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Runed Silk Hood
LEGENDARY
Cloth Armor (Head)

Level
1

All Mages
HEIRLOOM  LORE-EQUIP  APPEARANCE-ONLY  ATTUNEABLE  NO-VALUE  

Abandoned Cloak of Being
FABLED
70 Primary Attributes
70 Stamina
25 Combat Skills
1.5 Crit Bonus
3.6 Casting Speed
4.4 Crit Chance
6.8 Potency
10.2 Haste
Slots
Cloak

Level
90

Adornment Slots:
White, Turquoise
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Hoop of Clotting
FABLED
66 Primary Attributes
66 Stamina
1,256 Resistances
24 Combat Skills
1.4 Crit Bonus
1.8 AE Auto
4 Crit Chance
6.4 Potency
6.3 Mitigation Increase
Slots
Ear

Level
90

Adornment Slots:
White, Turquoise
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Winds of Velious III (Master)
Deals Cold damage over-time, interrupts and slows the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
153
Casting
1 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
48 seconds
Resistability
21.0% Easier
Level
84

Conjuror
Effects:
  Interrupts target
  Inflicts 194 - 238 cold damage on target instantly and every 4 seconds.
  Slows target by 75.0%.

Hunker Down VII (Master)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
FABLED
Target
Caster
Power
59
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
89

Guardian
Effects:
  Decreases Haste of caster by 18.9.
  Increases Mitigation of caster vs physical damage by 1,559.
  On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
  Roots target
  5% chance to dispel when target takes damage
  5% chance to dispel when target receives hostile action
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.

Vampirism II (Adept)
Summons a vampiric orb near an ally that inflicts damage to up to 8 targets near the player it is protecting. The nearest three allies will be healed once for each target the orb hits.
TREASURED
Target
Raid or Group Friend
Range
Up to 25.0 meters
Power
363
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
10 seconds
Level
90

Necromancer
Effects:
  Summons a limited pet to aid the caster

Teachings of the Underworld VII (Adept)
A group augmentation that increases stamina and intelligence for the necromancer's group and their pets.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
89

Necromancer
Effects:
  Increases STA and INT of group members (AE) by 91.1.
  Increases Ability Mod of group members (AE) by 2,134.0.

Demonstration of Faith VII (Adept)
Wards the paladin's target, preventing them from taking damage.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
201
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
24 seconds
Level
89

Paladin
Effects:
  Wards target against 1,366 points of all damage

Band of Thugs III (Adept)
Calls upon a small group of thugs that bully the enemies of an encounter for a limited duration.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
32940
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
240 seconds
Duration
10 seconds
Level
88

Brigand
Effects:
  Summons 3 limited pets to aid the caster

Undead Horde III (Adept)
Summons an army of undead kin at the cost of health over-time to the necromancer.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Health
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
12 seconds
Level
88

Necromancer
Effects:
  Summons 12 limited pets to aid the caster

Luda's Nefarious Wail VIII (Adept)
Does a moderate amount of disease damage to the target.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
160
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
88

Dirge
Effects:
  Inflicts 806 - 1,344 disease damage on target.

Helm of the Crystal Guardian
LEGENDARY
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
8.8 Haste
185 Ability Mod
Leather Armor (Head)

Mitigation
349

Level
90

All Scouts, Bruiser, Monk
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Grasp of Bertoxxulous VII (Adept)
Augmentation which grants an ally a chance of causing poison damage over time when they successfully attack an opponent.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
160
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
88

Warlock
Effects:
  On a combat hit this spell may cast Venomous Runes on target of attack. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
  Inflicts 143 - 175 poison damage on target instantly and every 4 seconds.

Head Shot VI (Adept)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
118
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
88

Assassin
Effects:
  Inflicts 1,165 - 1,942 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Thunderous Overture VI (Adept)
A spell that inflicts mental damage on targets surrounding the troubador.
TREASURED
Target
Caster
Power
100
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
88

Troubador
Effects:
  Inflicts 511 - 852 mental damage on targets in Area of Effect.

Sonic Punch III (Adept)
Teleporting attack that interrupts the target. You must be at range to use this attack.
TREASURED
Target
Enemy
Range
10.0 - 35.0 meters
Power
152
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
84

Bruiser
Effects:
  Interrupts target
  Inflicts 633 - 1,056 melee damage on target

Spirit of the Bat IV (Adept)
Grants an ally increased power regeneration, increased power pool, agility, and base avoidance. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
76
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
81

Fury, Warden
Effects:
  Increases AGI of target by 40.3.
  Adds 0.7% to base avoidance.
  Increases Combat Power Regen of target by 23.1.
  Increases Max Power of target by 251.7.

Fire-Tried Bands
LEGENDARY
26 Primary Attributes
26 Stamina
10 Combat Skills
0.2 Crit Bonus
0.8 Crit Chance
1.1 Potency
26 Ability Mod
Cloth Armor (Forearms)

Mitigation
120

Level
57

Adornment Slots:
White, Turquoise
HEIRLOOM  ATTUNEABLE  
Voful
100 Necromancer
Item Discoveries
Voful was first to discover 18 items* on their server**.
Item Discovery Date
Runed Silk Hood2010-03-03 04:19:06 PM
Abandoned Cloak of Being2010-02-26 04:09:25 AM
Hoop of Clotting2010-02-18 09:57:15 PM
Winds of Velious III (Master)2010-02-23 06:39:50 PM
Hunker Down VII (Master)2010-02-17 10:27:19 AM
Vampirism II (Adept)2010-02-17 12:34:33 AM
Teachings of the Underworld VII (Adept)2010-02-17 01:11:36 AM
Demonstration of Faith VII (Adept)2010-02-17 02:01:23 AM
Band of Thugs III (Adept)2010-02-17 12:54:43 AM
Undead Horde III (Adept)2010-02-17 04:21:05 AM
Luda's Nefarious Wail VIII (Adept)2010-02-17 01:26:53 AM
Helm of the Crystal Guardian2010-02-17 12:21:23 AM
Grasp of Bertoxxulous VII (Adept)2010-02-17 03:56:49 AM
Head Shot VI (Adept)2010-02-17 04:04:13 AM
Thunderous Overture VI (Adept)2010-02-16 11:37:15 PM
Sonic Punch III (Adept)2010-02-16 08:30:21 PM
Spirit of the Bat IV (Adept)2010-02-16 08:02:24 PM
Fire-Tried Bands2008-12-01 07:15:55 AM   

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).