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APRIL 11, 2024 -- EQ2U now has official Ballads of Zimara and Darkpaw Rising Quest and Collection data!
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reptile skin
A merchant might pay a few coin for this item.

Steel Stitched Gi
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Chest)

Mitigation
73

Level
20

Bruiser, Monk
Adornment Slots:
White
ATTUNEABLE  

Intimidate (Apprentice)
Prevents the target from doing anything and removes them from being affected by area of effect spells for a short duration. It will break if the target is struck for damage.
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6.3 seconds
Resistability
5.6% Harder
Level
24

Bruiser
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 18.8 seconds and duration is reduced to 2.1 seconds.
  Resistibility increases against targets higher than level 43.

Steel Stitched Leggings
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Legs)

Mitigation
73

Level
20

Bruiser, Monk
Adornment Slots:
White
ATTUNEABLE  

Flash of Brilliance (Adept)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
TREASURED
Target
Group (AE)
Power
74
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
25

Illusionist
Effects:
  Increases INT of group members (AE) by 46.8.
  Increases Crit Bonus of group members (AE) by 14.0.
  Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 18.0.

Fiery Magician (Adept)
Summons a native of the Plane of Fire to do the conjuror's bidding.
TREASURED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
20

Conjuror
Effects:
  Summons a pet fiery magician

Death Cloud II (Adept)
A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time.
TREASURED
Target
Caster
Power
42
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
21

Shadowknight
Effects:
  Inflicts 68 - 113 disease damage on targets in Area of Effect
  Inflicts 29 - 36 disease damage on targets in Area of Effect every 6 seconds.

carbonite mace
7 Stamina
7 Primary Attributes
3 Combat Skills
Mace

One-Handed Crushing

Damage
5 - 14
(9.6 Rating)
Delay
1.9 seconds
Level
20

All Fighters, All Priests, Beastlord
Adornment Slots:
White

Siphon Strike II (Adept)
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
36
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
25

Shadowknight
Effects:
  Applies Life Draw on termination.
  Inflicts 143 - 238 disease damage on target.
  Heals caster for 1.6 - 1.9% of caster's max health.
  This effect cannot be critically applied.
  Inflicts 41 - 69 disease damage on target

Steel Stitched Mantle
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Shoulders)

Mitigation
69

Level
20

Bruiser, Monk
Adornment Slots:
White
ATTUNEABLE  

carbonite knuckles
Fists

One-Handed Crushing

Damage
5 - 14
(11.33 Rating)
Delay
1.7 seconds
Level
20

Beastlord, Bruiser, Monk
Adornment Slots:
White

Beatdown II (Apprentice)
A melee attack that strikes nearby enemies surrounding the bruiser.
Target
Caster
Power
46
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
21

Bruiser
Effects:
  Inflicts 51 - 85 melee damage on targets in Area of Effect

Smoldering Fists II (Apprentice)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Bruiser
Effects:
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 4.8.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 6.8.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.
  On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
  Inflicts 35 - 58 heat damage on target.

Manhandle (Apprentice)
Increases your chance at an additional attack with increased hate every time you strike in melee.
Target
Caster
Power
32
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
22

Bruiser
Effects:
  On a melee hit this spell may cast Roughhousing on target of attack. Triggers about 5.0 times per minute.
  Inflicts 13 - 21 melee damage on target
  Increases Threat to target by 454

Ignore Pain III (Apprentice)
Heals a percentage of the bruiser's health.
Target
Caster
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Level
20

Bruiser
Effects:
  Heals caster for 17.2 - 21.0% of caster's max health.
  This effect cannot be critically applied.
  The healing of this spell cannot be modified except by direct means

Dreadnaught Kata
The brutality of the Dreadnaughts is legendary, even among those who make war for a living.
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Level
20

Bruiser

fresh zombie flesh
NO-VALUE  NO-TRADE  

Steel Stitched Sandals
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Feet)

Mitigation
69

Level
20

Bruiser, Monk
Adornment Slots:
White
ATTUNEABLE  

Steel Stitched Armwraps
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Forearms)

Mitigation
69

Level
20

Bruiser, Monk
Adornment Slots:
White
ATTUNEABLE  

Spectral Dragoon Earcuff
TREASURED
8 Stamina
8 Primary Attributes
30 Resistances
3 Combat Skills
Slots
Ear

Level
20

Adornment Slots:
White
LORE  ATTUNEABLE  
Zimmx
24 Bruiser
Item Discoveries
Zimmx was first to discover 57 items* on their server**.
Item Discovery Date
reptile skin2004-11-21 02:25:27 AM   
Steel Stitched Gi2004-11-23 04:04:49 AM
Intimidate (Apprentice)2004-11-23 07:21:44 AM
Steel Stitched Leggings2004-11-22 09:35:57 PM
Flash of Brilliance (Adept)2004-11-22 02:47:01 PM
Fiery Magician (Adept)2004-11-22 12:30:13 PM
Death Cloud II (Adept)2004-11-21 03:57:54 AM
carbonite mace2004-11-17 07:12:00 PM
Siphon Strike II (Adept)2004-11-19 04:44:36 AM
Steel Stitched Mantle2004-11-21 05:10:38 AM
carbonite knuckles2004-11-16 05:31:32 AM
Beatdown II (Apprentice)2004-11-20 10:00:08 PM
Smoldering Fists II (Apprentice)2004-11-18 10:32:47 PM
Manhandle (Apprentice)2004-11-20 09:59:50 PM
Ignore Pain III (Apprentice)2004-11-16 05:06:56 AM
Dreadnaught Kata2004-11-16 05:07:10 AM
fresh zombie flesh2004-11-19 10:27:28 PM
Steel Stitched Sandals2004-11-20 10:02:14 PM
Steel Stitched Armwraps2004-11-18 01:35:14 AM
Spectral Dragoon Earcuff2004-11-15 04:41:42 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).