One Hundred Hand Punch II (Ancient)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
46
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
27.0% Easier
Level
33
Bruiser
Effects:
• Inflicts 34 - 102 melee damage on target
• Inflicts 34 - 102 melee damage on target
• Inflicts 34 - 102 melee damage on target
• Inflicts 34 - 102 melee damage on target
• Inflicts 34 - 102 melee damage on target
• Inflicts 34 - 102 melee damage on target
• Inflicts 34 - 102 melee damage on target
• Inflicts 34 - 102 melee damage on target
Knight's Stance III (Ancient)
Greatly increases defense, aggression, base avoidance, stamina, physical, and arcane damage mitigation at the cost of offensive melee skills. This is the paladin's primary defensive stance.
MYTHICAL
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2592000 seconds
Level
30
Paladin
Effects:
• Reduces physical damage done to caster by 5%.
• Increases STA of caster by 92.9.
• Adds 6.3% to base avoidance.
• Decreases Crushing, Piercing and Slashing of caster by 6.7.
• Increases Aggression and Defense of caster by 18.2.
• Increases Mitigation of caster vs arcane damage by 1,212.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
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Item Discoveries |
Nabiru was first to discover 2 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).