Transcending Gauntlets
FABLED
46 Primary Attributes
46 Stamina
18 Combat Skills
0.8 Crit Bonus
2.4 Crit Chance
3.7 Potency
5.5 Haste
98 Ability Mod
Plate Armor (Hands)
Mitigation
531
Level
80
Inquisitor, Templar
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE
Shadowchain Chain Mantle of the Deathless
FABLED
1,334 Primary Attributes
2,721 Stamina
46,001 Power
270,205 Health
2283.1 Potency
27.7 Mitigation Increase
180 Resolve
179.8 Reuse Speed
28.2 Max Health
126 Overcap Crit Bonus
Chain Armor (Shoulders)
Mitigation
863
Level
120
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
NO-TRADE INFUSABLE
Instinct VI (Ancient)
Augmentation cast by the warden that greatly increases all offensive skills of an ally and grants them a chance to do additional damage. This spell does not require any concentration, but can only be maintained on a single ally.
MYTHICAL
Target
Group Friend
Range
Up to 35.0 meters
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
89
Warden
Effects:
• Increases Crushing, Piercing, Slashing and Ranged of target by 119.2.
• On a combat hit this spell may cast Primal Instincts on target of attack. Lasts for 6.0 seconds. Triggers about 2.4 times per minute.
• Inflicts 934 - 1,141 piercing damage on target.
• Inflicts 467 - 571 piercing damage on target every 3 seconds.
• If target is a player or a mercenary
Focused Intervention V (Grandmaster)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
500
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
100
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 1,474 - 1,802.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Virtue VII (Grandmaster)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
99
Templar
Effects:
• Increases STR and WIS of target by 219.0.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 640.
Warring Deities VII (Grandmaster)
Deals divine damage over time to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
219
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
97
Templar
Effects:
• Inflicts 618 - 755 divine damage on target.
• Inflicts 257 - 315 divine damage on target every 4 seconds.
Repent III (Grandmaster)
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
375
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
100
Templar
Effects:
• Wards target against 4,502 points of all damage
Holy Intercession VIII (Grandmaster)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Group (AE)
Power
495
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
99
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 790 - 966.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Glory V (Grandmaster)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
127
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
95
Templar
Effects:
• On a hit this spell may cast Combat Glory on target. Lasts for 2.0 seconds. Triggers about 1.0 times per minute.
• Heals group members (AE) for 1,231.
Holy Armor VIII (Grandmaster)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
94
Templar
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 1,998.
• If not fighter
• Increases the health of fighters in the group by 6.05 for each point of stamina.
Shield of Faith VI (Grandmaster)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
122
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
91
Templar
Effects:
• Wards group members (AE) against 3,195 points of arcane damage
• Increases Mitigation of group members (AE) vs arcane damage by 1,682.
Divine Arbitration (Grandmaster)
Equalizes the health totals of the templar's group. The sum of all hit points in the group divided evenly for each group member, at a slight loss. Upgrades to this spell prevent the loss of efficiency when dividing points to group members.
FABLED
Target
Group (AE)
Casting
1 seconds
Recovery
0.5 seconds
Recast
900 seconds
Level
58
Templar
Effects:
• Distributes the group members' total combined health evenly among all the members
Bands of Chelsith
LEGENDARY
163 Stamina
163 Primary Attributes
7,178 Resistances
20 DPS
9.7 Potency
9.7 Crit Bonus
0.6 Flurry
20 Haste
31.1 Multi Attack
Slots
Wrist
Level
93
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Keeper's Sphere of Chance
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
3.4 Multi Attack
Slots
Charm
Level
62
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
a golem key
This key has the word "Golem" etched into the side.
TREASURED
NO-VALUE NO-TRADE LORE
A Strong Binding Adhesive
This binding adhesive looks like it could bind just about anything together.
LEGENDARY
NO-VALUE NO-TRADE LORE
Ritsy's Scribbled Notes
These few pages seem to be a bunch of notes that were attached to her lucky string.
TREASURED
HEIRLOOM NO-VALUE
Specialist's Vitality Breach
MASTERCRAFTED
Duration
Until Cancelled
Level
82
Assassin, Brigand, Ranger, Swashbuckler
Effects:
vitality breach
Applies vitality breach when Activated. Lasts for 12 hours.
• On a combat hit this spell may cast Vitality Breach on target of attack. Triggers about 5.0 times per minute.
• Inflicts 564 poison damage on target.
• Heals caster for 2.4 - 2.9% of max health.
• This effect cannot be critically applied.
• Cannot be modified except by direct means
• Grants a total of 100 triggers of the spell.
Tumpy Tonic Max
This item may be placed on the floor of all house types.
A dusty, old bottle of Tumpy Tonic Max that can be displayed in your house.
NO-TRADE
Expert's Noxious Remedy
MASTERCRAFTED
Recast
15 seconds
Level
72
Effects:
Noxious Remedy
Applies Noxious Remedy when Activated.
• Dispels 90 levels of noxious hostile effects on caster
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Item Discoveries |
Rangerleb was first to discover 21 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).