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Rigid Rune: Sandstorm IV
FABLED
Adds the following to an item:
2 Potency
Type:
Yellow Adornment
Slots:
Chest, Shoulders, Forearms
Level
90

Warden
Effects:
Focus: Sandstorm IV
When Equipped:
  Improves the block chance provided by Sandstorm IV by 8%.
  This focus effect will not stack with itself if adorned on multiple items.
HEIRLOOM  NO-VALUE  

Forest Scion's Purified Tunic
LEGENDARY
82 Primary Attributes
82 Stamina
27 Combat Skills
4.8 Crit Bonus
4.2 Casting Speed
5.2 Crit Chance
8.2 Potency
262 Ability Mod
Leather Armor (Chest)

Mitigation
392

Level
90

Warden
Effects:
Celestial Restoration
When Equipped:
  On a healing spell cast this spell may cast Celestial Restoration on target of spell. Lasts for 20.0 seconds. Triggers about 2.4 times per minute.
  Heals group members (AE) for 875.
  Heals group members (AE) for 292 every 5 seconds.
  Must not be engaged in pvp combat
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM  ATTUNEABLE  

Robes of Hardened Rime
LEGENDARY
82 Primary Attributes
82 Stamina
27 Combat Skills
4.8 Crit Bonus
5.2 Crit Chance
8.2 Potency
11.3 Max Health
4.2 Casting Speed
Cloth Armor (Chest)

Mitigation
219

Level
90

All Mages
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM  ATTUNEABLE  

Forest Scion's Resplendent Gloves
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
4.7 Casting Speed
5.9 Crit Chance
8.8 Potency
5.9 Reuse Speed
Leather Armor (Hands)

Mitigation
409

Level
90

Warden
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM  ATTUNEABLE  

Triple Shot VI (Expert)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
2.0 - 25.0 meters
Power
181
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
16.0% Easier
Level
90

Ranger
Effects:
  Inflicts 397 - 439 ranged damage on target
  Inflicts 794 - 878 ranged damage on target
  Inflicts 1,192 - 1,317 ranged damage on target
  Requires bow or aim

Storm of Arrows IV (Expert)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
2.0 - 25.0 meters
Power
181
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
16.0% Easier
Level
90

Ranger
Effects:
  Inflicts 2,941 - 4,902 ranged damage on target encounter
  Requires bow or aim

Hidden Shot VI (Expert)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
2.0 - 25.0 meters
Power
236
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
16.0% Easier
Level
88

Ranger
Effects:
  Inflicts 2,331 - 3,886 ranged damage on target
  You must be sneaking to use this ability.
  Requires bow or aim

Ranger's Blade VII (Expert)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 10.0 meters
Power
175
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
16.0% Easier
Level
87

Ranger
Effects:
  Inflicts 1,790 - 2,983 melee damage on target
  Must be flanking or behind
  You must be sneaking to use this ability.

Bloody Reminder VII (Expert)
A penetrating attack that deals significant damage over time.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 10.0 meters
Power
118
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
16.0% Easier
Level
88

Ranger
Effects:
  Inflicts 109 - 182 melee damage on target
  Inflicts 291 piercing damage on target instantly and every 2.6 seconds.

Bria's Inspiring Ballad VII (Expert)
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
179
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
89

Dirge, Troubador
Effects:
  Increases Combat Power Regen of group members (AE) by 65.4.

Tap Essence VI (Expert)
Drains health from the target encounter, returning a portion of the drained health as power to the troubador's group.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Power
138
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
28.6% Easier
Level
90

Troubador
Effects:
  Inflicts 226 - 377 mental damage on target encounter.
  Increases power of group members (AE) by 206 - 344.

Sniper Shot III (Expert)
The most lethal ranged stealthed attack in the ranger's arsenal.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
2.0 - 25.0 meters
Power
347
Casting
3 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
86

Ranger
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 7,525 - 12,541 ranged damage on target
  You must be sneaking to use this ability.
  Requires bow or aim

Oration of Sacrifice III (Expert)
Quickly channels health over-time from the dirge to an ally. While in effect, the dirge is temporarily stifled.
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 20.0 meters
Health
115
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
8 seconds
Level
86

Dirge
Effects:
  Heals target for 172 instantly and every 0.3 seconds.
  Stifles caster

Dogma III (Master)
Whenever the inquisitor casts a beneficial spell on an ally, that ally receives additional health replenishment. A small amount of power is drained from the inquisitor each time this effect triggers.
FABLED
Target
Caster
Power
81
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
180 seconds
Level
86

Inquisitor
Effects:
  On a beneficial spell cast this spell will cast Convert Ally on target of spell cast.
  Heals target for 428.

Skullcap of the Thicket
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Leather Armor (Head)

Mitigation
226

Level
66

Warden
Adornment Slots:
White, Turquoise
NO-TRADE  

Wristguards of the Thicket
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
2.4 Haste
Leather Armor (Forearms)

Mitigation
219

Level
64

Warden
Adornment Slots:
White, Turquoise
NO-TRADE  

Gloves of the Thicket
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Leather Armor (Hands)

Mitigation
212

Level
62

Warden
Adornment Slots:
White, Turquoise
NO-TRADE  

Boots of the Thicket
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
3.2 Multi Attack
Leather Armor (Feet)

Mitigation
206

Level
60

Warden
Adornment Slots:
White, Turquoise
NO-TRADE  
Czen
95 Warden
Item Discoveries
Czen was first to discover 18 items* on their server**.
Item Discovery Date
Rigid Rune: Sandstorm IV2011-03-29 03:39:22 AM
Forest Scion's Purified Tunic2011-03-26 03:26:37 PM
Robes of Hardened Rime2011-03-11 03:19:19 AM
Forest Scion's Resplendent Gloves2011-03-03 04:49:17 AM
Triple Shot VI (Expert)2010-02-21 10:37:50 PM
Storm of Arrows IV (Expert)2010-02-21 04:35:15 PM
Hidden Shot VI (Expert)2010-02-21 05:03:44 PM
Ranger's Blade VII (Expert)2010-02-21 05:02:26 PM
Bloody Reminder VII (Expert)2010-02-21 05:00:52 PM
Bria's Inspiring Ballad VII (Expert)2010-02-20 08:15:20 PM
Tap Essence VI (Expert)2010-02-25 04:15:57 AM
Sniper Shot III (Expert)2010-02-21 04:36:30 PM
Oration of Sacrifice III (Expert)2010-02-20 04:21:32 PM
Dogma III (Master)2010-02-19 04:35:50 AM
Skullcap of the Thicket2010-02-17 11:44:22 PM
Wristguards of the Thicket2010-02-17 10:46:14 PM
Gloves of the Thicket2010-02-17 10:34:29 PM
Boots of the Thicket2010-02-17 10:15:48 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).