Impale VIII (Grandmaster)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
132
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
99
Assassin
Effects:
• Inflicts 496 - 827 piercing damage on target
• Inflicts 104 - 174 piercing damage on target instantly and every 4 seconds.
Death Mark VII (Grandmaster)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
62.0% Easier
Level
94
Assassin
Effects:
• When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
• When damaged with a melee weapon this spell will cast Agonizing Pain on target.
• Inflicts 723 - 1,205 piercing damage on target
• Grants a total of 5 triggers of the spell.
• Grants a total of 1 trigger of the spell.
Paralyzing Strike VI (Grandmaster)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
187
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
93
Assassin
Effects:
• Inflicts 1,742 - 2,904 melee damage on target
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 112.
Daro's Dull Blade VIII (Grandmaster)
An attack made from the side that deals moderate damage and impairs target's combat attack damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
94
Dirge
Effects:
• Inflicts 876 - 1,460 melee damage on target
• Decreases DPS of target by 55.2.
• Must be flanking or behind
Songster's Luck VIII (Grandmaster)
Increases the combat skills of the dirge's group.
FABLED
Target
Group (AE)
Power
185
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
92
Dirge
Effects:
• Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 52.1.
Zander's Choral Rebuff V (Grandmaster)
Decreases spell resistance of target encounter. This song has a recurrent power cost.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
48
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
35.4% Easier
Level
91
Dirge, Troubador
Effects:
• Increases noxious damage done to target encounter by 1.68%.
• Increases arcane damage done to target encounter by 1.68%.
• Decreases Combat Mitigation of target by 5.1.
• Decreases Mitigation of target encounter vs elemental, noxious and arcane damage by 1,835.
Revered Belt of Dracurion Accord
FABLED
104 Stamina
104 Primary Attributes
27.1 DPS
7.1 Crit Chance
10.6 Potency
6.3 Crit Bonus
16.8 Haste
17.3 Reuse Speed
Slots
Waist
Level
92
Effects:
Soothing Sigil IV
When Equipped:
• This effect will not stack with any rank or tier of itself.
• On a critical healing spell cast this spell may cast Soothing Sigil IV on target of spell cast. Triggers about 2.0 times per minute.
• Dispels 221 levels of any hostile effects on target
• Heals target for 5,664 - 6,260.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Black, Turquoise, Yellow, Yellow, White
HEIRLOOM ATTUNEABLE
Reinforced Bracers of Rancor
MASTERCRAFTED FABLED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
0.7 Block Chance
Leather Armor (Forearms)
Mitigation
237
Level
60
Bruiser, Monk
Effects:
Honed Reprisal VI
When Equipped:
• Increases Strikethrough of caster by 2.0%.
• Increases Riposte Chance of caster by 18.0.
• Increases Riposte Damage of caster by 18.0.
Adornment Slots:
White
ATTUNEABLE
Reinforced Bracers of the Boundless
MASTERCRAFTED LEGENDARY
31 Stamina
31 Primary Attributes
12 Combat Skills
1.2 Crit Chance
1.7 Potency
0.3 Crit Bonus
1.2 Block Chance
Leather Armor (Forearms)
Mitigation
212
Level
70
Bruiser, Monk
Effects:
Honed Reprisal VII
When Equipped:
• Increases Strikethrough of caster by 2.3%.
• Increases Riposte Chance of caster by 21.0.
• Increases Riposte Damage of caster by 21.0.
Adornment Slots:
White, Turquoise
ATTUNEABLE
Reinforced Gi of the Boundless
MASTERCRAFTED FABLED
31 Stamina
31 Primary Attributes
12 Combat Skills
1.2 Crit Chance
1.7 Potency
2.7 Max Health
0.3 Crit Bonus
Leather Armor (Chest)
Mitigation
268
Level
70
Bruiser, Monk
Effects:
Stonebound Resilience
When Equipped:
• 1% of all damage received by the caster is prevented.
Adornment Slots:
White, Turquoise
ATTUNEABLE
Tranquil Robe of Destruction
MASTERCRAFTED LEGENDARY
31 Stamina
31 Primary Attributes
12 Combat Skills
1.2 Crit Chance
1.7 Potency
0.3 Crit Bonus
1.2 Reuse Speed
Cloth Armor (Chest)
Mitigation
140
Level
70
Effects:
Cabalistic Nexus VII
When Equipped:
• Increases Spell Reuse Speed of caster by 3.0%.
• Increases Potency of caster by 3.0.
Adornment Slots:
White, Turquoise
ATTUNEABLE
Tranquil Robe of Agony
MASTERCRAFTED FABLED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Casting Speed
0.7 Crit Chance
1 Potency
Cloth Armor (Chest)
Mitigation
156
Level
60
Effects:
Cabalistic Nexus VI
When Equipped:
• Increases Spell Reuse Speed of caster by 2.5%.
• Increases Potency of caster by 2.5.
Adornment Slots:
White
ATTUNEABLE
Trinket of Earthen Essence
LEGENDARY
84 Primary Attributes
84 Stamina
4.9 Crit Bonus
5.5 Crit Chance
8.4 Potency
5.5 Reuse Speed
270 Ability Mod
Slots
Charm
Level
90
All Mages
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
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Item Discoveries |
Daqz was first to discover 13 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).