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Lightning Strike VIII (Grandmaster)
A quick attack that strikes with lightning, inflicting heat damage.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
73
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
81

Ranger
Effects:
  Inflicts 460 - 767 heat damage on target

Stalk VI (Grandmaster)
Lowers target's hate towards the predator and places the predator into stealth.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
108
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
80

Assassin, Ranger
Effects:
  Decreases Threat to target by 6,231 - 10,385
  Grants stealth to caster
  Suspends caster's movement speed enhancements

Storm of Arrows III (Grandmaster)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
162
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
24.0% Easier
Level
80

Ranger
Effects:
  Inflicts 2,051 - 3,419 ranged damage on target encounter
  Requires bow or aim

Hidden Shot V (Grandmaster)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
210
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
24.0% Easier
Level
78

Ranger
Effects:
  Inflicts 2,111 - 3,519 ranged damage on target
  You must be sneaking to use this ability.
  Requires bow or aim

Searing Shot VII (Grandmaster)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
109
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
81

Ranger
Effects:
  Inflicts 362 - 604 heat damage on target
  Inflicts 362 - 604 heat damage on target
  Requires bow or aim

Immobilizing Lunge VII (Grandmaster)
Deals damage and roots the target in place for a very short duration.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
119
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
24.0% Easier
Level
89

Ranger
Effects:
  Inflicts 592 - 986 melee damage on target
  Roots target
  Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
  Resistibility increases against targets higher than level 108.

Makeshift Arrows IV (Grandmaster)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
62

Ranger
Effects:
  On a ranged hit this spell will cast Makeshift Arrow on target of attack.
  Inflicts 260 piercing damage on target.
  This effect can only trigger once every 4.0 - 6.0 seconds.

Crippling Arrow IV (Grandmaster)
A precise ranged attack that cripples target's parry and deflection skills.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
126
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
62

Ranger
Effects:
  Inflicts 710 - 1,183 ranged damage on target
  Decreases Deflection and Parry of target by 62.5.
  Requires bow or aim

Survival Instincts V (Grandmaster)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
73

Ranger
Effects:
  Increases AGI of caster by 97.9.
  Adds 2.6% to base avoidance.
  Decreases Slashing and Piercing of caster by 25.9.
  Increases Parry of caster by 55.9.
  Increases Defense of caster by 74.6.

Ensnare VI (Grandmaster)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
76

Ranger
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 68.9%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 1.2.
  Decreases Mitigation of target vs elemental damage by 2,772.

Thorny Trap II (Grandmaster)
Places a trap in front of the ranger. When triggered, it deals piercing damage to nearby encounter members of the creature that triggered it and roots them in place. When the root effect expires, they become snared for a short duration.
FABLED
Target
Caster
Power
97
Casting
5 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
180 seconds
Level
72

Ranger
Effects:
  Sets a trap

Lightning Strike VII (Grandmaster)
A quick attack that strikes with lightning, inflicting heat damage.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
71

Ranger
Effects:
  Inflicts 380 - 633 heat damage on target

Ensnare V (Grandmaster)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
44
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
65

Ranger
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 68.2%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 1.0.
  Decreases Mitigation of target vs elemental damage by 2,184.

Hidden Shot IV (Grandmaster)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
184
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
24.0% Easier
Level
68

Ranger
Effects:
  Inflicts 1,744 - 2,907 ranged damage on target
  You must be sneaking to use this ability.
  Requires bow or aim

Snipe VII (Grandmaster)
Decreases target's defense.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
114
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
85

Ranger
Effects:
  Decreases Combat Mitigation of target by 1.7.
  Decreases Defense of target by 68.0.

Arrow Rip V (Grandmaster)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
110
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
82

Ranger
Effects:
  Inflicts 626 - 1,043 melee damage on target
  Returns the last arrow used to the ranger.

Rear Shot VII (Grandmaster)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
163
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
81

Ranger
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 69.3%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 1,302 - 2,170 ranged damage on target
  Must be flanking or behind
  Requires bow or aim

Sneak Attack VII (Grandmaster)
An attack made from the side that deals moderate damage and stealths the ranger.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
24.0% Easier
Level
84

Ranger
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 650 - 1,084 melee damage on target
  Must be flanking or behind

Survival Instincts VI (Grandmaster)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
83

Ranger
Effects:
  Increases AGI of caster by 116.4.
  Adds 2.6% to base avoidance.
  Decreases Slashing and Piercing of caster by 29.2.
  Increases Parry of caster by 66.8.
  Increases Defense of caster by 89.0.

Natural Selection VI (Grandmaster)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
251
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
83

Ranger
Effects:
  Inflicts 1,160 - 1,934 ranged damage on targets in Area of Effect
  You must be sneaking to use this ability.
  Requires bow or aim
Ceramos
100 Ranger
Item Discoveries
Ceramos was first to discover 71 items* on their server**.
Item Discovery Date
Lightning Strike VIII (Grandmaster)2015-10-26 04:29:21 AM
Stalk VI (Grandmaster)2015-10-26 05:16:01 AM
Storm of Arrows III (Grandmaster)2015-11-11 02:51:40 PM
Hidden Shot V (Grandmaster)2015-10-26 05:12:02 AM
Searing Shot VII (Grandmaster)2015-11-02 06:10:33 AM
Immobilizing Lunge VII (Grandmaster)2015-10-14 03:18:11 AM
Makeshift Arrows IV (Grandmaster)2015-11-11 02:30:31 PM
Crippling Arrow IV (Grandmaster)2015-11-02 06:06:19 AM
Survival Instincts V (Grandmaster)2015-10-18 03:22:19 AM
Ensnare VI (Grandmaster)2015-10-26 05:13:12 AM
Thorny Trap II (Grandmaster)2015-10-26 04:07:53 AM
Lightning Strike VII (Grandmaster)2015-10-14 03:15:08 AM
Ensnare V (Grandmaster)2015-10-14 02:42:47 AM
Hidden Shot IV (Grandmaster)2015-10-14 04:03:12 AM
Snipe VII (Grandmaster)2015-10-26 04:28:28 AM
Arrow Rip V (Grandmaster)2015-10-26 04:04:10 AM
Rear Shot VII (Grandmaster)2015-10-18 03:31:27 AM
Sneak Attack VII (Grandmaster)2015-11-02 06:12:49 AM
Survival Instincts VI (Grandmaster)2015-10-26 05:16:50 AM
Natural Selection VI (Grandmaster)2015-10-26 05:19:51 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).