) collectively against 3,513 total points of all damage
Transcendence V (Grandmaster)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
FABLED
Target
Group (AE)
Power
356
Casting
3 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
12 seconds
Level
70
Mystic
Effects:
• Heals group members (AE) for 1,346 - 1,645.
• Increases Max Health of group members (AE) by 245.4.
Rejuvenation VIII (Grandmaster)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
180
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
71
Mystic
Effects:
• Heals target for 1,184 - 1,447.
• Increases Max Health of target by 167.0.
Slothful Spirit II (Grandmaster)
Impairment that causes pain to target opponent each time they successfully cast a spell or combat art. This impairment drains their power each time they use a spell or combat art and deals divine damage to them. This effect can trigger up to 3 times.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
203
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
74
Mystic
Effects:
• Target will lose 83% more power when power is consumed.
• On a spell cast this spell will cast Sloth's Habitat on target.
• Inflicts 441 - 539 divine damage on target.
• Grants a total of 3 triggers of the spell.
Velium Winds VII (Grandmaster)
Deals instant cold damage and reduces the movement speed of the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
99
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
72
Mystic
Effects:
• Applies Touch of the Grey. Lasts for 10.0 seconds.
• Slows target by 40.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 494 - 604 cold damage on target.
Ancestral Balm II (Grandmaster)
Cures all impairment types on target ally.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
102
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
10 seconds
Level
76
Mystic
Effects:
• Dispels 127 levels of any hostile effects on target
• Dispels 127 levels of hostile Fear effects on target
• Casts Ancestral Balm Fear Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Fear effects
• Dispels 127 levels of hostile Daze effects on target
• Casts Ancestral Balm Daze Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Daze effects
• Dispels 127 levels of hostile Root effects on target
• Casts Ancestral Balm Root Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Root effects
• Dispels 127 levels of hostile Stifle effects on target
• Casts Ancestral Balm Stifle Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Stifle effects
• Dispels 127 levels of hostile Stun effects on target
• Casts Ancestral Balm Stun Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Stun effects
Oberon II (Grandmaster)
Grants a powerful ward to a chosen ally. This ward will slowly regenerate absorption for the duration of the spell. The mystic's power is drained, but the spell can be toggled off early if desired.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Power
534
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
16 seconds
Level
70
Mystic
Effects:
• Wards target against 2,990 points of all damage
Ancestral Avatar (Grandmaster)
An augmentation which increases strength, stamina, agility, and base avoidance.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
46
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
47
Mystic
Effects:
• Increases AGI, STR and STA of target by 61.5.
• Adds 2.5% to base avoidance.
Crusade (Grandmaster)
Increases the wisdom, spell resistance, and healing of all the Paladin's allies.
FABLED
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
18
Paladin
Effects:
• Increases WIS of raid and group members (AE) by 17.2.
• Increases Fervor of raid and group members (AE) by 0.3.
• If priest
• Increases Mitigation of raid and group members (AE) vs elemental, noxious and arcane damage by 63.
• Increases heal amounts of raid members by 5.26%.
Symbol of Marzin (Grandmaster)
A group augmentation that increases the arcane resistance and stamina of the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
16
Templar
Effects:
• Increases STA of group members (AE) by 5.7.
• Increases Mitigation of group members (AE) vs arcane damage by 363.
Call of Shielding (Grandmaster)
Increases the defense skill and stamina of all the Guardian's allies.
FABLED
Range
Up to 50.0 meters
Power
52
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
24
Guardian
Effects:
• Increases STA of raid and group members (AE) by 19.3.
• Increases Defense of raid and group members (AE) by 9.1.
Spirits (Grandmaster)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
FABLED
Target
Caster
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
13
Mystic
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 2,183
• Decreases Combat Mitigation of targets in Area of Effect by 0.2.
• Mesmerizes targets in Area of Effect
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 15.0 seconds and duration is reduced to 1.7 seconds.
Dark Pact IV (Grandmaster)
A group augmentation that increases the effectiveness of all casting and taunting techniques of the warlock's group. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells and reduces the power cost of beneficial spells.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
54
Warlock
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 27.2.
Raging Blow VI (Grandmaster)
A melee attack that increases the target's hate towards the berserker if it hits.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
53
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
66
Berserker
Effects:
• Inflicts 105 - 315 melee damage on target
• Increases Threat to target by 4,323
Howl of Death IV (Grandmaster)
A short range spell that deals disease damage, and returns a portion of this damage as health to the dirge.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
35.4% Easier
Level
70
Dirge
Effects:
• Inflicts 338 - 564 disease damage on target.
• Heals caster for 224 - 374.
Ice Storm V (Grandmaster)
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
140
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
50
Conjuror
Effects:
• Inflicts 337 - 412 cold damage on target encounter.
• Slows target encounter by 40.0%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
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Item Discoveries |
Gwenythe was first to discover 276 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).