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December 3, 2024 -- Census is back after a 3 day outage and characters are once again exporting. Please note if your EQ2 character used the new Petamorph Key Ring feature, it will FAIL to export to Census or EQ2U. Avoid using this feature until a fix is available!!
As a drastic measure, if you are willing to irrevocably destroy any petamorph wands you have stored in the Petamorph Key Ring, you can type /delete_keyring_item 0 1234567890 where 1234567890 is the ItemID of the stored petamorph.
Developers are aware of this issue, but you can always post your respectful feedback in the
Census isn't updating for some toons
thread.
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Songster's Luck VI (Master)
Increases the combat skills of the dirge's group.
FABLED
Target
Group (AE)
Power
146
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
72

Dirge
Effects:
  Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 34.9.

Emperor's Greaves of Grace
TREASURED
23 Stamina
426 Resistances
Plate Armor (Legs)

Mitigation
463

Level
71

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Emperor's Amulet of Prophets
TREASURED
30 Primary Attributes
19 Ability Mod
Slots
Neck

Level
71

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Green
ATTUNEABLE  

Arcane Sleeves of Mirrors
TREASURED
30 Primary Attributes
284 Resistances
9 Combat Power Regen
Cloth Armor (Forearms)

Mitigation
134

Level
71

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE  

Emperor's Gloves of Survival
TREASURED
30 Stamina
426 Resistances
9 Combat Health Regen
Leather Armor (Hands)

Mitigation
243

Level
71

All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE  

Emperor's Greaves of Mirrors
TREASURED
426 Resistances
9 Combat Power Regen
Plate Armor (Legs)

Mitigation
463

Level
71

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Ancient Gloves of the Oceans
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Leather Armor (Hands)

Mitigation
259

Level
76

All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Arcane Cowl of the Nimble
TREASURED
30 Primary Attributes
213 Resistances
9 Combat Health Regen
Cloth Armor (Head)

Mitigation
134

Level
71

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE  

Shield of Faith IV (Apprentice)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
Target
Group (AE)
Power
96
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
71

Templar
Effects:
  Wards group members (AE) against 1,289 points of arcane damage
  Increases Mitigation of group members (AE) vs arcane damage by 708.

Warring Deities V (Apprentice)
Deals divine damage over time to the target.
Target
Enemy
Range
Up to 30.0 meters
Power
175
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
77

Templar
Effects:
  Inflicts 264 - 322 divine damage on target.
  Inflicts 110 - 134 divine damage on target every 4 seconds.

Vital Intercession VII (Apprentice)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. "Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
Target
Friend
Range
Up to 20.0 meters
Power
216
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
78

Templar
Effects:
  When any damage is received this spell will cast Supplicant's Prayer on target.
  Heals target for 341 - 416.
  Grants a total of 5 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Virtue V (Apprentice)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
Target
Group Friend
Range
Up to 35.0 meters
Power
106
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
79

Templar
Effects:
  Increases STR and WIS of target by 92.5.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 276.

Unswerving Hammer II (Apprentice)
Summons a large animated hammer that the templar has full control of for a short duration. The hammer will sometimes knockdown an enemy on a successful hit.
Target
Caster
Power
21960
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
45 seconds
Level
78

Templar
Effects:
  Summons a pet hammer

Symbol of Marzin V (Apprentice)
A group augmentation that increases the arcane resistance and stamina of the templar's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
72

Templar
Effects:
  Increases STA of group members (AE) by 24.1.
  Increases Mitigation of group members (AE) vs arcane damage by 898.

Sign of Pacification VI (Apprentice)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
Target
Enemy
Range
Up to 25.0 meters
Power
139
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12.8 seconds
Resistability
12.0% Easier
Level
76

Templar
Effects:
  Decreases Combat Mitigation of target by 1.3.
  Dazes target
  Epic targets gain an immunity to Daze effects of 38.2 seconds and duration is reduced to 4.2 seconds.
  Resistibility increases against targets higher than level 95.

Rebuke VII (Apprentice)
Impairment that interrupts the target and reduces the physical damage resistance of the target.
Target
Enemy
Range
Up to 25.0 meters
Power
104
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
77

Templar
Effects:
  Interrupts target
  Decreases Combat Mitigation of target by 0.9.
  Decreases Mitigation of target vs physical damage by 805.

Divine Strike VII (Apprentice)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
Target
Enemy
Range
Up to 30.0 meters
Power
128
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
78

Templar
Effects:
  Inflicts 448 - 547 divine damage on target.
  Inflicts 448 - 547 divine damage on target.
  If target is undead

Mark of Divinity V (Apprentice)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
Target
Enemy
Range
Up to 25.0 meters
Power
98
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
73

Templar
Effects:
  Decreases Combat Mitigation of target by 0.6.
  Decreases Mitigation of target vs arcane damage by 723.
  When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
  Heals target for 37 instantly and every 2 seconds.

Involuntary Gift IV (Apprentice)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
Target
Enemy
Range
Up to 25.0 meters
Power
101
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
75

Templar
Effects:
  On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
  Dispels 79 levels of physical hostile effects on target
  Heals targets in Area of Effect for 179 - 218.
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!

Holy Intercession VI (Apprentice)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
Target
Group (AE)
Power
399
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
79

Templar
Effects:
  When any damage is received this spell will cast Divine Prayer on target.
  Heals target for 350 - 428.
  Grants a total of 3 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.
Kept
95 Templar
Item Discoveries
Kept was first to discover 33 items* on their server**.
Item Discovery Date
Songster's Luck VI (Master)2007-11-15 11:01:20 AM   
Emperor's Greaves of Grace2007-11-16 08:13:37 PM
Emperor's Amulet of Prophets2007-11-16 03:54:33 AM
Arcane Sleeves of Mirrors2007-11-16 11:03:33 AM
Emperor's Gloves of Survival2007-11-17 05:55:16 AM
Emperor's Greaves of Mirrors2007-11-16 04:47:28 AM
Ancient Gloves of the Oceans2007-11-17 04:13:25 AM
Arcane Cowl of the Nimble2007-11-16 09:33:10 AM
Shield of Faith IV (Apprentice)2007-11-14 12:33:59 PM
Warring Deities V (Apprentice)2007-11-14 01:12:16 PM
Vital Intercession VII (Apprentice)2007-11-14 01:12:23 PM
Virtue V (Apprentice)2007-11-14 01:12:28 PM
Unswerving Hammer II (Apprentice)2007-11-14 01:12:38 PM
Symbol of Marzin V (Apprentice)2007-11-14 01:12:52 PM
Sign of Pacification VI (Apprentice)2007-11-14 01:13:31 PM
Rebuke VII (Apprentice)2007-11-14 12:33:54 PM
Divine Strike VII (Apprentice)2007-11-14 12:33:22 PM
Mark of Divinity V (Apprentice)2007-11-14 12:33:11 PM
Involuntary Gift IV (Apprentice)2007-11-14 12:33:02 PM
Holy Intercession VI (Apprentice)2007-11-14 12:32:52 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).