Flame Akhevan Scythe of Servitude
FABLED
361 Primary Attributes
714 Stamina
21.7 Crit Bonus
7.5 AE Auto
120.4 Crit Chance
21.7 Potency
60.1 Haste
Sword
One-Handed Slashing
Damage
131 - 740
(217.51 Rating)
Damage Type: Heat
Delay
4.0 seconds
Level
100
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, Purple, Cyan
LORE ATTUNEABLE
Disease Stinging Scimitar of Decapitation
FABLED
356 Primary Attributes
704 Stamina
21.4 Crit Bonus
41.5 DPS
118.8 Crit Chance
21.4 Potency
59.3 Multi Attack
Sword
One-Handed Slashing
Damage
196 - 1,108
(217.33 Rating)
Damage Type: Disease
Delay
6.0 seconds
Level
100
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE
Lucky Gambit IX (Grandmaster)
An attack that strikes all enemies surrounding the swashbuckler.
FABLED
Target
Caster
Power
201
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
100
Swashbuckler
Effects:
• Inflicts 998 - 1,664 melee damage on targets in Area of Effect
Flurry of Blades VII (Grandmaster)
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
134
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
100
Swashbuckler
Effects:
• Inflicts 453 - 756 melee damage on target
• Inflicts 453 - 756 melee damage on target
• Inflicts 453 - 756 melee damage on target
• Decreases Mitigation of target vs physical damage by 1,512.
Lung Puncture IV (Grandmaster)
A melee attack from behind that puncture's the target's lungs, causing severe impairment to their strikethrough, offensive melee and casting skills.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
128
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
96
Swashbuckler
Effects:
• Inflicts 682 - 1,137 melee damage on target
• Decreases Strikethrough of target by 10.9%.
• Decreases Fervor of target by 0.6.
• Decreases Crushing, Disruption, Focus, Ordination, Piercing, Ranged, Slashing and Subjugation of target by 105.5.
• Must be flanking or behind
Viscerate IX (Grandmaster)
An attack from flanking or behind that deals great damage and decreases the target's agility.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
130
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
97
Swashbuckler
Effects:
• Inflicts 1,487 - 2,479 melee damage on target
• Decreases AGI of target by 142.3.
• Must be flanking or behind
Marauder's Vaunt (Grandmaster)
FABLED
Range
Up to 75.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Level
96
Swashbuckler
Effects:
• Increases Fervor of raid and group members (AE) by 13.3.
Iron Will VII (Master)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
FABLED
Target
Caster
Power
134
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
100
Guardian
Effects:
• Increases STA of caster by 105.6.
• Reduces slow effects on caster by 40.0%.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 2,838.
Augur's Chain Gloves of Celerity
0/4 yellow malice gem slots filled.
LEGENDARY
230 Primary Attributes
378 Stamina
19.7 Crit Bonus
19.7 Potency
28.8 Reuse Speed
2,883 Ability Mod
Chain Armor (Hands)
Mitigation
669
Level
98
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Elemental Unity IV (Master)
Surrounds the conjuror's pet with powerful elemental energy directly linked to the conjuror's spell casting. Whenever the conjuror casts an elemental spell, their minion will deal elemental damage to the next enemy they strike, and deal elemental damage to all nearby enemies of that encounter as well. This spell has a recurrent power cost.
FABLED
Target
Caster
Power
43
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
96
Conjuror
Effects:
• On a spell cast this spell will cast Elemental Vestment on target. Lasts for 15.0 seconds.
• On any combat or spell hit this spell will cast Force of the Elements on target of attack.
• Inflicts 260 heat damage on target encounter.
• Inflicts 260 cold damage on target encounter.
• Grants a total of 1 trigger of the spell.
• Will trigger off of cold or heat abilities.
Lucky Gambit IX (Adept)
An attack that strikes all enemies surrounding the swashbuckler.
TREASURED
Target
Caster
Power
201
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
100
Swashbuckler
Effects:
• Inflicts 713 - 1,188 melee damage on targets in Area of Effect
Inquisition III (Adept)
Implores the inquisitor's allies to join the inquisition, radiating a heal to all group members near the inquisitor. The closer your allies are to you, the greater the heals.
TREASURED
Target
Caster
Power
150
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
100
Inquisitor
Effects:
• Applies Inquisition instantly and every 1.5 seconds.
• Heals group members (AE) for 526 - 644.
• If Target is closer than 8 meters
• Heals group members (AE) for 194 - 238.
• If Target is between 8 and 15 meters away
Shock Wave V (Adept)
A powerful psychic attack that stuns all enemies surrounding the coercer in a large area, also dealing mental damage to all that are affected.
TREASURED
Target
Caster
Power
633
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5 seconds
Resistability
12.0% Easier
Level
100
Coercer
Effects:
• Inflicts 1,247 - 2,079 mental damage on targets in Area of Effect.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 119.
Stealth Assault VII (Adept)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
TREASURED
Target
Caster
Power
201
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
100
Assassin
Effects:
• Inflicts 713 - 1,188 melee damage on targets in Area of Effect
• Inflicts 166 piercing damage on targets in Area of Effect instantly and every 2 seconds.
• You must be in stealth or have Bloody Assault.
Allegretto VIII (Adept)
Increases the attack speed of the troubador's group.
TREASURED
Target
Group (AE)
Power
201
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
100
Troubador
Effects:
• Increases Haste of group members (AE) by 27.0.
Assassinate V (Adept)
The most lethal stealthed attack in the assassin's arsenal.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
402
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
100
Assassin
Effects:
• Inflicts 8,106 - 13,510 melee damage on target
• You must be sneaking to use this ability.
Talisman of Blood
This item is Collectible.
This item can be sold to certain NPCs for 1,550 personal status. Selling it also earns guild status if your guild is below level 105.
Lich V (Adept)
Changes the necromancer into a lich, allowing the slow conversion of health into power over time. All of the lich's disease based hostile spells siphon additional health from the target and adds the health to the lich.
TREASURED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
100
Necromancer
Effects:
• Shapechanges caster into a necrolich
• Increases power of caster by 4.8% instantly and every 6 seconds.
• This effect cannot be critically applied.
• On a hostile spell cast this spell will cast Lich's Siphoning on target of spell.
• Inflicts 224 disease damage on target.
• Heals caster for 162.
• Will trigger off of disease abilities.
Focused Intervention V (Adept)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
500
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
100
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 1,053 - 1,287.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Bloody Reminder VIII (Adept)
A penetrating attack that deals significant damage over time.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
131
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
98
Ranger
Effects:
• Inflicts 120 - 200 melee damage on target
• Inflicts 247 piercing damage on target instantly and every 2.6 seconds.
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Item Discoveries |
Mysbee was first to discover 92 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).