Divine Smite VIII (Grandmaster)
Deals instant divine damage to target enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
104
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
35.4% Easier
Level
82
Templar
Effects:
• Inflicts 598 - 731 divine damage on target.
Focused Intervention III (Grandmaster)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
404
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
80
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 1,179 - 1,441.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Symbol of Marzin VI (Grandmaster)
A group augmentation that increases the arcane resistance and stamina of the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
82
Templar
Effects:
• Increases STA of group members (AE) by 51.0.
• Increases Mitigation of group members (AE) vs arcane damage by 1,825.
Holy Intercession VI (Grandmaster)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Group (AE)
Power
399
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
79
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 619 - 756.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Holy Salvation IV (Grandmaster)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
80
Templar
Effects:
• On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
• Heals target for 2,520.
• Increases Mitigation of target vs physical damage by 1,411.
• Grants a total of 1 trigger of the spell.
Blaze of Faith V (Grandmaster)
Deals instant divine damage to the target and nearby encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
191
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
84
Templar
Effects:
• Inflicts 789 divine damage on target encounter.
Holy Armor VII (Grandmaster)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
84
Templar
Effects:
• Increases Max Health of group members (AE) by 1,053.4.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 1,736.
• If not fighter
Restoration VIII (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
407
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
83
Templar
Effects:
• Heals target for 3,166 - 3,869.
Mark of Divinity VI (Grandmaster)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
111
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
83
Templar
Effects:
• Decreases Combat Mitigation of target by 1.3.
• Decreases Mitigation of target vs arcane damage by 1,653.
• When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
• Heals target for 85 instantly and every 2 seconds.
Shield of Faith V (Grandmaster)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
109
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
81
Templar
Effects:
• Wards group members (AE) against 2,676 points of arcane damage
• Increases Mitigation of group members (AE) vs arcane damage by 1,436.
Involuntary Gift V (Grandmaster)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
114
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
85
Templar
Effects:
• On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
• Dispels 158 levels of physical hostile effects on target
• Heals targets in Area of Effect for 398 - 486.
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Virtue V (Grandmaster)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
106
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
79
Templar
Effects:
• Increases STR and WIS of target by 163.5.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 488.
Vital Intercession VII (Grandmaster)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
"Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
216
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
78
Templar
Effects:
• When any damage is received this spell will cast Supplicant's Prayer on target.
• Heals target for 602 - 736.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Harmony VI (Grandmaster)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
FABLED
Target
Caster
Power
216
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
79
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 20,243
• Decreases Combat Mitigation of targets in Area of Effect by 2.0.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Word of Redemption VI (Grandmaster)
Heals all allies near the templar.
FABLED
Target
Group (AE)
Power
468
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
80
Templar
Effects:
• Heals group members (AE) for 2,041 - 2,495.
Aegolism VII (Grandmaster)
An augmentation that increases the stamina and melee offensive skills of the templar's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
82
Templar
Effects:
• Increases STA of target by 153.0.
• Increases Crushing, Piercing, Slashing and Ranged of target by 21.8.
Holy Intercession IV (Grandmaster)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Group (AE)
Power
288
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
56
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 360 - 440.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Harmony VII (Grandmaster)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
FABLED
Target
Caster
Power
242
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
89
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 24,443
• Decreases Combat Mitigation of targets in Area of Effect by 2.2.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Rebuke VIII (Grandmaster)
Impairment that interrupts the target and reduces the physical damage resistance of the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
119
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
87
Templar
Effects:
• Interrupts target
• Decreases Combat Mitigation of target by 1.8.
• Decreases Mitigation of target vs physical damage by 1,794.
Divine Strike VIII (Grandmaster)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
144
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
88
Templar
Effects:
• Inflicts 954 - 1,166 divine damage on target.
• Inflicts 954 - 1,166 divine damage on target.
• If target is undead
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Item Discoveries |
Frenchette was first to discover 29 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).