Umbral Warding (Grandmaster)
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
FABLED
Target
Group (AE)
Power
87
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
14
Mystic
Effects:
• Wards group members (AE) collectively against 581 total points of all damage
Warring Deities V (Grandmaster)
Deals divine damage over time to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
175
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
77
Templar
Effects:
• Inflicts 467 - 570 divine damage on target.
• Inflicts 194 - 238 divine damage on target every 4 seconds.
Sign of Pacification VI (Grandmaster)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
139
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12.8 seconds
Resistability
24.0% Easier
Level
76
Templar
Effects:
• Decreases Combat Mitigation of target by 2.3.
• Dazes target
• Epic targets gain an immunity to Daze effects of 38.2 seconds and duration is reduced to 4.2 seconds.
• Resistibility increases against targets higher than level 95.
Involuntary Gift IV (Grandmaster)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
101
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
75
Templar
Effects:
• On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
• Dispels 139 levels of physical hostile effects on target
• Heals targets in Area of Effect for 316 - 386.
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Divine Smite VII (Grandmaster)
Deals instant divine damage to target enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
35.4% Easier
Level
72
Templar
Effects:
• Inflicts 494 - 604 divine damage on target.
Divine Smite VIII (Grandmaster)
Deals instant divine damage to target enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
104
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
35.4% Easier
Level
82
Templar
Effects:
• Inflicts 598 - 731 divine damage on target.
Focused Intervention III (Grandmaster)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
404
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
80
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 1,179 - 1,441.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Unswerving Hammer II (Grandmaster)
Summons a large animated hammer that the templar has full control of for a short duration. The hammer will sometimes knockdown an enemy on a successful hit.
FABLED
Target
Caster
Power
21960
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
45 seconds
Level
78
Templar
Effects:
Mark of Divinity V (Grandmaster)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
98
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
73
Templar
Effects:
• Decreases Combat Mitigation of target by 1.1.
• Decreases Mitigation of target vs arcane damage by 1,279.
• When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
• Heals target for 66 instantly and every 2 seconds.
Repent (Grandmaster)
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
303
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
80
Templar
Effects:
• Wards target against 3,494 points of all damage
Vine Net VIII (Grandmaster)
Decreases the target's resistance to noxious and elemental while slowing the target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
76
Beastlord
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 68.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 3.5.
• Decreases Mitigation of target vs elemental and noxious damage by 1,386.
Flurry of Blades IV (Grandmaster)
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
70
Swashbuckler
Effects:
• Inflicts 225 - 375 melee damage on target
• Inflicts 225 - 375 melee damage on target
• Inflicts 225 - 375 melee damage on target
• Decreases Mitigation of target vs physical damage by 882.
Ring of Fire II (Grandmaster)
Summons a ring of fire around the fury. Heat damage is continually inflicted to any enemies within the ring.
FABLED
Target
Caster
Power
4038
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
74
Fury
Effects:
• Summons a limited pet to aid the caster
Primal Fury V (Grandmaster)
An augmentation that increases damage attributes, base avoidance, and spell resistance of an ally. Additionally, this grants a chance of increased attack speed and Multi-Attack Chance. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
106
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
79
Fury
Effects:
• Increases STR, AGI, WIS and INT of target by 109.0.
• Adds 2.7% to base avoidance.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 321.
• On any combat or spell hit this spell may cast Battle Fury on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Casting Speed of target by 13.4%.
• Increases Haste of target by 68.4.
• Increases Multi Attack of target by 68.4.
Death Swarm VII (Grandmaster)
Deals divine damage over time to the target and lowers their defense.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
99
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
12 seconds
Resistability
35.4% Easier
Level
72
Fury
Effects:
• Inflicts 212 - 259 divine damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 3.3.
• Decreases Defense of target by 36.6.
Untamed Regeneration V (Grandmaster)
Heals all allies near the fury.
FABLED
Target
Group (AE)
Power
306
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Level
70
Fury
Effects:
• Heals group members (AE) for 1,151 - 1,406.
Armor of Nature VI (Grandmaster)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
74
Fury
Effects:
• Increases Max Health of group members (AE) by 885.4.
• Increases Mitigation of group members (AE) vs physical damage by 751.
• If not fighter
Forest Spirit V (Grandmaster)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the fury's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
73
Fury
Effects:
• Increases INT and WIS of group members (AE) by 97.9.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 283.
Maelstrom III (Grandmaster)
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
401
Casting
3 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
40 seconds
Level
80
Defiler
Effects:
• Inflicts 492 - 602 disease damage on target encounter instantly and every 5 seconds.
• Decreases power of target encounter by 82 - 100 instantly and every 5 seconds.
• Heals group members (AE) for 544 - 665 instantly and every 5 seconds.
• Increases power of group members (AE) by 91 - 111 instantly and every 5 seconds.
Karana's Hold V (Grandmaster)
Roots the fury's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
106
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
32.2 seconds
Resistability
24.0% Easier
Level
64
Fury
Effects:
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 37 seconds and duration is reduced to 10.7 seconds.
• Resistibility increases against targets higher than level 83.
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Item Discoveries |
Masolin was first to discover 120 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).