Draconic Towershield of Vision
TREASURED
46 Primary Attributes
46 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Tower Shield
Slots
Secondary
Protection
1,578
Level
80
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE
Aurora V (Master)
An emergency spell that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. The caster is rooted for the duration of the mesmerize.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
213
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
22.5 seconds
Resistability
21.0% Easier
Level
78
Wizard
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Roots caster
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute 8 seconds and duration is reduced to 7.5 seconds.
• Resistibility increases against targets higher than level 97.
Antagonize VI (Master)
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and potency, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance.
FABLED
Target
Caster
Power
142
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
78
Conjuror
Effects:
• Applies Antagonize to qualifying pets.
• Increases Potency of target by 6.3.
• Increases Haste of target by 64.6.
• Decreases Defense and Parry of target by 36.3.
• Increases Slashing, Piercing and Crushing of target by 38.7.
Emperor's Ring of Grace
TREASURED
23 Stamina
30 Primary Attributes
Slots
Finger
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Green
ATTUNEABLE
Emperor's Mitts of the Deep
TREASURED
30 Stamina
23 Primary Attributes
213 Resistances
Cloth Armor (Hands)
Mitigation
135
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Arcane Amulet of Elements
TREASURED
22 Stamina
30 Primary Attributes
Slots
Neck
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Green
ATTUNEABLE
Arcane Dagger of Knowledge
TREASURED
Dagger
One-Handed Piercing
Damage
65 - 196
(65.45 Rating)
Delay
4.0 seconds
Level
71
All Mages, Assassin, Berserker, Brigand, Dirge, Guardian, Ranger, Swashbuckler, Troubador
Adornment Slots:
White
ATTUNEABLE
Opulent Bracers of the Stoic
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
0.5 AE Auto
1 Crit Chance
1.6 Potency
Leather Armor (Forearms)
Mitigation
225
Level
66
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Paralyzing Strike IV (Adept)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
73
Assassin
Effects:
• Inflicts 685 - 1,142 melee damage on target
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 92.
Arcane Boots of the Iron-heart
TREASURED
30 Stamina
22 Primary Attributes
284 Resistances
Chain Armor (Feet)
Mitigation
295
Level
71
Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Roady was first to discover 10 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).