Ancestral Mettle VI (Grandmaster)
A group augmentation that increases the noxious resistance and stamina of the mystic's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
82
Mystic
Effects:
• Increases STA of group members (AE) by 51.0.
• Increases Mitigation of group members (AE) vs noxious damage by 1,825.
Bane of Warding II (Grandmaster)
A curse placed on an enemy that causes them to sometimes ward the target against the enemy's hostile spells and attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
40
Defiler
Effects:
• On any combat or spell hit this spell has a 10% chance to cast Curse of Shielding on target of attack. Lasts for 24.0 seconds.
• Wards target against 337 points of all damage
Divide and Conquer (Grandmaster)
Forces half of the target encounter to target and attack only you. The rest of the encounter gains additional hate towards you.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
134
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
9.6 seconds
Level
80
Bruiser
Effects:
• Increases threat priority of target encounter by 2 positions
• Increases Threat to target encounter by 5,624 - 8,117
• Decreases Combat Mitigation of target encounter by 2.0.
• Forces half of the target encounter to target and attack you. Upgrades to this spell increase the duration the target must target you from a range of 4 to 8 seconds.
Echoes of the Ancients V (Grandmaster)
An impairment that increases damage dealt to the target and reduces noxious and elemental resistance to an entire enemy encounter. The target encounter is also interrupted. "Choose to be strong of body and not strong of soul." - General Urduuk
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
106
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
79
Mystic
Effects:
• Increases all damage done to target encounter by 2.52%.
• Interrupts target encounter
• Decreases Combat Mitigation of target by 1.6.
• Decreases Mitigation of target encounter vs elemental and noxious damage by 1,498.
Spirits VI (Grandmaster)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
FABLED
Target
Caster
Power
216
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
79
Mystic
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 20,243
• Decreases Combat Mitigation of targets in Area of Effect by 1.2.
• Mesmerizes targets in Area of Effect
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 15.0 seconds and duration is reduced to 1.7 seconds.
Glacial Flames V (Grandmaster)
An impairment that deals cold damage over time to the enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
175
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
12 seconds
Resistability
35.4% Easier
Level
77
Mystic
Effects:
• Inflicts 272 - 333 cold damage on target instantly and every 3 seconds.
Ancestral Avatar III (Grandmaster)
An augmentation which increases strength, stamina, agility, and base avoidance.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
71
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
75
Mystic
Effects:
• Increases AGI, STR and STA of target by 101.6.
• Adds 2.5% to base avoidance.
Deteriorate VI (Grandmaster)
An impairment that decreases the target's strength and agility.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
102
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
35.4% Easier
Level
76
Mystic
Effects:
• Decreases STR and AGI of target by 129.4.
Plague VII (Grandmaster)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
78
Mystic
Effects:
• Inflicts 211 disease damage on target instantly and every 4 seconds.
• Inflicts 211 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 211 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Wrath of the Ancients IV (Grandmaster)
Deals instant disease damage to the enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
203
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
24.0% Easier
Level
74
Mystic
Effects:
• Inflicts 676 - 826 disease damage on target encounter.
Spell Curse (Grandmaster)
An impairment on an encounter that deals mental damage to a target whenever they are struck by a damaging spell for up to 3 spells.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
114
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
40
Coercer
Effects:
• When damaged with a spell this spell will cast Lash on target.
• Inflicts 235 - 288 mental damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Ebbing Spirit II (Grandmaster)
Cures impairments on the mystic's group.
FABLED
Target
Group (AE)
Power
307
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
56
Mystic
Effects:
• Dispels 131 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Runic Armor VI (Grandmaster)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
74
Mystic
Effects:
• Wards group members (AE) against 159 points of physical damage
• Increases Mitigation of group members (AE) vs physical damage by 751.
• If not fighter
Word of Redemption IV (Grandmaster)
Heals all allies near the templar.
FABLED
Target
Group (AE)
Power
335
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
56
Templar
Effects:
• Heals group members (AE) for 1,157 - 1,414.
Vital Intercession V (Grandmaster)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
"Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
153
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
54
Templar
Effects:
• When any damage is received this spell will cast Supplicant's Prayer on target.
• Heals target for 344 - 420.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Holy Salvation II (Grandmaster)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
55
Templar
Effects:
• On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
• Heals target for 1,396.
• Increases Mitigation of target vs physical damage by 924.
• Grants a total of 1 trigger of the spell.
Divine Strike V (Grandmaster)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
53
Templar
Effects:
• Inflicts 484 - 591 divine damage on target.
• Inflicts 484 - 591 divine damage on target.
• If target is undead
Awestruck II (Grandmaster)
Stuns an opponent for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
123
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
6.6 seconds
Resistability
24.0% Easier
Level
53
Templar
Effects:
• Decreases Combat Mitigation of target by 1.6.
• Stuns target
• Epic targets gain an immunity to Stun effects of 19.7 seconds and duration is reduced to 2.2 seconds.
• Resistibility increases against targets higher than level 72.
Word of Redemption III (Grandmaster)
Heals all allies near the templar.
FABLED
Target
Group (AE)
Power
257
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
42
Templar
Effects:
• Heals group members (AE) for 799 - 977.
Sign of Pacification IV (Grandmaster)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
91
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
9 seconds
Resistability
24.0% Easier
Level
49
Templar
Effects:
• Decreases Combat Mitigation of target by 1.5.
• Dazes target
• Epic targets gain an immunity to Daze effects of 27.0 seconds and duration is reduced to 3.0 seconds.
• Resistibility increases against targets higher than level 68.
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Item Discoveries |
Gwenythe was first to discover 276 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).