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Magma Chamber (Grandmaster)
Stuns the wizard's target briefly and deals instant heat damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
10
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
24.0% Easier
Level
2

Wizard
Effects:
  Inflicts 36 - 60 heat damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 21.

Tyrant's Pact (Grandmaster)
A group augmentation that increases the strength and intelligence of the wizard's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
12

Wizard
Effects:
  Increases STR and INT of group members (AE) by 17.5.

Ice Spears II (Grandmaster)
Deals cold damage over time and decreases target's elemental resistance.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
13

Wizard
Effects:
  Inflicts 10 - 19 cold damage on target instantly and every 4 seconds.
  Decreases Mitigation of target vs elemental damage by 249.

Immolation (Grandmaster)
Deals heat damage over a short time to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
35
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
8 seconds
Resistability
35.4% Easier
Level
10

Wizard
Effects:
  Inflicts 44 - 82 heat damage on target.
  Inflicts 17 - 31 heat damage on target every 2 seconds.

Fortify Elements (Grandmaster)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
7

Wizard
Effects:
  Increases Max Power of group members (AE) by 38.8.
  Increases Mitigation of group members (AE) vs elemental damage by 147.

Incinerate II (Grandmaster)
Deals unresistable heat damage over time to an enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
14 seconds
Level
10

Wizard
Effects:
  Inflicts 10 - 17 heat damage on target instantly and every 2 seconds.

Ro's Blade (Grandmaster)
Places an augmentation that engulfs an ally's weapon in flames, that grants the chance to strike for additional heat damage with each successful attack.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
25
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
11

Wizard
Effects:
  On a combat hit this spell may cast Flametongue on target of attack. Lasts for 3.0 seconds. Triggers about 5.0 times per minute.
  Inflicts 6 - 7 heat damage on target instantly and every second.

Shackle (Grandmaster)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
5

Wizard
Effects:
  Applies Root on termination. Lasts for 10.0 seconds.
  Decreases Combat Mitigation of target by 0.1.
  Slows target by 52.1%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 0.1.
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
  Resistibility increases against targets higher than level 24.

Solar Flare III (Grandmaster)
Deals instant heat damage to the targeted enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
27
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
12

Wizard
Effects:
  Inflicts 92 - 171 heat damage on target.

Vital Transfer (Grandmaster)
Converts some of the wizard's health into power.
FABLED
Target
Caster
Health
43
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
13

Wizard
Effects:
  Increases power of caster by 2.3 - 2.5% of caster's max power.
  This effect cannot be critically applied.

Cease (Grandmaster)
Instantly interrupts and stifles the wizard's target for a brief duration, and lowers the target's hate towards the wizard. This spell is cast very quickly and at a small power cost.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
8
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
2 seconds
Resistability
24.0% Easier
Level
10

Wizard
Effects:
  Interrupts target
  Decreases Threat to target by 629 - 769
  Stifles target
  Epic targets gain an immunity to Stifle effects of 6.0 seconds and duration is reduced to 0.7 seconds.
  Resistibility increases against targets higher than level 29.

Storm of Lightning (Grandmaster)
Deals magic damage over time for a short duration to target enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
37
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
8

Wizard
Effects:
  Inflicts 15 - 27 magic damage on target encounter instantly and every 2 seconds.
Mohker
14 Wizard
Item Discoveries
Mohker was first to discover 12 items* on their server**.
Item Discovery Date
Magma Chamber (Grandmaster)2015-04-16 05:49:26 PM
Tyrant's Pact (Grandmaster)2015-04-15 05:38:46 PM
Ice Spears II (Grandmaster)2015-04-15 06:02:07 PM
Immolation (Grandmaster)2015-04-14 01:36:06 AM
Fortify Elements (Grandmaster)2015-04-15 06:00:14 PM
Incinerate II (Grandmaster)2015-04-14 01:38:37 AM
Ro's Blade (Grandmaster)2015-04-14 01:37:21 AM
Shackle (Grandmaster)2015-04-14 10:28:53 PM
Solar Flare III (Grandmaster)2015-04-15 12:45:40 AM
Vital Transfer (Grandmaster)2015-04-15 05:39:52 PM
Cease (Grandmaster)2015-04-14 01:33:48 AM
Storm of Lightning (Grandmaster)2015-04-13 10:36:23 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).